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Emerald Grove: Difference between revisions
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Near the guards, {{CharLink|Volo}} is interviewing a bear in the Sacred Pool. He serves as a [[Traders|Trader]], carrying {{SmRarityItem|The Whispering Promise}} among his wares. | Near the guards, {{CharLink|Volo}} is interviewing a bear in the Sacred Pool. He serves as a [[Traders|Trader]], carrying {{SmRarityItem|The Whispering Promise}} among his wares. | ||
The Sacred Pool leads to the [[Inner Sanctum]] via the stone door at {{Coords|25|-10}}. | The Sacred Pool leads to the [[Inner Sanctum]] via the stone door at {{Coords|25|-10}}. The Hollow can be accessed via the stairs to the north and the [[Secluded Cove]] can be reached via a path to the northeast. Toward the south of the Sacred Pool, an elevator leads to the Emerald Grove ramparts, which is initially blocked by |Tuffet. | ||
=== Inner Sanctum === | === Inner Sanctum === |
Revision as of 22:22, 24 October 2024
Wilderness | ||||
Forest | ← | Emerald Grove | → | Secluded Cove |
↓ | ||||
Roadside Cliffs |
Overview
The Druids of the Emerald Grove are led by Kagha who serves as their leader in the absence of First Druid Halsin. They are providing temporary refuge for the Tiefling Refugees from Elturel, though tensions are strained between the two groups. The Grove is on high alert due to the aggression of nearby Goblins, which Kagha believes is worsened by the Tieflings' presence. To protect the Grove, Kagha has ordered the Druids to perform the Rite of Thorns, which would shut the Grove off and displace the Tieflings.
The fate of the Emerald Grove and the Tiefling Refugees is in the hands of the party.
Entering this area grants the party 10 XP at level 2, 30 XP at level 3, and 40 XP at level 4.
Emerald Grove ramparts
The entrance to the Emerald Grove is protected by a gate that can only be opened with a nearby winch. The winch is located on the ramparts above the gate next to a war horn that X: 180 Y: 445.
defenders if the Grove is under attack. Several Tieflings have set up camp west of the ramparts. If any Tieflings die during the events of Act One, their burial remains may be found in the small clearing by the camp atWhen the party arrive at the Emerald Grove, they find Aradin, Barth, and Remira rushing toward the gates, pursued by a band of Goblins. The Goblins kill the gatekeeper Kanon, trapping the three adventurers outside and forcing them and the party into combat. Wyll enters the fray, leaping from the ramparts to help defend the Grove. If all allied defenders survive, No One Left Behind is awarded for those with the Soldier background.
Upon entering the Grove, several Tieflings gather atop the ramparts, mourning the death of Kanon. If the party head to the ramparts immediately, they can speak with his sister Arka. Regardless of whether the party interact with her, Arka will rush to the Makeshift Prison with Memnos in close pursuit.
On the path leading into The Hollow within the Grove, Aradin and Zevlor argue about the missing First Druid Halsin and the pack of Goblins that attacked. The party can decide whether to intervene. Aradin's later location will vary depending on this outcome. After the argument, Zevlor thanks the party for defending the Grove and asks them to speak with |Kagha to prevent the Rite of Thorns. This initiates . If the party has not yet initiated the subquest , they may learn of Nettie through Zevlor, which adds this subquest under .
Near the main entrance of the Grove, Nadira can be found on the hill east of the ramparts at X: 242 Y: 451. She is being stalked by a Bugbear Assassin and will be murdered if the party fail to rescue her. Interacting with Nadira's telescope provides the party with a glimpse of a nearby Red Dragon.
From Nadira's location on the east hill, a path winds north from the hill toward an elevator to the Sacred Pool. However, this elevator is initially blocked by Tuffet the bear, who must be convinced to move. Near the upper level of the elevator is an aggressively territorial squirrel named Timber at X: 239 Y: 467. The party can decide whether to placate or kill the squirrel. If the player character is Dark Urge, they will automatically punt the squirrel into the nearby rocks, with lethal consequences. The Dark Urge can only control this choice if is active. Killing Timber in this way awards Indulge Thine Appetites for the Haunted One.
The Hollow
The Hollow is a cavernous location in the northwest of the Emerald Grove, located north of the ramparts and northwest of the Sacred Pool. This location contains entrances to the Secluded Chamber, Underground Passage, and the Tiefling Hideout. The majority of the Tiefling Refugees are gathered here. Multiple traders and potential companions are scattered throughout the area.
The Strange Ox can be encountered for the first time in The Hollow. If killed, it drops Shapeshifter's Boon Ring.
The blacksmith Dammon has established a small shop at X: 180 Y: 561. He plays an integral role in Karlach's personal quest, . A Breastplate +1 can be found on a table near him.
Zorru is a Tiefling involved in .
Sacred Pool
The Sacred Pool lies in the heart of the Emerald Grove. The Idol of Silvanus rests at the centre of the Sacred Pool, surrounded by Druids performing the Rite of Thorns. Several Druids guard the bottom of the stairs leading into the Sacred Pool from the Hollow, preventing most outsiders from entering during the rite.
Near the guards, Volo is interviewing a bear in the Sacred Pool. He serves as a Trader, carrying The Whispering Promise among his wares.
The Sacred Pool leads to the Inner Sanctum via the stone door at X: 25 Y: -10. The Hollow can be accessed via the stairs to the north and the Secluded Cove can be reached via a path to the northeast. Toward the south of the Sacred Pool, an elevator leads to the Emerald Grove ramparts, which is initially blocked by |Tuffet.
Inner Sanctum
The Inner Sanctum is a subterranean location accessed through the Stone Door in the Sacred Pool. Four frescos line the Inner Sanctum, depicting the history of the Grove. Kagha, the acting leader of the Druids, resides in the Inner Sanctum.
The Servant Quarters are north-east of Kagha while the Druids' Chambers lie north. Nettie can be found in the Druids' Chamber, tending to an injured creature. She can unlock the entrance to the Enclave Library.
History
“ | By claw and tooth, from root to thorn, |
„ |
— Inner Sanctum Plaques |
The frescos in the Inner Sanctum depict the legacy of the Emerald Grove. The first mural shows Beasts and Druids driving monsters out from their lands. With the monsters driven out, the Druids claim the Grove in the name of Silvanus, god of nature.
However, their strife was not over. Referred to as the 'Darkest Hour', the Druids enter a concord with the Harpers to fight "the shade" (The Shadow Curse). Together, they battle against Ketheric Thorm's Sharran army. The final victory fresco depicts a Sharran helmet lying broken at their feet. The Moonrise Towers were lost that day.
...a broken Dark Justiciar helmet at the feet of the druids.
Waypoints
This location contains the following
:Locations
Notable characters
Traders
Speak with Dead
- Ned'Cirannis in the Enclave Library
Related quests
Notable loot
- Broodmother's Revenge carried by Kagha
- Gloves of Power carried by Za'krug
- Key of the Ancients carried by Nettie and Findal
- Robe of Summer in a Wooden Crate in the Hidden Vault
- Shapeshifter's Boon Ring carried by Strange Ox
- Sorrow on an altar in the Hidden Vault
- Soul Coin carried by Nadira
Traders
Arron
- Dragon's Grasp
- Gloves of Missile Snaring
- Hedge Wanderer Armour
- Rain Dancer
- Ring of Flinging
- Spellthief
Auntie Ethel
Dammon
Volo
Quest items
Quest rewards
Hidden treasure
- Amulet of Silvanus hidden under a rock near Ormn X: 262 Y: 481
- Cap of Curing near Alfira in a locked Gilded Chest behind a pillar X: 289 Y: 488
- Nature's Snare in a locked and trapped Heavy Chest near Rune of the Eagle
- Wooden Chest buried along the cliffs east of Nadira X: 262 Y: 467