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Scarpers
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Revision as of 17:27, 24 September 2024 by HiddenDragon (talk | contribs) (Created page with "{{PageSeo | description = | image = Scarpers.png }} {{Infobox creature | name = Scarpers | image = <gallery> Scarpers.png|In-game Portrait Scarpers.png|Portrait </gallery> | faction = The Guild | race = Lightfoot halfling | type = Humanoid | va = | class = Rogue | archetype = | level = 8 | hp = 64 | ac = 16 | movement m = 7.5 | weight kg = 35 | size = Small | str = 12 | dex = 18 | con = 12 | int = 12 | wis = 12 | cha = 12 | resistances = | passives = B...")
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Scarpers is a member of Zenovia's gang and member of The Guild, found outside Arfur Gregoria's mansion in Rivington.
Combat
Attacks and abilities
- Ranged Attack () – Longbow
- Normal weapon damage Make a ranged attack with your equipped weapon.
- Range: 18 m / 60 ft
- Hail of Thorns ()
-
Normal weapon damage + 1d10 (1~10) Piercing
Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10Piercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion.
- Sneak Attack ()
-
Normal weapon damage + 1d6 (1~6) Weapon
Deal an extra 1d6 damage to a foe you have Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage.
- Range: Normal weapon range
- Recharge: Per turn
Loot
Allies
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