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{{ | {{Location page | ||
| | | prefix = The | ||
| name = Emerald Grove | |||
| alt name prefix = the | |||
|region = | | alt name = Druid's Grove | ||
| | | image = Emerald Enclave.webp | ||
| | | image description = Symbol of Silvanus | ||
|west | | act = one | ||
|east | | summary = It encompasses the large cavern known as [[The Hollow]] and the [[Sacred Pool]]. | ||
| region prefix = the | |||
| region = Wilderness | |||
| north = | |||
| west = Forest | |||
| east = Secluded Cove | |||
| south = Roadside Cliffs | |||
}} | }} | ||
== Overview == | == Overview == | ||
[[File:Emerald Grove Map.png | [[File:Emerald Grove Map.png|thumb|The area of the map known as '''Emerald Grove'''.]] | ||
The Druids of the Emerald Grove are led by | The Druids of the Emerald Grove are led by {{CharLink|Kagha}} who serves as the leader of the druids in First Druid {{CharLink|Halsin|Halsin's}} absence. They are providing a temporary refuge for the [[Tiefling Refugees]] from [[Elturel]], though tensions are high. The Grove is on high alert due to the aggression of nearby [[Goblin]]s. Kagha has ordered the [[Rite of Thorns]] be performed to shut the grove off, which would displace the Tieflings. | ||
The fate of the Emerald Grove and the [[Tiefling Refugees]] is in the hands of the party. | The fate of the Emerald Grove and the [[Tiefling Refugees]] is in the hands of the party. | ||
Entering this area will grant the party 10 [[Experience]] if at character level 2, 30 XP at level 3, and 40 XP at level 4. | Entering this area will grant the party 10 [[Experience]] if at character level 2, 30 XP at level 3, and 40 XP at level 4. | ||
=== Emerald Grove Ramparts === | === Emerald Grove Ramparts === | ||
[[File:Silvanus' Grove SW.png | [[File:Silvanus' Grove SW.png|thumb|The Emerald Grove's defensive ramparts.]] | ||
The south of the Emerald Grove is protected by ramparts. The thick gate can be only be opened by the nearby gate winch. A war horn | The south of the Emerald Grove is protected by ramparts. The thick gate can be only be opened by the nearby gate winch. A war horn {{SAI|Rally|rallies}} the defenders should the Grove come under attack. | ||
A | |||
few of the tieflings have set up a small camp to the west of the ramparts. Should any of the tieflings die, they may end up buried in the small clearing to the west. | |||
When the party first approaches the ramparts before the [[Emerald Grove]], {{CharLink|Aradin Beno}} and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of [[Goblin|goblins]]. {{CharLink|Wyll}} will also make an appearance to help defend the gates. If no allied defenders are killed, the [[File:Inspiration Icon.png|21x21px|link=]][[Inspiration|Inspirational Event]] ''No One Left Behind'' ([[Soldier]] background) will be awarded. Afterwards, you can enter the grove. | |||
After the fight, several tieflings may be found atop the ramparts, processing the death of {{CharLink|Kanon}}. If you head there immediately, you may be able to speak to his sister {{CharLink|Arka}}, but she leaves for the [[Makeshift Prison]] soon after his death. | |||
On the path past the gates, Aradin and {{CharLink|Zevlor}} will be found in heated argument argument, which may come to blows unless the party intervenes. Aradin's later location might vary depending on this outcome. Once the mercenaries are gone, Zevlor will thank you for your help and request your aid with the refugees' imminent expulsion from the grove, initiating the quest {{Quest|Save the Refugees}}. | |||
{{CharLink|Nadira}}, a tiefling refugee, can be found on the hill to the east of the ramparts at {{Coords|242|451}}, stalked by a [[bugbear]] [[assassin]]. She will be murdered if the party takes too long to rescue her. Interacting with the telescope by Nadira allows an early glimpse of a nearby red dragon. | |||
A path winds down north from the hill towards the elevator to the Sacred Pool. Until [[Tuffet]] the bear can be convinced to move, the elevator is inoperable. | |||
[[Timber]] is an aggressively territorial squirrel found near the lift to the sacred pool at {{Coords|239|467}}; she may be placated or squashed. | [[Timber]] is an aggressively territorial squirrel found near the lift to the sacred pool at {{Coords|239|467}}; she may be placated or squashed. | ||
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=== The Hollow === | === The Hollow === | ||
[[File:Silvanus' Grove NW.png | [[File:Silvanus' Grove NW.png|thumb|Looking across The Hollow towards the Makeshift Prison.]] | ||
{{Main|The Hollow}} | |||
[[The Hollow]] is a cavernous location in the northwest of the Emerald Grove. The majority of the Tiefling refugees can be found here. There are multiple traders in this area, and companions may be acquired here, depending on the party's story choices. | [[The Hollow]] is a cavernous location in the northwest of the Emerald Grove. The majority of the Tiefling refugees can be found here. There are multiple traders in this area, and companions may be acquired here, depending on the party's story choices. | ||
This location contains entrances to the [[Secluded Chamber]], [[Underground Passage]] and the [[Tiefling Hideout]]. It is north of the Ramparts, and northwest of the [[Sacred Pool]]. | This location contains entrances to the [[Secluded Chamber]], [[Underground Passage]] and the [[Tiefling Hideout]]. It is north of the Ramparts, and northwest of the [[Sacred Pool]]. | ||
The | The {{CharLink|Strange Ox}} can be encountered for the first time in [[The Hollow]]. If killed, it drops {{SmRarityItem|Shapeshifter's Boon Ring}}. | ||
{{CharLink|Dammon}}, a [[tiefling]] blacksmith and [[Traders|trader]] can be found at{{Coords|180|561}}. He plays an integral role in {{CharLink|Karlach|Karlach's}} personal quest, {{Quest|The Hellion's Heart}}. A {{SmRarityItem|Breastplate +1}} can be found on a table near him. | |||
[[Zorru]] is tiefling involved in the quest | [[Zorru]] is tiefling involved in the quest {{Quest|Find the Githyanki Crèche}}. | ||
=== Sacred Pool === | === Sacred Pool === | ||
[[File:Sacred Pool.png | [[File:Sacred Pool.png|thumb|Overview of the Sacred Pool, showing the stairs leading down, the stone circle, and the adjacent areas.]] | ||
{{Main|Sacred Pool}} | |||
The [[Sacred Pool]] is at the heart of the Emerald Grove. The {{SmRarityItem|Idol of Silvanus}} is at the centre of the Sacred Pool. It is the site where the [[Rite of Thorns]] is being performed by the druids. A couple druids stand guard at the bottom of the stairs to the Hollow, preventing most outsiders from entering the Sacred Pool during the rite. | |||
{{CharLink|Volo}} is found interviewing a bear in the [[Sacred Pool]]. He serves as a [[Traders|trader]], including [[The Whispering Promise]] among his wares. | |||
The Sacred Pool connects to the [[Inner Sanctum]] via the Stone Door {{Coords|25|-10}}, and to [[The Hollow]] via the stairs to the north, the [[Secluded Cove]] to the northeast. An elevator leads to the Emerald Cove ramparts in the south. | The Sacred Pool connects to the [[Inner Sanctum]] via the Stone Door {{Coords|25|-10}}, and to [[The Hollow]] via the stairs to the north, the [[Secluded Cove]] to the northeast. An elevator leads to the Emerald Cove ramparts in the south. | ||
=== Inner Sanctum === | === Inner Sanctum === | ||
[[File:Emerald Grove.jpg | [[File:Emerald Grove.jpg|thumb|The Inner Sanctum]] | ||
{{Main|Inner Sanctum}} | |||
The [[Inner Sanctum]] is a subterranean location accessed through the Stone Door in the [[Sacred Pool]]. There are four frescos in the Inner Sanctum, depicting the history of the Emerald Grove. {{CharLink|Kagha}}, the acting leader of the druids, can be found in the Inner Sanctum. | |||
The Servant Quarters can be found to the North-East, and the [[Druids' Chambers]] to the North. The Healer {{CharLink|Nettie}} can be found in the Druid's Chamber, and is capable of unlocking the entrance to the [[Enclave Library]]. | |||
The Servant Quarters can be found to the North-East, and the [[Druids' Chambers]] to the North. The Healer Nettie can be found in the Druid's Chamber, and is capable of unlocking the entrance to the [[Enclave Library]]. | |||
== History == | == History == | ||
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The frescos in the [[Inner Sanctum]] depict the legacy of the Emerald Grove. The first mural shows beasts and druids driving monsters out from their lands. With the monsters driven out, the druids claimed the grove in the name of [[Silvanus]], god of nature. | The frescos in the [[Inner Sanctum]] depict the legacy of the Emerald Grove. The first mural shows beasts and druids driving monsters out from their lands. With the monsters driven out, the druids claimed the grove in the name of [[Silvanus]], god of nature. | ||
However, it seems that their strife was not over. Referred to as the 'Darkest Hour', the druids entered a concord with the [[Harpers]] to fight "the shade" (The Shadow Curse). Their opponents were | However, it seems that their strife was not over. Referred to as the 'Darkest Hour', the druids entered a concord with the [[Harpers]] to fight "the shade" (The Shadow Curse). Their opponents were {{CharLink|Ketheric Thorm|Ketheric Thorm's}} [[Shar]]ran army. The final victory fresco shows a Sharran helmet broken at their feet. The [[Moonrise Towers]] were lost that day. | ||
<gallery> | <gallery> | ||
Fresco 1 wild.png|A fresco in the Inner Sanctum depicting druids and beasts fighting together against monsters... | Fresco 1 wild.png|A fresco in the Inner Sanctum depicting druids and beasts fighting together against monsters... | ||
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Fresco 4 Moonrise.png|...a broken [[Dark Justiciar]] helmet at the feet of the druids. | Fresco 4 Moonrise.png|...a broken [[Dark Justiciar]] helmet at the feet of the druids. | ||
</gallery> | </gallery> | ||
==Waypoints== | |||
This location contains the following {{SmIconLink|Waypoint Map Icon.png|Waypoint}}: | |||
*Emerald Grove Environs {{Coords|246|423}} | |||
== Locations == | |||
{{div col}} | |||
* {{Loc|Inner Sanctum}} | |||
** {{SubLoc|Druids' Chambers}} | |||
** {{SubLoc|Enclave Library}} | |||
** {{SubLoc|Hidden Vault}} | |||
** {{SubLoc|Servant's Quarters}} | |||
* {{Loc|Sacred Pool}} | |||
* {{Loc|The Hollow}} | |||
** {{SubLoc|Makeshift Prison}} | |||
** {{SubLoc|Secluded Chamber}} | |||
** {{SubLoc|Tiefling Hideout}} | |||
* {{Loc|Underground Passage}} | |||
{{div col_end}} | |||
== Notable characters == | |||
{{div col}} | |||
* {{MdCharLink|Alfira}} | |||
* {{MdCharLink|Aradin Beno}} | |||
* {{MdCharLink|Arabella}} | |||
* {{MdCharLink|Kagha}} | |||
* {{MdCharLink|Mol}} | |||
* {{MdCharLink|Nettie}} | |||
* {{MdCharLink|Pandirna}} | |||
* {{MdCharLink|Volo}} | |||
* {{MdCharLink|Wyll}} | |||
* {{MdCharLink|Zevlor}} | |||
* {{MdCharLink|Zorru}} | |||
{{div col end}} | |||
=== Traders === | |||
{{div col}} | |||
* {{MdCharLink|Arron}} | |||
* {{MdCharLink|Auntie Ethel|icon=Portrait Ethel Human.png}} | |||
* {{MdCharLink|Dammon}} | |||
* {{MdCharLink|Mattis}} | |||
* {{MdCharLink|Mol}} | |||
{{div col end}} | |||
=== Avaible to Speak with Dead === | |||
* {{MdCharLink|Ned'Cirannis|icon=Portrait_Ghost.png}} - found lying on a stone bed near Nettie in the Emerald Grove. | |||
== Related quests == | |||
{{div col}} | |||
* {{Quest|Find Doni}} | |||
* {{Quest|Find Your Belongings}} | |||
* {{Quest|Investigate the Beach}} | |||
* {{Quest|Remove the Parasite}} | |||
** {{SubQuest|Get Help from Healer Nettie}} | |||
** {{SubQuest|Rescue the Druid Halsin}} | |||
* {{Quest|Return the Locket}} | |||
* {{Quest|Save Arabella}} | |||
* {{Quest|Save the Goblin Sazza}} | |||
* {{Quest|Save the Refugees}} | |||
** {{SubQuest|Investigate Kagha}} | |||
** {{SubQuest|Kill Kagha}} | |||
** {{SubQuest|Raid the Grove}} | |||
** {{SubQuest|Defeat the Goblins}} | |||
** {{SubQuest|Save the First Druid}} | |||
* {{Quest|Steal the Sacred Idol}} | |||
* {{Quest|The Hellion's Heart}} | |||
{{div col end}} | |||
==Notable loot== | ==Notable loot== | ||
*{{MdRarityItem|Broodmother's Revenge}} (Dropped by Kagha) | |||
*{{MdRarityItem|Gloves of Power}} (Dropped by Za'Krug) | *{{MdRarityItem|Gloves of Power}} (Dropped by Za'Krug) | ||
*{{MdRarityItem|Key of the Ancients}} (Dropped by Nettie and Findal) | *{{MdRarityItem|Key of the Ancients}} (Dropped by Nettie and Findal) | ||
*{{MdRarityItem|Robe of Summer}} (Found in a crate in the Hidden Vault within the Inner Sanctum) | *{{MdRarityItem|Robe of Summer}} (Found in a crate in the Hidden Vault within the Inner Sanctum) | ||
*{{MdRarityItem|Shapeshifter's Boon Ring}} (Dropped by Strange Ox) | |||
*{{MdRarityItem|Sorrow}} (Found on an altar in the Hidden Vault within the Inner Sanctum) | *{{MdRarityItem|Sorrow}} (Found on an altar in the Hidden Vault within the Inner Sanctum) | ||
*{{MdRarityItem|Soul Coin}} (Given by Nadira after saving her from the bugbear) | *{{MdRarityItem|Soul Coin}} (Given by Nadira after saving her from the bugbear) | ||
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===Quest rewards=== | ===Quest rewards=== | ||
* {{MdRarityItem|Komira's Locket}} | *{{MdRarityItem|Komira's Locket}} | ||
*{{MdRarityItem|Hellrider's Pride}} | *{{MdRarityItem|Hellrider's Pride}} | ||
*{{MdRarityItem|Pale Oak}} | *{{MdRarityItem|Pale Oak}} |
Latest revision as of 19:40, 27 August 2024
Wilderness | ||||
Forest | ← | Emerald Grove | → | Secluded Cove |
↓ | ||||
Roadside Cliffs |
Overview[edit | edit source]
The Druids of the Emerald Grove are led by Kagha who serves as the leader of the druids in First Druid Halsin's absence. They are providing a temporary refuge for the Tiefling Refugees from Elturel, though tensions are high. The Grove is on high alert due to the aggression of nearby Goblins. Kagha has ordered the Rite of Thorns be performed to shut the grove off, which would displace the Tieflings.
The fate of the Emerald Grove and the Tiefling Refugees is in the hands of the party.
Entering this area will grant the party 10 Experience if at character level 2, 30 XP at level 3, and 40 XP at level 4.
Emerald Grove Ramparts[edit | edit source]
The south of the Emerald Grove is protected by ramparts. The thick gate can be only be opened by the nearby gate winch. A war horn
the defenders should the Grove come under attack. A few of the tieflings have set up a small camp to the west of the ramparts. Should any of the tieflings die, they may end up buried in the small clearing to the west.When the party first approaches the ramparts before the Emerald Grove, Aradin Beno and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of goblins. Wyll will also make an appearance to help defend the gates. If no allied defenders are killed, the Inspirational Event No One Left Behind (Soldier background) will be awarded. Afterwards, you can enter the grove.
After the fight, several tieflings may be found atop the ramparts, processing the death of Kanon. If you head there immediately, you may be able to speak to his sister Arka, but she leaves for the Makeshift Prison soon after his death.
On the path past the gates, Aradin and Zevlor will be found in heated argument argument, which may come to blows unless the party intervenes. Aradin's later location might vary depending on this outcome. Once the mercenaries are gone, Zevlor will thank you for your help and request your aid with the refugees' imminent expulsion from the grove, initiating the quest .
Nadira, a tiefling refugee, can be found on the hill to the east of the ramparts at X: 242 Y: 451, stalked by a bugbear assassin. She will be murdered if the party takes too long to rescue her. Interacting with the telescope by Nadira allows an early glimpse of a nearby red dragon.
A path winds down north from the hill towards the elevator to the Sacred Pool. Until Tuffet the bear can be convinced to move, the elevator is inoperable.
Timber is an aggressively territorial squirrel found near the lift to the sacred pool at X: 239 Y: 467; she may be placated or squashed.
On meeting Timber the squirrel at the Druid Grove, the Dark Urge will automatically punt the squirrel into the nearby rocks, with lethal consequences. The player character can only control this choice if Speak with Animals is active. Killing Timber awards the Inspirational Event Indulge Thine Appetites (Haunted One background).
The Hollow[edit | edit source]
The Hollow is a cavernous location in the northwest of the Emerald Grove. The majority of the Tiefling refugees can be found here. There are multiple traders in this area, and companions may be acquired here, depending on the party's story choices.
This location contains entrances to the Secluded Chamber, Underground Passage and the Tiefling Hideout. It is north of the Ramparts, and northwest of the Sacred Pool.
The Strange Ox can be encountered for the first time in The Hollow. If killed, it drops Shapeshifter's Boon Ring.
Dammon, a tiefling blacksmith and trader can be found atX: 180 Y: 561. He plays an integral role in Karlach's personal quest, . A Breastplate +1 can be found on a table near him.
Zorru is tiefling involved in the quest .
Sacred Pool[edit | edit source]
The Sacred Pool is at the heart of the Emerald Grove. The Idol of Silvanus is at the centre of the Sacred Pool. It is the site where the Rite of Thorns is being performed by the druids. A couple druids stand guard at the bottom of the stairs to the Hollow, preventing most outsiders from entering the Sacred Pool during the rite.
Volo is found interviewing a bear in the Sacred Pool. He serves as a trader, including The Whispering Promise among his wares.
The Sacred Pool connects to the Inner Sanctum via the Stone Door X: 25 Y: -10, and to The Hollow via the stairs to the north, the Secluded Cove to the northeast. An elevator leads to the Emerald Cove ramparts in the south.
Inner Sanctum[edit | edit source]
The Inner Sanctum is a subterranean location accessed through the Stone Door in the Sacred Pool. There are four frescos in the Inner Sanctum, depicting the history of the Emerald Grove. Kagha, the acting leader of the druids, can be found in the Inner Sanctum.
The Servant Quarters can be found to the North-East, and the Druids' Chambers to the North. The Healer Nettie can be found in the Druid's Chamber, and is capable of unlocking the entrance to the Enclave Library.
History[edit | edit source]
“ | By claw and tooth, from root to thorn, |
„ |
— Inner Sanctum Plaques |
The frescos in the Inner Sanctum depict the legacy of the Emerald Grove. The first mural shows beasts and druids driving monsters out from their lands. With the monsters driven out, the druids claimed the grove in the name of Silvanus, god of nature.
However, it seems that their strife was not over. Referred to as the 'Darkest Hour', the druids entered a concord with the Harpers to fight "the shade" (The Shadow Curse). Their opponents were Ketheric Thorm's Sharran army. The final victory fresco shows a Sharran helmet broken at their feet. The Moonrise Towers were lost that day.
...a broken Dark Justiciar helmet at the feet of the druids.
Waypoints[edit | edit source]
This location contains the following
:- Emerald Grove Environs X: 246 Y: 423
Locations[edit | edit source]
Notable characters[edit | edit source]
Traders[edit | edit source]
Avaible to Speak with Dead[edit | edit source]
- Ned'Cirannis - found lying on a stone bed near Nettie in the Emerald Grove.
Related quests[edit | edit source]
Notable loot[edit | edit source]
Broodmother's Revenge (Dropped by Kagha)
Gloves of Power (Dropped by Za'Krug)
Key of the Ancients (Dropped by Nettie and Findal)
Robe of Summer (Found in a crate in the Hidden Vault within the Inner Sanctum)
Shapeshifter's Boon Ring (Dropped by Strange Ox)
Sorrow (Found on an altar in the Hidden Vault within the Inner Sanctum)
Soul Coin (Given by Nadira after saving her from the bugbear)
Merchants[edit | edit source]
Arron[edit | edit source]
Dragon's Grasp
Gloves of Missile Snaring
Hedge Wanderer Armour
Rain Dancer
Ring of Flinging
Spellthief
Auntie Ethel[edit | edit source]
Volo[edit | edit source]
The Whispering Promise (Sold by Volo)
Dammon[edit | edit source]
Quest items[edit | edit source]
Quest rewards[edit | edit source]
Hidden treasure[edit | edit source]
Amulet of Silvanus is hidden under a rock X: 262 Y: 481 near Ormn.
Cap of Curing in a locked gilded chest behind a pillar X: 289 Y: 488 near Alfira.
Nature's Snare in a locked and trapped heavy chest near Rune of the Eagle
- A buried chest on the cliffs east of NadiraX: 262 Y: 467, containing 2
Potion of Healing. Survival Check 12 to locate dig spot.