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- areas (71)
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- passives (990)
- spells (1649)
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- weapons (417)
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name:
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Radiant (2) ·
Slashing (1) ·
Thunder (2) ·
Weapon (3)
None (261) ·
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CON (4) ·
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DEX (1) ·
Dexterity (2) ·
INT (6) ·
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Long Rest (7) ·
Until Long Rest (45)
Showing below up to 250 results in range #1 to #250.
A
- Animal Friendship
- Arabella's Shadow Entangle
- Arcane Gate
- Arcane Lock
- Archer's Eye
- Augmented Shield of Thralls
B
- Bane (Spell)
- Bane's Wrath
- Banishment
- Barkskin
- Bear's Endurance
- Beguiling Rebuke
- Benign Transposition: Teleport
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Black Hole
- Bless
- Blessing of the Trickster
- Blindness
- Blink: Teleport
- Bolstering Magic: Boon
- Bolstering Magic: Level 1 Spell Slot
- Bolstering Magic: Level 2 Spell Slot
- Bolstering Magic: Level 3 Spell Slot
- Brutal Leap
- Bull Rush
- Bull's Strength
- Burrow (Shadow Creeper)
C
- Calm Emotions
- Cat's Grace
- Challenge to Duel
- Charger: Shove
- Charger: Weapon Attack
- Charm Animals and Plants
- Charm Person
- Chromatic Orb
- Clench of the North Wind
- Cocoon
- Command
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Commander's Strike
- Compelled Duel
- Confusion
- Conjure Elemental
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Woodland Being
- Conquering Presence
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Control Undead
- Countercharm
- Counterspell
- Create or Destroy Water
- Create Water
- Create Water (variant)
D
- Dampen Elements
- Danse Macabre
- Darkness
- Darkvision (spell)
- Daylight
- Daylight: Enchant Item
- Daylight: Sphere
- Death Ward
- Destroy Water
- Devour (Ghoul)
- Devour (Shambling Mound)
- Dismiss Arcane Lock
- Dispel Evil And Good: Break Enchantment
- Divine Strike: Cold (Melee)
- Divine Strike: Cold (Ranged)
- Divine Strike: Fire (Melee)
- Divine Strike: Fire (Ranged)
- Divine Strike: Lightning (Melee)
- Divine Strike: Lightning (Ranged)
- Divine Strike: Poison (Melee)
- Divine Strike: Poison (Ranged)
- Divine Strike: Radiant (Melee)
- Divine Strike: Radiant (Ranged)
- Divine Strike: Thunder (Melee)
- Divine Strike: Thunder (Ranged)
- Divine Strike: Weapon (Melee)
- Divine Strike: Weapon (Ranged)
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Draining Kiss (Haarlep)
- Dread Ambusher (Melee)
- Dread Ambusher (Ranged)
E
- Eagle's Splendour
- Electrified Flail
- Elemental Weapon
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Enhance Ability
- Enhance Leap
- Enlarge
- Enlarge/Reduce
- Entangle
- Entangle (Wood Woad)
- Enthrall
- Exhort the Risen
F
- Faithwarden's Vines
- Fallen Lover
- Feign Death
- Fiendish Charm
- Fierce Perilous Stakes
- Fire Shield: Chill
- Fire Shield: Warm
- Force Tunnel
- Forced Manoeuvre
- Fox's Cunning
- Fracture Psyche
- Fracture Psyche (Full-illithid)
- Freedom of Movement
- Friends
G
- Gaseous Form
- Ghoulish Touch
- Globe of Invulnerability
- Glyph of Warding
- Glyph of Warding: Detonation
- Glyph of Warding: Sleep
- Goodberry
- Grant Flight
- Grasping Appendage
- Grasping Pull
- Grasping Vine
- Greater Invisibility
- Greater Restoration
- Guardian of Faith
- Guidance
H
- Hand Me My Trepan
- Haste
- Haste Spores
- Have Nice Gift!
- Hellfire Curse
- Heroism
- Hiemal Strike
- Hold Monster
- Hold Person
- Hunter's Mark
- Hush You!
- Hypnotic Gaze
- Hypnotic Pattern
I
- Incubus Charm
- Initiate Collar Detonation
- Inquisitor's Might
- Intimidating Presence
- Invisibility
- Invoke Duplicity
K
L
M
- Mage Armour
- Mage Hand
- Magic Weapon
- Main Hand Attack
- Maintain Hypnotic Gaze
- Maintain Intimidating Presence
- Mind Mastery
- Mind Sanctuary
- Minor Conjuration: Create Water
- Mobile Flourish: Teleport
- Mummy's Lullaby
O
- Off-Hand Attack (Melee)
- Off-Hand Attack (Ranged)
- On Black Wings
- Orb of Negation
- Otiluke's Resilient Sphere
- Otto's Irresistible Dance
- Owl's Wisdom
P
- Pacifying Spores
- Part the Flesh
- Perilous Stakes
- Phantasmal Force
- Pin Down
- Planar Ally
- Planar Ally: Cambion
- Planar Ally: Deva
- Planar Ally: Djinni
- Planar Binding
- Plant Growth
- Portent Die
- Possession
- Power Word Kill
- Press the Advantage
- Protection from Energy
- Protection from Energy: Acid
- Protection from Energy: Cold
- Protection from Energy: Fire
- Protection from Energy: Lightning
- Protection from Energy: Thunder
- Protection from Evil and Good
- Protection from Poison
- Psionic Pull
- Psionic Suggestion: Drop
- Psionic Suggestion: Flee
- Psionic Suggestion: Grovel
- Psionic Suggestion: Halt
- Psionic Suggestion: Hush