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{{PageSeo
{{PageSeo
| description = Rogue is one of the playable classes of Baldur's Gate 3.
| description = Rogue is a character class in Baldur's Gate 3.
| image = Rogue Class Icon.png
| image = Class Rogue Badge Icon.png
}}
}}
{|  
 
{{ClassQuote|quote=With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.|image=Class Rogue Badge Icon.png}}
[[Category:Classes]]
 
'''Rogue''' is a character [[Class]] in [[Baldur's Gate 3]]. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score. __NOTOC__
 
The Rogue Subclasses are: {{IconLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster}}, {{IconLink|Class Rogue Thief Badge Icon.png|Thief}}, {{IconLink|Class Rogue Assassin Badge Icon.png|Assassin}}
 
{| class="wikitable nomobile" style="max-width: 57em;"
|+ Rogue Class Progression
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 13%;" | Sneak Attack Damage
|-
! [[Rogue#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Expertise (Subclass Feature)|Expertise}}, {{SAI|Sneak Attack (Melee)}}, {{SAI|Sneak Attack (Ranged)}}
| rowspan="2" style="text-align: center;" | 1d6
|-
! [[Rogue#Level 2|2nd]]
| {{SAI|Cunning Action: Dash}}, {{SAI|Cunning Action: Disengage}}, {{SAI|Cunning Action: Hide}}
|-
! [[Rogue#Level 3|3rd]]
| {{Icon|Rogue Class Icon.png|24|link=#Level 3}} [[Rogue#Level 3|Choose a subclass]]
| rowspan="2" style="text-align: center;" | 2d6
|-
! [[Rogue#Level 4|4th]]
| {{SAI|Feats|Feat}}
|-
! [[Rogue#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| {{SAI|Uncanny Dodge}}
| rowspan="2" style="text-align: center;" | 3d6
|-
! [[Rogue#Level 6|6th]]
| {{SAI|Expertise (Subclass Feature)|Expertise}}
|-
! [[Rogue#Level 7|7th]]
| {{SAI|Evasion}}
| rowspan="2" style="text-align: center;" | 4d6
|-
! [[Rogue#Level 8|8th]]
| {{SAI|Feats|Feat}}
|-
! [[Rogue#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| {{Icon|Rogue Class Icon.png|24|link=#Level 9}} [[Rogue#Level 9|Subclass feature]]
| rowspan="2" style="text-align: center;" | 5d6
|-
! [[Rogue#Level 10|10th]]
| {{SAI|Feats|Feat}}
|-
|-
| {{Quote|With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.}}
! [[Rogue#Level 11|11th]]
! style="width: 250px;" | [[File:Rogue Class Icon.png|center|150px]]
| {{SAI|Reliable Talent}}
| rowspan="2" style="text-align: center;" | 6d6
|-
! [[Rogue#Level 12|12th]]
| {{SAI|Feats|Feat}}
|}
|}
[[Category:Classes]]
'''Rogue''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur's Gate 3. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score.
{{clear}}
== Class Information ==
[[File:Rogue Class Default Armor 2.png|thumb|right|Rogue's default armour]]
* Level 1 Maximum Hit Points: {{C|8 + [[Constitution]] Modifier}}
** Hit points at higher levels: {{C|5 + [[Constitution]] Modifier}}
* Important Ability Scores: {{C|[[Dexterity]]}} for physical attacks and [[Armour Class]], {{C|[[Constitution]]}} for Hit Points, and (Arcane Trickster only) {{C|[[Intelligence]]}} for Spells.
* Saving Throw Proficiencies: {{C|[[Dexterity]], [[Intelligence]]}}
* Equipment Proficiencies:
** {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}}
** {{LightArmour}}
{{clear}}


== Skills ==
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>
You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for those Skills
 
==Class information==
 
[[File:Default Rogue Armor.png|220px|right|Rogue's default armour]]
 
; Hit points
: At level 1&colon; {{InfoBlob|8 + {{Ability|Constitution}} modifier}}
: On level up&colon; {{InfoBlob|5 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Dexterity}} for physical attacks and [[Armour Class]]
: {{Ability|Constitution}} for Hit Points
: {{Ability|Intelligence}} for Spells (Arcane Trickster only)
; Saving throw proficiencies
: {{Ability|Dexterity}}, {{Ability|Intelligence}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}}
: {{LightArmour}}
; Skills with proficiency (Choose 4)
: {{Skill|Acrobatics}}, {{Skill|Athletics}}, {{Skill|Deception}}, {{Skill|Insight}}, {{Skill|Intimidation}}, {{Skill|Investigation}}, {{Skill|Perception}}, {{Skill|Performance}}, {{Skill|Persuasion}}, {{Skill|Sleight of Hand}}, {{Skill|Stealth}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Class Starting Equipment : {{RarityItem|Shortsword}}, {{RarityItem|Leather Armour}} (purple variant), {{RarityItem|Leather Boots}}, {{RarityItem|Thieves' Tools}}, {{RarityItem|Grease Bottle}} x2
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment.
 
==Level progression==
 
Through experience, you acquire new power. You gain the following traits.


<span style="font-size:120%;">Level 1 [[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]][[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
{{Level header|1}}
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
* Skills with Proficiency ''(Choose 4):''
** [[Acrobatics]]
** [[Athletics]]
** [[Deception]]
** [[Insight]]
** [[Intimidation]]
** [[Investigation]]
** [[Perception]]
** [[Performance]]
** [[Persuasion]]
** [[Sleight Of Hand|Sleight of Hand]]
** [[Stealth]]


== Level Progression ==
; {{SAI|Expertise (Subclass Feature)|Expertise|w=40}}
Through experience, you acquire new power. You gain the following traits:
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in.


=== Level 1 ===
; {{SAI|Sneak Attack (Melee)|Sneak Attack|w=40}}
: Once per turn, you can deal an extra {{DamageText|1d6|Physical|drs=t}} damage to an enemy you have {{Advantage}} on, or have an ally next to.
: You must have a [[Finesse]] or Ranged weapon equipped.
: As you gain levels in Rogue, this damage will go up by adding more {{DieIcon|d6|Physical}} d6 dice.


* Gain [[File:Expertise Icon.png|frameless|upright=0.1|link=Expertise]]'''[[Expertise]]''' in 2 Skills you are Proficient in
{{Level header|2}}
* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1|link=Sneak Attack (Melee)]] '''[[Sneak Attack (Melee)]]'''
* [[File:Sneak Attack (Ranged) Icon 64px.png|frameless|upright=0.1|link=Sneak Attack (Ranged)]] '''[[Sneak Attack (Ranged)]]'''


=== Level 2 ===
; Cunning Action
: {{table list|
:; {{SAI|Cunning Action: Dash|w=30}}
:: Your quick thinking and agility allows you to {{SAI|Dash}} using a {{action|bonus}}.
:; {{SAI|Cunning Action: Disengage|w=30}}
:: Your quick thinking and agility allows you to {{SAI|Disengage}} using a {{action|bonus}}.
:; {{SAI|Cunning Action: Hide|w=30}}
:: Your quick thinking and agility allows you to {{SAI|Hide}} using a {{action|bonus}}.
}}


* [[File:Cunning Action Dash Icon 64px.png|frameless|upright=0.1|link=Cunning Action: Dash]] '''[[Cunning Action: Dash]]'''
{{Level header|3}}
* [[File:Cunning Action Disengage Icon 64px.png|frameless|upright=0.1|link=Cunning Action: Disengage]] '''[[Cunning Action: Disengage]]'''


=== Level 3 ===
; Sneak Attack damage
: {{InfoBlob|+2d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''


* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1]] '''Sneak Attack''' damage: {{C|+2d6}} ''(Your sneak attack gains an additional {{C|+1d6}} damage.)''
{{HorizontalRuleImage}}


* '''Choose a subclass:'''
====Select a subclass====
{| class="wikitable" style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Arcane Trickster Icon old.png|frameless|upright=1.5|center|link=Arcane Trickster]] [[Arcane Trickster]]
! style="width: 250px;" |{{ImageLink|Class Rogue Thief Badge Icon.png|Thief|w=150|h=150}}
! style="width: 250px;" | [[File:Thief Icon.png|frameless|upright=1.5|center|link=Thief]] [[Thief]]
! style="width: 250px;" |{{ImageLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster|w=150|h=150}}
! style="width: 250px;" |{{ImageLink|Class Rogue Assassin Badge Icon.png|Assassin|w=150|h=150}}
|-
| style="vertical-align:top;" |
*{{SAI|Fast Hands|w=40}}
*{{SAI|Second-Story Work|w=40}}
| style="vertical-align:top;" |
*[[Mage Hand Legerdemain]]
*Gain {{SAI|Mage Hand}}
*Choose 2 [[Arcane Trickster#Level 3|Cantrips]]
*Choose 3 [[Arcane Trickster#Level 3|Spells]]
| style="vertical-align:top;" |
*{{SAI|Assassin's Alacrity|w=40}}
*{{SAI|Assassinate: Ambush|w=40}}
*{{SAI|Assassinate: Initiative|w=40}}
|}
|}


* '''Subclass Features:'''
{{Level header|4}}
 
* Choose a [[Feat]].
 
==== Subclass features ====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Arcane Trickster Icon old.png|frameless|upright=0.15|link=Arcane Trickster]] [[Arcane Trickster]]
! style="width: 250px;" |[[Thief]]
! style="width: 250px;" | [[File:Thief Icon.png|frameless|upright=0.15|link=Thief]] [[Thief]]
! style="width: 250px;" |[[Arcane Trickster]]
! style="width: 250px;" |[[Assassin]]
|-
|-
| style="vertical-align:top;"|
| style="text-align:center;" |(none)
* [[Arcane Trickster#Level 3|Mage Hand Legerdemain]]
| style="vertical-align:top;" |
* Gain [[File:Mage Hand Icon.png|frameless|upright=0.1]] [[Arcane Trickster#Level 3|Mage Hand]]
*Choose a new [[Arcane Trickster#Level 4|Spell]]
* Choose 2 [[Arcane Trickster#Level 3|Cantrips]]
| style="text-align:center;" |(none)
* Choose 3 [[Arcane Trickster#Level 3|Spells]]
| style="vertical-align:top;"|
* [[File:Fast Hands Icon 64px.png|frameless|25px]] [[Thief#Level 3|Fast Hands]]
* [[File:Second Story Work Icon 64px.png|frameless|25px]] [[Thief#Level 3|Second-Story Work]]
|}
|}


=== Level 4 ===
{{Level header|5}}
 
; Sneak Attack damage
: {{InfoBlob|+3d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
 
{{HorizontalRuleImage}}
 
; {{SAI|Uncanny Dodge|w=40}}
: Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.
 
{{Level header|6}}
 
; {{SAI|Expertise (Subclass Feature)|Expertise|w=30}}
: Gain '''Expertise''' (double your [[Proficiency Bonus]]) in 2 Skills you are [[Proficient]] in.
 
{{Level header|7}}
 
; Sneak Attack damage
: {{InfoBlob|+4d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
 
{{HorizontalRuleImage}}
 
; {{SAI|Evasion|w=40}}
: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful {{Saving Throw|Dexterity}}, it deals no damage if you succeed, and only half damage if you fail.
 
{{Level header|8}}
 
* Choose a [[Feat]].
 
{{Level header|9}}


* '''Ability Score Improvement or Feat''' ''(Choose 1)''
; Sneak Attack damage
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
: {{InfoBlob|+5d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
** Choose a [[Character Abilities#Feats|Feat]].


* '''Subclass Features:'''
{{HorizontalRuleImage}}
 
==== Subclass Features ====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Arcane Trickster Icon old.png|frameless|upright=0.15|link=Arcane Trickster]] [[Arcane Trickster]]
! style="width: 250px;" |[[Thief]]
! style="width: 250px;" | [[File:Thief Icon.png|frameless|upright=0.15|link=Thief]] [[Thief]]
! style="width: 250px;" |[[Arcane Trickster]]
! style="width: 250px;" |[[Assassin]]
|-
|-
| style="vertical-align:top;"|
| style="text-align:left;" |
* Choose a new [[Arcane Trickster#Level 4|Spell]]
*{{SAI|Supreme Sneak|w=40}}
| style="text-align:center;"| (none)
| style="text-align:left;" |
*{{SAI|Magical Ambush|w=40}}
| style="text-align:left;" |
*{{SAI|Infiltration Expertise|w=40}}
|}
|}


=== Level 5 ===
{{Level header|10}}
 
* Choose a [[Feat]].
 
{{Level header|11}}
 
; Sneak Attack damage
: {{InfoBlob|+6d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
 
{{HorizontalRuleImage}}
 
; {{SAI|Reliable Talent|w=40}}
: When you make an {{SmallIcon|D20.png}} [[Ability Check]] with a [[Skill]] you are [[Proficient]] with, the lowest result you can roll on the die is 10.
 
{{Level header|12}}
 
* Choose a [[Feat]].


*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)''
==External links==
*[[File:Uncanny Dodge Icon.png|frameless|upright=0.1]] [[Uncanny Dodge]] ''([[Reaction]])''
{{FRWiki|Rogue|long}}
* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1]] '''Sneak Attack''' damage: {{C|+3d6}} ''(Your sneak attack gains an additional {{C|+1d6}} damage.)''


* '''Subclass Features:''' None at this level
{{RogueNavbox}}
{{NavGameplay}}

Latest revision as of 00:53, 13 April 2024

With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
Class Rogue Badge Icon.png
Class Rogue Badge Icon.png
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.

Rogue is a character Class in Baldur's Gate 3. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.

The Rogue Subclasses are: Arcane Trickster Arcane Trickster, Thief Thief, Assassin Assassin

Rogue Class Progression
Level Proficiency Bonus Features Sneak Attack Damage
1st +2 Expertise Expertise, Sneak Attack (Melee) Sneak Attack (Melee), Sneak Attack (Ranged) Sneak Attack (Ranged) 1d6
2nd Cunning Action: Dash Cunning Action: Dash, Cunning Action: Disengage Cunning Action: Disengage, Cunning Action: Hide Cunning Action: Hide
3rd #Level 3 Choose a subclass 2d6
4th Feat Feat
5th +3 Uncanny Dodge Uncanny Dodge 3d6
6th Expertise Expertise
7th Evasion Evasion 4d6
8th Feat Feat
9th +4 #Level 9 Subclass feature 5d6
10th Feat Feat
11th Reliable Talent Reliable Talent 6d6
12th Feat Feat

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Class information[edit | edit source]

Rogue's default armour
Hit points
At level 1: 8 + Constitution icon.png Constitution modifier
On level up: 5 + Constitution icon.png Constitution modifier
Key abilities
Dexterity icon.png Dexterity for physical attacks and Armour Class
Constitution icon.png Constitution for Hit Points
Intelligence icon.png Intelligence for Spells (Arcane Trickster only)
Saving throw proficiencies
Dexterity icon.png Dexterity, Intelligence icon.png Intelligence
Equipment proficiencies
Simple weapons, Hand Crossbows Hand Crossbows, Longswords Longswords, Rapiers Rapiers, Shortswords Shortswords
Light armour
Skills with proficiency (Choose 4)
Acrobatics Acrobatics, Athletics Athletics, Deception Deception, Insight Insight, Intimidation Intimidation, Investigation Investigation, Perception Perception, Performance Performance, Persuasion Persuasion, Sleight of Hand Sleight of Hand, Stealth Stealth
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Class Starting Equipment
Shortsword, Leather Armour (purple variant), Leather Boots, Thieves' Tools, Grease Bottle x2
Spellcasting Ability
Intelligence icon.png Intelligence for the effective use of items, scrolls, and equipment.

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Expertise Expertise
Gain Expertise (double your Proficiency Bonus) in 2 Skills you are Proficient in.
Sneak Attack Sneak Attack
Once per turn, you can deal an extra 1d6Damage TypesPhysicalDRS damage to an enemy you have Advantage Icon.png Advantage on, or have an ally next to.
You must have a Finesse or Ranged weapon equipped.
As you gain levels in Rogue, this damage will go up by adding more D6 Physical.png d6 dice.

Level 2

Cunning Action
Cunning Action: Dash Cunning Action: Dash
Your quick thinking and agility allows you to Dash Dash using a Bonus action.
Cunning Action: Disengage Cunning Action: Disengage
Your quick thinking and agility allows you to Disengage Disengage using a Bonus action.
Cunning Action: Hide Cunning Action: Hide
Your quick thinking and agility allows you to Hide Hide using a Bonus action.

Level 3

Sneak Attack damage
+2d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png

Select a subclass[edit | edit source]

Level 4

Subclass features[edit | edit source]

Thief Arcane Trickster Assassin
(none) (none)

Level 5

Sneak Attack damage
+3d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png
Uncanny Dodge Uncanny Dodge
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.

Level 6

Expertise Expertise
Gain Expertise (double your Proficiency Bonus) in 2 Skills you are Proficient in.

Level 7

Sneak Attack damage
+4d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png
Evasion Evasion
Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful Dexterity saving throw, it deals no damage if you succeed, and only half damage if you fail.

Level 8

Level 9

Sneak Attack damage
+5d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png

Subclass Features[edit | edit source]

Thief Arcane Trickster Assassin

Level 10

Level 11

Sneak Attack damage
+6d6 (Your sneak attack gains an additional +1d6 damage.)
Bg3 content hr.png
Reliable Talent Reliable Talent
When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.

Level 12

External links[edit | edit source]

Rogue on the Forgotten Realms Wiki