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Dulbers Frint: Difference between revisions

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| faction = [[Clan Ironhand]]
| faction = [[Clan Ironhand]]
| level = 9
| level = 9
| size = Small
| size = [[Small]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| hp = 67
| class = [[Wizard]]
| e hp = 36
| hp = 52
| t hp = 67
| ac = 11
| ac = 11
| movement m = 7.5
| movement m = 7.5
| weight kg = 35
| weight kg = 35
| hiddenlevel = 9
| str = 10
| str = 10
| dex = 12
| dex = 12
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| wis save prof = yes
| wis save prof = yes


| passives = Gnome Cunning, Shortened Stride, Stone Camouflage, Superior Darkvision, Opportunity Attack
| passives = Gnome Cunning, Opportunity Attack, Shortened Stride, Stone Camouflage, Superior Darkvision
}}
}}


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==Involvement==
==Involvement==
They may be encountered in [[Angleiron's Cellar]] in [[Rivington]] during [[Act Three]].
They may be encountered in [[Angleiron's Cellar]] in [[Rivington]] during [[Act Three]].
== Combat ==
=== Attacks and abilities ===
{{Feature box|Acid Splash}}
{{Feature box|Fog Cloud}}
{{Feature box|Lightning Bolt}}
{{Feature box|Mage Armour}}
== Related quests ==
* {{Quest|Avenge the Ironhands}}
* {{Quest|Deal with the Gnomes}}


{{Rivington}}
{{Rivington}}

Latest revision as of 10:07, 7 November 2024

Dulbers Frint is a Deep Gnome member of Clan Ironhand.

Involvement[edit | edit source]

They may be encountered in Angleiron's Cellar in Rivington during Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Acid Splash.webp
Acid Splash Acid Splash ()
D6 Acid.png 1d6 (1~6) Damage TypesAcid
Throw a bubble of acid that damages each creature it hits.
DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Fog Cloud.webp
Fog Cloud Fog Cloud ()
Create a cloud of dense fog to Heavily Obscure Heavily Obscure and Blind Blind creatures within.
 Range: 18 m / 60 ft
AoE: 5 m / 15 ft (Radius)
Lightning Bolt.webp
Lightning Bolt Lightning Bolt ()
D6 Lightning.png 8d6 (8~48) Damage TypesLightning
Call forth a blast of lightning that hits all creatures in the line of the eruption.
DEX Save
 Range: Self
AoE: 30 m / 100 ft (Line)
Mage Armour.webp
Mage Armour Mage Armour ()
Surround an unarmoured creature in a protective magical force. Its Armour Class Armour Class increases to 13 + its Dexterity modifier. Prerequisite: The target can't be wearing Armour.
 Melee: 1.5 m / 5  ft

Related quests[edit | edit source]