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{{PageSeo
{{PageSeo
| description = Barbarian is a character class in Baldur's Gate 3.
| description = Barbarian is a character class in Baldur's Gate 3 that uses their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
| image = Barbarian Class 300px.png
| image = Barbarian Class 300px.png
}} __NOTOC__
}} __NOTOC__
{{ClassQuote
|quote=The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
|image=Class Barbarian Badge Icon.png
}}
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
{{Quote class|{{PAGENAME}}}}


Subclasses:
Subclasses:
{{hlist|
{{hlist|
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
}}
}}


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! [[#Level 1|1st]]
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Rage}}, {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence}}  
| {{SAI|Rage}}, {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence}}  
| rowspan="2" style="text-align: center;" | 2
| rowspan="2" style="text-align: center;" | 2
| rowspan="8" style="text-align: center;" | +2
| rowspan="8" style="text-align: center;" | +2
|-
|-
! [[#Level 2|2nd]]
! [[#Level 2|2nd]]
| {{SAI|Reckless Attack}}, {{SAI|Danger Sense}}
| {{SAI|Reckless Attack}}, {{Pass|Danger Sense}}
|-
|-
! [[#Level 3|3rd]]
! [[#Level 3|3rd]]
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 3|Choose a subclass}}
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 3|Choose a subclass}}
| rowspan="3" style="text-align: center;" | 3
| rowspan="3" style="text-align: center;" | 3
|-
|-
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! [[#Level 5|5th]]
! [[#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| rowspan="4" style="text-align: center;" | +3
| {{SAI|Extra Attack}}, {{SAI|Fast Movement}}
| {{Pass|Extra Attack}}, {{Pass|Fast Movement}}
|-
|-
! [[#Level 6|6th]]
! [[#Level 6|6th]]
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 6|Subclass feature}}
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 6|Subclass feature}}
| rowspan="6" style="text-align: center;" | 4
| rowspan="6" style="text-align: center;" | 4
|-
|-
! [[#Level 7|7th]]
! [[#Level 7|7th]]
| {{SAI|Feral Instinct}}
| {{Pass|Feral Instinct}}
|-
|-
! [[#Level 8|8th]]
! [[#Level 8|8th]]
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! [[#Level 9|9th]]
! [[#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| rowspan="4" style="text-align: center;" | +4
| {{SAI|Brutal Critical}}
| {{Pass|Brutal Critical}}
| rowspan="4" style="text-align: center;" | +3
| rowspan="4" style="text-align: center;" | +3
|-
|-
! [[#Level 10|10th]]
! [[#Level 10|10th]]
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 10|Subclass feature}}
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 10|Subclass feature}}
|-
|-
! [[#Level 11|11th]]
! [[#Level 11|11th]]
| {{SAI|Relentless Rage}}
| {{Pass|Relentless Rage}}
|-
|-
! [[#Level 12|12th]]
! [[#Level 12|12th]]
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'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.


== Overview ==
== Class information ==


[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}}
; {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}}
: When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.
: When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.


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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{SAI|Danger Sense|w=40}}
; {{Pass|Danger Sense|w=40}}
: You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}.
: You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}.


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{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|w=150|h=150}}
! {{ImageLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|w=150|h=150}}
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* Choose a [[Bestial Heart]]
* {{SAI|Speak with Animals|w=40}}
| style="vertical-align:top; width: 300px;"|
* {{SAI|Frenzy|w=40}} (replaces Rage)
* {{SAI|Frenzy|w=40}} (replaces Rage)
** {{SAI|Frenzied Strike|w=40}}
** {{SAI|Frenzied Strike|w=40}}
** {{SAI|Enraged Throw|w=40}}
** {{SAI|Enraged Throw|w=40}}
| style="vertical-align:top; width: 250px;"|
* Choose a [[Bestial Heart]]
* {{SAI|Speak with Animals|w=40}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* {{SAI|Rage: Wild Magic|w=40}} (replaces Rage)
* {{SAI|Rage: Wild Magic|w=40}} (replaces Rage)
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{{Level header|5}}
{{Level header|5}}


; {{SAI|Extra Attack|w=40}}
; {{Pass|Extra Attack|w=40}}
: You can attack twice, instead of once, whenever you take the Attack action on your turn.
: You can attack twice, instead of once, whenever you take the Attack action on your turn.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{SAI|Fast Movement|w=40}}
; {{Pass|Fast Movement|w=40}}
: Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour.
: Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour.


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{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[Wildheart]]
! [[Berserker]]
! [[Berserker]]
! [[Wildheart]]
! [[Wild Magic Barbarian]]
! [[Wild Magic Barbarian]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{SAI|Mindless Rage|w=40}}
| style="vertical-align:top; width: 250px;"|
* Choose an [[Animal Aspect]]
* Choose an [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{Pass|Mindless Rage|w=40}}
| style="vertical-align:top; width: 300px;"|
* {{SAI|Bolstering Magic: Boon|w=40}}
* {{SAI|Bolstering Magic: Boon|w=40}}
* {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
* {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
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{{Level header|7}}
{{Level header|7}}


; {{SAI|Feral Instinct|w=40}}
; {{Pass|Feral Instinct|w=40}}
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].


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{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[Wildheart]]
! [[Berserker]]
! [[Berserker]]
! [[Wildheart]]
! [[Wild Magic Barbarian]]
! [[Wild Magic Barbarian]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="text-align:center; width: 300px;"|
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
| style="text-align:center; width: 250px;"|
(none)
(none)
|}
|}
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{{Level header|9}}
{{Level header|9}}


; {{SAI|Brutal Critical|w=40}}
; {{Pass|Brutal Critical|w=40}}
: When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
: When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.


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{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[Wildheart]]
! [[Berserker]]
! [[Berserker]]
! [[Wildheart]]
! [[Wild Magic Barbarian]]
! [[Wild Magic Barbarian]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
|}
|}
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{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[Wildheart]]
! [[Berserker]]
! [[Berserker]]
! [[Wildheart]]
! [[Wild Magic Barbarian]]
! [[Wild Magic Barbarian]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* Choose an additional [[Animal Aspect]]
| style="vertical-align:top; width: 300px;"|
* {{SAI|Intimidating Presence|w=40}}
* {{SAI|Intimidating Presence|w=40}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* Choose an additional [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
* {{SAI|Unstable Backlash|w=40}}
* {{SAI|Unstable Backlash|w=40}}
|}
|}
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* Choose a [[feat]].
* Choose a [[feat]].
== Notable barbarians ==
* {{MdCharLink|Dror Ragzlin}}
* {{MdCharLink|Haseid}}
* {{MdCharLink|Karlach}}
* {{MdCharLink|Lady Flux}}
== See also ==
* [[:Category:Barbarians|List of all Barbarians]]


== External links ==
== External links ==
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{{BarbarianNavbox}}
{{BarbarianNavbox}}
{{NavGameplay}}
{{Character creation|state=collapsed}}
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 19:45, 2 October 2024

Barbarian is a class in Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.

Subclasses:

Barbarian Class Progression
Level Proficiency Bonus Features Rage Charges Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd Reckless Attack Reckless Attack, Danger Sense Danger Sense
3rd Choose a subclass Choose a subclass 3
4th Feat Feat
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement
6th Subclass feature Subclass feature 4
7th Feral Instinct Feral Instinct
8th Feat Feat
9th +4 Brutal Critical Brutal Critical +3
10th Subclass feature Subclass feature
11th Relentless Rage Relentless Rage
12th Feat Feat 5

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Class information[edit | edit source]

Barbarian's default armour
Hit points
At level 1: 12 + Constitution Constitution modifier
On level up: 7 + Constitution Constitution modifier
Key abilities
Strength Strength for improved attack rolls and damage with melee weapons.
Dexterity Dexterity for higher initiative and Armour Class
Constitution Constitution for more hit points and unarmoured Armour Class.
Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment proficiencies
Simple weapons, Martial weapons
Light armour, Medium armour, Shields
Skill proficiencies (Choose 2)
Animal Handling Animal Handling, Athletics Athletics, Intimidation Intimidation, Nature Nature, Survival Survival, Perception Perception
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Greataxe, Handaxe x2, Barbarian Clothes, Leather Boots
Spellcasting Ability
Charisma Charisma for the effective use of items, scrolls, and equipment.

Level progression[edit | edit source]

Level 1

Rage Rage
While Raging, you gain the following:
Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.
Bg3 content hr.png
Rage Charges: 2
The number of times you can Rage per day. Replenished by long rest.
Bg3 content hr.png
Unarmoured Defence Unarmoured Defence
When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.

Level 2

Reckless Attack Reckless Attack
Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
Bg3 content hr.png
Danger Sense Danger Sense
You have advantage on Dexterity saves against traps, spells and surfaces while not Blinded Blinded or Incapacitated Incapacitated.

Level 3

Rage Charges: 3
Gain an additional Rage Charge. You can now Rage more times per long rest.

Choose a subclass[edit | edit source]

Level 4

Level 5

Extra Attack Extra Attack
You can attack twice, instead of once, whenever you take the Attack action on your turn.
Bg3 content hr.png
Fast Movement Fast Movement
Your movement speed increases by 3 m / 10 ft while not wearing heavy armour.

Level 6

Rage Charges: 4
Gain an additional Rage Charge. You can now Rage more times per long rest.

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Barbarian

Level 7

Feral Instinct Feral Instinct
You have honed your instincts to the utmost degree. You gain a +3 to initiative and can't be Surprised.

Level 8

Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Barbarian

(none)

(none)

Level 9

Brutal Critical Brutal Critical
When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Barbarian

(none)

(none)

Level 10

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Barbarian

Level 11

Relentless Rage Relentless Rage
Once per short rest, if you drop to 0 hit point while Enraged, you regain 1 hit points instead of being Downed Downed

Level 12

Rage Charges: 5
Gain an additional Rage Charge. You can now Rage more times per long rest.
Bg3 content hr.png

Notable barbarians[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]