Clothing: Difference between revisions
(Created page with "'''Clothing''' are type of equipment that provide no protection against damages, but they allow classes with no armor proficiency to cast Spells in combat such as Sorcerer and Wizard. When wearing clothes, your Armour Class is equal to 10 ''plus'' your Dexterity modifier. == List Of Clothing ==") |
(Added hatnote for people looking for the decorate non-combat equipment that is named similarly.) |
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'''[[Clothing]]''' | {{PageSeo | ||
| description = Clothing provides no additional protection against damage, but allows classes with no armour proficiency to cast Spells in combat. | |||
| image = Simple_Robe_Icon.png | |||
}} | |||
{{hatnote|For the decorative equipment that is used while in camp, see [[Camp Clothing]].}} | |||
'''[[Clothing]]''' is a form of [[Equipment]] that provides no additional protection against damage, but allows classes with no [[Armour#Armour Proficiency|armour proficiency]] (like [[Sorcerer]] and [[Wizard]]) to cast [[Spells]] in combat. | |||
When wearing | When wearing clothing, your [[Armour Class]] is equal to 10 ''plus'' your [[Dexterity Modifier]]. Also, since it is not classified as armour, all of the spells and equipment with the condition "While you are not wearing any armour" such as [[Mage Armour]] still fully function while wearing them. | ||
== List | [[Category:Equipment]] | ||
== List of Clothing == | |||
{{OtherEquipmentTableHeader}} | |||
{{#cargo_query: tables = equipment | |||
| fields = _pageName=page, name, uid, icon, rarity, weight_kg, weight_lb, price, passives, special | |||
| order by = rarity_order, name | |||
| where = type = "Clothing" AND legacy IS NULL | |||
| default = {{OtherEquipmentTableEmpty}} | |||
| format = template | |||
| template = OtherEquipmentTableRow | |||
| named args = yes | |||
}} | |||
{{OtherEquipmentTableFooter}} | |||
=== Legacy content === | |||
{{#cargo_query: tables = equipment | |||
| fields = _pageName=page, name, uid, legacy | |||
| order by = legacy | |||
| where = (type = "Clothing") AND (legacy = "unobtainable" OR legacy = "inaccessible") | |||
| format = template | |||
| template = Legacy item entry | |||
| intro = <ul> | |||
| outro = </ul> | |||
| named args = yes | |||
}} | |||
{{NavGameplay}} |
Latest revision as of 16:38, 8 May 2024
Clothing is a form of Equipment that provides no additional protection against damage, but allows classes with no armour proficiency (like Sorcerer and Wizard) to cast Spells in combat.
When wearing clothing, your Armour Class is equal to 10 plus your Dexterity Modifier. Also, since it is not classified as armour, all of the spells and equipment with the condition "While you are not wearing any armour" such as Mage Armour still fully function while wearing them.
List of Clothing[edit | edit source]
Item | Weight | Price | Effects |
---|---|---|---|
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
11 | ||
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
250 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
1000 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
800 |
|
|
1.8 kg
|
260 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
2900 |
|
|
1.8 kg
|
1600 |
|
|
1.8 kg
|
4160 |
|
|
1.8 kg
|
610 |
|
Legacy content[edit | edit source]