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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Barbarian is a character class in Baldur's Gate 3.
| description = Barbarian is a character class in Baldur's Gate 3 that uses their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
| image = Barbarian Class 300px.png
| image = Barbarian Class 300px.png
}}{{ClassQuote
}} __NOTOC__
|quote=The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
|image=Class Barbarian Badge Icon.png
{{Quote class|{{PAGENAME}}}}
}}[[Category:Classes]]
'''Barbarian''' is a character [[Class]] in [[Baldur's Gate 3]]. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians' key ability scores are [[Strength]], [[Dexterity]], and [[Constitution]].


The Barbarian Subclasses are: [[File:Class Barbarian Berserker Badge Icon.png|frameless|upright=0.15|link=Berserker]][[Berserker]], [[File:Class Barbarian Wildheart Badge Icon.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]], [[File:Class Barbarian Wild Magic Badge Icon.png|frameless|upright=0.15|link=Wild Magic (Barbarian Subclass)]][[Wild Magic (Barbarian Subclass)|Wild Magic]] __NOTOC__
Subclasses:
{{hlist|
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic}}
}}


{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="max-width: 41em;"
|+ Barbarian Class Progression
|-
|-
! colspan="5" | The Barbarian Class Progression
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 13%;" | {{Resource | rg | forceplural = yes }}
! style="width: 12%;" | Rage Damage
|-
|-
| style="width: 6%;" | '''Level'''
! [[#Level 1|1st]]
| style="width: 15%;" | '''[[Proficiency Bonus]]'''
| rowspan="4" style="text-align: center;" | +2
| Features
| {{SAI|Rage}}, {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence}}
| style="width: 8%;" | '''Rages'''
| rowspan="2" style="text-align: center;" | 2
| style="width: 15%;" | '''Rage Damage'''
| rowspan="8" style="text-align: center;" | +2
|-
|-
| [[#Level 1|1st]]
! [[#Level 2|2nd]]
| +2
| {{SAI|Reckless Attack}}, {{Pass|Danger Sense}}
| {{SmIconLink|Rage Icon.webp|Rage}}, {{SmIconLink|Unarmoured Defense Barbarian Icon.webp|Unarmoured Defence (Barbarian)|Unarmoured Defence}}  
| 2
| +2
|-
|-
| [[#Level 2|2nd]]
! [[#Level 3|3rd]]
| +2
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 3|Choose a subclass}}
| {{SmIconLink|Reckless Attack Icon.webp|Reckless Attack}}, {{SmIconLink|Danger Sense Icon.webp|Danger Sense}}
| rowspan="3" style="text-align: center;" | 3
| 2
| +2
|-
|-
| [[#Level 3|3rd]]
! [[#Level 4|4th]]
| +2
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 3|Choose a subclass}}
| 3
| +2
|-
| [[#Level 4|4th]]
| +2
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| 3
| +2
|-
|-
| [[#Level 5|5th]]
! [[#Level 5|5th]]
| +3
| rowspan="4" style="text-align: center;" | +3
| {{SmIconLink|Extra Attack Icon.webp|Extra Attack}}, {{SmIconLink|Fast Movement Icon.webp|Fast Movement}}
| {{Pass|Extra Attack}}, {{Pass|Fast Movement}}
| 3
| +2
|-
|-
| [[#Level 6|6th]]
! [[#Level 6|6th]]
| +3
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 6|Subclass feature}}
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 6|Subclass feature}}
| rowspan="6" style="text-align: center;" | 4
| 4
| +2
|-
|-
| [[#Level 7|7th]]
! [[#Level 7|7th]]
| +3
| {{Pass|Feral Instinct}}
| {{SmIconLink|Feral Instinct Icon.webp|Feral Instinct}}
| 4
| +2
|-
|-
| [[#Level 8|8th]]
! [[#Level 8|8th]]
| +3
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| 4
| +2
|-
|-
| [[#Level 9|9th]]
! [[#Level 9|9th]]
| +4
| rowspan="4" style="text-align: center;" | +4
| {{SmIconLink|Brutal Critical Icon.webp|Brutal Critical}}
| {{Pass|Brutal Critical}}
| 4
| rowspan="4" style="text-align: center;" | +3
| +3
|-
|-
| [[#Level 10|10th]]
! [[#Level 10|10th]]
| +4
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 10|Subclass feature}}
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 10|Subclass feature}}
| 4
| +3
|-
|-
| [[#Level 11|11th]]
! [[#Level 11|11th]]
| +4
| {{Pass|Relentless Rage}}
| {{SmIconLink|Relentless Rage Icon.webp|Relentless Rage}}
| 4
| +3
|-
|-
| [[#Level 12|12th]]
! [[#Level 12|12th]]
| +4
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| 5
| style="text-align: center;" | 5
| +3
|}
|}


== Class Information ==
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.
 
== Class information ==
 
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
 
; Hit points
: At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Constitution}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}, {{Shields}}
; Skill proficiencies (Choose 2)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
; Spellcasting Ability
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.


[[File:Barbarian Class Default Armor.png|thumb|right|Barbarian's default armour]]
== Level progression ==


* '''Level 1 Maximum Hit Points:''' {{InfoBlob|12 + {{Ability|Constitution}} Modifier}}
{{Level header|1}}
** '''Hit points at higher levels:''' {{InfoBlob|7 + {{Ability|Constitution}} Modifier}}
* '''Key Ability Scores:'''
** {{Ability|Strength}} for improved [[Attack Roll|Attack Rolls]] and damage with melee weapons.
** {{Ability|Dexterity}} for higher [[Initiative]] and [[Armour Class]].
** {{Ability|Constitution}} for more [[Hit Points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] [[Armour Class]].
* '''[[Saving Throw]] Proficiencies:''' {{Ability|Strength}}, {{Ability|Constitution}}
* '''Equipment Proficiencies:'''
** {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
** {{LightArmour}}, {{MediumArmour}}
** {{Shields}}
* '''Skills with Proficiency''' ''(Choose 2):''
** [[Animal Handling]], [[Athletics]], [[Intimidation]], [[Nature]], [[Survival]], [[Perception]]
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.


== Level Progression ==
; {{SAI|Rage|w=40}}
: While Raging, you gain the following:
:* [[Damage_Types#Resistance|Resistance]] against physical damage
:* Deal extra melee and thrown damage
:* {{Advantage}} on Strength [[checks]] and [[saving throws]].
: Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.


Through experience, you acquire new power. You gain the following traits.
{{HorizontalRuleImage}}


=== Level 1 ===
; {{R|rage|forceplural=yes}}&colon; 2
: The number of times you can Rage per day. Replenished by [[long rest]].


==== {{IconLink|Rage Icon.webp|Rage}} ====
{{HorizontalRuleImage}}
* Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage, deal extra melee and thrown damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 2''' ''(The number of times you can Rage per day. Replenished by [[Long Rest]]).''


==== {{IconLink|Unarmoured Defense Barbarian Icon.webp|Unarmoured Defence (Barbarian)|Unarmoured Defence}} ====
; {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}}
* Adds your [[Constitution]] modifier to your [[Armour Class]] in addition to your [[Dexterity]] modifier when not wearing [[armour]].
: When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.


=== Level 2 ===
{{Level header|2}}


==== {{IconLink|Reckless Attack Icon.webp|Reckless Attack}} ====
; {{SAI|Reckless Attack|w=40}}
* Until your next turn, you have [[Advantage]] on all Attack Rolls, but enemies also have [[Advantage]] on Attack Rolls against you.
: Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.


==== {{IconLink|Danger Sense Icon.webp|Danger Sense}} ====
{{HorizontalRuleImage}}
* You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] while not [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]].


=== Level 3 ===
; {{Pass|Danger Sense|w=40}}
: You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}.


* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 3''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
{{Level header|3}}
 
; {{R|rage|forceplural=yes}}&colon; 3
: Gain an additional Rage Charge. You can now Rage more times per long rest.
 
==== Choose a subclass ====


* '''Choose a subclass:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! style="width: 250px;" | [[File:Class Barbarian Berserker Badge Icon.png|frameless|150px|center|link=Berserker]] [[Berserker]]
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! style="width: 250px;" | [[File:Class Barbarian Wildheart Badge Icon.png|frameless|150px|center|link=Wildheart]] [[Wildheart]]
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! style="width: 250px;" | [[File:Class Barbarian Wild Magic Badge Icon.png|frameless|150px|center|link=Wild Magic (Barbarian Subclass)]] [[Wild Magic (Barbarian Subclass)|Wild Magic]]
! {{ImageLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|w=150|h=150}}
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{IconLink|Frenzy Icon.webp|Frenzy}} (replaces Rage)
* {{IconLink|Frenzied Strike Icon.webp|Frenzied Strike}}
* {{IconLink|Enraged Throw Icon.webp|Enraged Throw}}
| style="vertical-align:top; width: 250px;"|
* Choose a [[Bestial Heart]]
* Choose a [[Bestial Heart]]
* {{IconLink|Speak With Animals Icon.webp|Speak with Animals}}
* {{SAI|Speak with Animals|w=40}}
| style="vertical-align:top; width: 300px;"|
* {{SAI|Frenzy|w=40}} (replaces Rage)
** {{SAI|Frenzied Strike|w=40}}
** {{SAI|Enraged Throw|w=40}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 250px;"|
* {{IconLink|Rage Wild Magic Icon.webp|Rage: Wild Magic}} (replaces Rage)
* {{SAI|Rage: Wild Magic|w=40}} (replaces Rage)
* {{IconLink|Magic Awareness Icon.webp|Magic Awareness}}
* {{SAI|Magic Awareness|w=40}}
|}
|}


=== Level 4 ===
{{Level header|4}}


* Choose a [[Feat]].
* Choose a [[feat]].


=== Level 5 ===
{{Level header|5}}


*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]''': +3 ''(You gain +1 to your Proficiency Bonus).''
; {{Pass|Extra Attack|w=40}}
: You can attack twice, instead of once, whenever you take the Attack action on your turn.


==== {{IconLink|Extra Attack Icon.webp|Extra Attack}} ====
{{HorizontalRuleImage}}
*  You can attack twice, instead of once, whenever you take the Attack action on your turn.


==== {{IconLink|Fast Movement Icon.webp|Fast Movement}} ====
; {{Pass|Fast Movement|w=40}}
* Your Movement Speed increases by 1.5m / 5ft while not wearing Heavy Armour.
: Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour.


=== Level 6 ===
{{Level header|6}}


*[[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 4''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
; {{R|rage|forceplural=yes}}&colon; 4
: Gain an additional Rage Charge. You can now Rage more times per long rest.
 
==== Subclass features ====


* '''Subclass Features:'''
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[File:Class Barbarian Berserker Badge Icon.png|frameless|upright=0.15|link=Berserker]][[Berserker]]
! [[Wildheart]]
! [[File:Class Barbarian Wildheart Badge Icon.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]]
! [[Berserker]]
! [[File:Wild Magic Barbarian Subclass Icon.png|frameless|upright=0.15|link=Wild Magic (Barbarian Subclass)]][[Wild Magic (Barbarian Subclass)|Wild Magic]]
! [[Wild Magic Barbarian]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* [[File:PassiveFeature MindlessRage.png|frameless|upright=0.1]] '''[[Mindless Rage]]'''
* Choose an [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* [[Wildheart#Level_6|'''Animal Aspect''']]: Choose an Aspect of the Beast.
* {{Pass|Mindless Rage|w=40}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{SmallIcon|Action BolsteringMagic Boost.png|link=Wild_Magic_Barbarian#Level_6}} [[Wild_Magic_Barbarian#Level_6|Bolstering Magic: Boon]]
* {{SAI|Bolstering Magic: Boon|w=40}}
* {{SmallIcon|Action BolsteringMagic Boost 1.png|link=Wild_Magic_Barbarian#Level_6}} [[Wild_Magic_Barbarian#Level_6|Bolstering Magic: Level 1 Spell Slot]]
* {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
* {{SmallIcon|Action BolsteringMagic Boost 2.png|link=Wild_Magic_Barbarian#Level_6}} [[Wild_Magic_Barbarian#Level_6|Bolstering Magic: Level 2 Spell Slot]]
* {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
|}
|}


=== Level 7 ===
{{Level header|7}}


* {{Icon|PassiveFeature FeralInstinct.png|24|link=Feral Instinct}} '''[[Feral Instinct|Feral Instinct]]:''' You have honed your instincts to the utmost degree. You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]].
; {{Pass|Feral Instinct|w=40}}
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].


=== Level 8 ===
{{Level header|8}}
* Choose a [[feat]].


* Choose a [[Feat]].
{{HorizontalRuleImage}}


* '''Subclass Features:'''
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[File:Class Barbarian Berserker Badge Icon.png|frameless|upright=0.15|link=Berserker]][[Berserker]]
! [[Wildheart]]
! [[File:Class Barbarian Wildheart Badge Icon.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]]
! [[Berserker]]
! [[File:Wild Magic Barbarian Subclass Icon.png|frameless|upright=0.15|link=Wild Magic (Barbarian Subclass)]][[Wild Magic (Barbarian Subclass)|Wild Magic]]
! [[Wild Magic Barbarian]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="text-align:center; width: 300px;"|
* {{SmallIcon|PassiveFeature LandsStride DifficultTerrain.png|link=Wildheart#Level_8}} [[Wildheart#Level_8|Land Stride]]
| style="text-align:center; width: 250px;"|
(none)
(none)
|}
|}


=== Level 9 ===
{{Level header|9}}
 
; {{Pass|Brutal Critical|w=40}}
: When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.


* [[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]''': +4 ''(You gain +1 to your Proficiency Bonus).''
{{HorizontalRuleImage}}
* [[File:PassiveFeature BrutalCritical.png|frameless|upright=0.1|link=Brutal Critical]] '''[[Brutal Critical]]''': When you land a [[Critical Hit]], you roll an extra damage die as well as the normal additional critical die.


* '''Subclass Features:'''
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[File:Class Barbarian Berserker Badge Icon.png|frameless|upright=0.15|link=Berserker]][[Berserker]]
! [[Wildheart]]
! [[File:Class Barbarian Wildheart Badge Icon.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]]
! [[Berserker]]
! [[File:Wild Magic Barbarian Subclass Icon.png|frameless|upright=0.15|link=Wild Magic (Barbarian Subclass)]][[Wild Magic (Barbarian Subclass)|Wild Magic]]
! [[Wild Magic Barbarian]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{SmallIcon|Action BolsteringMagic Boost 3.png|link=Wild_Magic_Barbarian#Level_9}} [[Wild_Magic_Barbarian#Level_9|Bolstering Magic: Level 3 Spell Slot]]
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
|}
|}


=== Level 10 ===
{{Level header|10}}
 
==== Subclass features ====
* '''Subclass Features:'''
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[File:Class Barbarian Berserker Badge Icon.png|frameless|upright=0.15|link=Berserker]][[Berserker]]
! [[Wildheart]]
! [[File:Class Barbarian Wildheart Badge Icon.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]]
! [[Berserker]]
! [[File:Wild Magic Barbarian Subclass Icon.png|frameless|upright=0.15|link=Wild Magic (Barbarian Subclass)]][[Wild Magic (Barbarian Subclass)|Wild Magic]]
! [[Wild Magic Barbarian]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{SmallIcon|Action IntimidatingPresence.png|link=Intimidating Presence}} [[Intimidating Presence]]
* Choose an additional [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* [[Wildheart#Level_6|Animal Aspect]]: Choose an additional Aspect of the Beast.
* {{SAI|Intimidating Presence|w=40}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{SmallIcon|PassiveFeature_Generic_Magical.png|link=Unstable Backlash}} [[Unstable Backlash]]
* {{SAI|Unstable Backlash|w=40}}
|}
|}


=== Level 11 ===
{{Level header|11}}
; {{SAI|Relentless Rage|w=40}}
: Once per [[short rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being {{Cond|Downed}}


* {{Icon|PassiveFeature RelentlessRage.png|24|link=Relentless Rage}} '''[[Relentless Rage|Relentless Rage]]:''' Once per [[Short Rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being [[Downed_(Condition)|Downed]].
{{Level header|12}}
; {{R|rage|forceplural=yes}}&colon; 5 : Gain an additional Rage Charge. You can now Rage more times per long rest.


=== Level 12 ===
{{HorizontalRuleImage}}


* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 5''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
* Choose a [[feat]].
* Choose a [[Feat]].


== External Links ==
== Notable barbarians ==
* {{MdCharLink|Dror Ragzlin}}
* {{MdCharLink|Haseid}}
* {{MdCharLink|Karlach}}
* {{MdCharLink|Lady Flux}}
 
== See also ==
* [[:Category:Barbarians|List of all Barbarians]]
 
== External links ==
* {{FRWiki|Barbarian|long}}
* {{FRWiki|Barbarian|long}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}
{{NavGameplay}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 19:45, 2 October 2024

Barbarian is a class in Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.

Subclasses:

Barbarian Class Progression
Level Proficiency Bonus Features Rage Charges Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd Reckless Attack Reckless Attack, Danger Sense Danger Sense
3rd Choose a subclass Choose a subclass 3
4th Feat Feat
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement
6th Subclass feature Subclass feature 4
7th Feral Instinct Feral Instinct
8th Feat Feat
9th +4 Brutal Critical Brutal Critical +3
10th Subclass feature Subclass feature
11th Relentless Rage Relentless Rage
12th Feat Feat 5

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Class information[edit | edit source]

Barbarian's default armour
Hit points
At level 1: 12 + Constitution Constitution modifier
On level up: 7 + Constitution Constitution modifier
Key abilities
Strength Strength for improved attack rolls and damage with melee weapons.
Dexterity Dexterity for higher initiative and Armour Class
Constitution Constitution for more hit points and unarmoured Armour Class.
Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment proficiencies
Simple weapons, Martial weapons
Light armour, Medium armour, Shields
Skill proficiencies (Choose 2)
Animal Handling Animal Handling, Athletics Athletics, Intimidation Intimidation, Nature Nature, Survival Survival, Perception Perception
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Greataxe, Handaxe x2, Barbarian Clothes, Leather Boots
Spellcasting Ability
Charisma Charisma for the effective use of items, scrolls, and equipment.

Level progression[edit | edit source]

Level 1

Rage Rage
While Raging, you gain the following:
Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.
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Rage Charges: 2
The number of times you can Rage per day. Replenished by long rest.
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Unarmoured Defence Unarmoured Defence
When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.

Level 2

Reckless Attack Reckless Attack
Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
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Danger Sense Danger Sense
You have advantage on Dexterity saves against traps, spells and surfaces while not Blinded Blinded or Incapacitated Incapacitated.

Level 3

Rage Charges: 3
Gain an additional Rage Charge. You can now Rage more times per long rest.

Choose a subclass[edit | edit source]

Level 4

Level 5

Extra Attack Extra Attack
You can attack twice, instead of once, whenever you take the Attack action on your turn.
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Fast Movement Fast Movement
Your movement speed increases by 3 m / 10 ft while not wearing heavy armour.

Level 6

Rage Charges: 4
Gain an additional Rage Charge. You can now Rage more times per long rest.

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Barbarian

Level 7

Feral Instinct Feral Instinct
You have honed your instincts to the utmost degree. You gain a +3 to initiative and can't be Surprised.

Level 8

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Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Barbarian

(none)

(none)

Level 9

Brutal Critical Brutal Critical
When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
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Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Barbarian

(none)

(none)

Level 10

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Barbarian

Level 11

Relentless Rage Relentless Rage
Once per short rest, if you drop to 0 hit point while Enraged, you regain 1 hit points instead of being Downed Downed

Level 12

Rage Charges: 5
Gain an additional Rage Charge. You can now Rage more times per long rest.
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Notable barbarians[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]