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{{PageSeo
{{PageSeo
| description = Barbarian is a character class in Baldur's Gate 3.
| description = Barbarian is a character class in Baldur's Gate 3 that uses their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
| image = Barbarian Class 300px.png
| image = Barbarian Class 300px.png
}} __NOTOC__
}} __NOTOC__
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''.
{{Quote class|{{PAGENAME}}}}
== Overview ==
Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.


{{ClassQuote
== Subclasses ==
|quote=The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
The Barbarian Subclasses are:
|image=Class Barbarian Badge Icon.png
}}
 
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
 
Subclasses:
{{hlist|
{{hlist|
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic}}
* {{IconLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant}}
}}
}}


== Class Progression ==
{| class="wikitable" style="max-width: 41em;"
{| class="wikitable" style="max-width: 41em;"
|+ Barbarian Class Progression
|+ Barbarian Class Progression
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|}
|}


'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.


== Class information ==
== Class information ==
 
===Attributes===
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]


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: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
; Spellcasting Ability
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.
===Starting [[Proficiency|Proficiencies]]===
; Saving throw proficiencies
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Constitution}}
: {{Ability|Strength}}, {{Ability|Constitution}}
; Equipment proficiencies
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}, {{Shields}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 2)
; Skill proficiencies (Choose 2)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment
; Starting Equipment
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
; Spellcasting Ability
 
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{Shields}}


== Level progression ==
== Level progression ==
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{{Level header|1}}
{{Level header|1}}


; {{SAI|Rage|w=40}}
; {{R|rage|forceplural=yes}}: 2
: While Raging, you gain the following:
: The number of times you can Rage per day. Replenished by [[long rest]].
:* [[Damage_Types#Resistance|Resistance]] against physical damage
:* Deal extra melee and thrown damage
:* {{Advantage}} on Strength [[checks]] and [[saving throws]].
: Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{R|rage|forceplural=yes}}: 2
{{Spell action|Rage|extra=yes}}
: The number of times you can Rage per day. Replenished by [[long rest]].


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}}
{{Passive|Unarmoured Defence (Barbarian)}}
: When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.


{{Level header|2}}
{{Level header|2}}


; {{SAI|Reckless Attack|w=40}}
{{Spell action|Reckless Attack}}
: Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{Pass|Danger Sense|w=40}}
{{Passive|Danger Sense}}
: You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}.


{{Level header|3}}
{{Level header|3}}
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! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|w=150|h=150}}
! {{ImageLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic|w=150|h=150}}
! {{ImageLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant|w=150|h=150}}
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* Choose a [[Bestial Heart]]
* Choose a [[Bestial Heart]]
* {{SAI|Speak with Animals|w=40}}
Gain a free cantrip:
| style="vertical-align:top; width: 250px;"|
* {{SAI|Speak with Animals}}
* {{SAI|Frenzy|w=40}} (replaces Rage)
| style="vertical-align:top; width: 25%;"|
** {{SAI|Frenzied Strike|w=40}}
* {{LgSAI|Frenzy}} (replaces Rage)
** {{SAI|Enraged Throw|w=40}}
** {{MdSAI|Frenzied Strike}}
| style="vertical-align:top; width: 250px;"|
** {{MdSAI|Enraged Throw}}
* {{SAI|Rage: Wild Magic|w=40}} (replaces Rage)
| style="vertical-align:top; width: 25%;"|
* {{SAI|Magic Awareness|w=40}}
* {{LgSAI|Rage: Wild Magic}} (replaces Rage)
* {{LgSAI|Magic Awareness}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Giant's Rage}} (replaces Rage)
* {{LgPass|Vaprak's Greed}}
Gain a free cantrip:
* {{SAI|Thaumaturgy}}
|}
|}


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{{Level header|5}}
{{Level header|5}}


; {{Pass|Extra Attack|w=40}}
{{Passive|Extra Attack}}
: You can attack twice, instead of once, whenever you take the Attack action on your turn.
 
{{HorizontalRuleImage}}
 
{{Passive|Fast Movement}}


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; {{Pass|Fast Movement|w=40}}
==== Subclass features ====
: Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour.
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
* {{LgSAI|Boot of the Giants}}
|}


{{Level header|6}}
{{Level header|6}}
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; {{R|rage|forceplural=yes}}: 4
; {{R|rage|forceplural=yes}}: 4
: Gain an additional Rage Charge. You can now Rage more times per long rest.
: Gain an additional Rage Charge. You can now Rage more times per long rest.
{{HorizontalRuleImage}}


==== Subclass features ====
==== Subclass features ====
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! [[Wildheart]]
! [[Wildheart]]
! [[Berserker]]
! [[Berserker]]
! [[Wild Magic Barbarian]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* Choose an [[Animal Aspect]]
* Choose an [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{Pass|Mindless Rage|w=40}}
* {{LgPass|Mindless Rage}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{SAI|Bolstering Magic: Boon|w=40}}
* {{LgSAI|Bolstering Magic: Boon}}
* {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
* {{LgSAI|Bolstering Magic: Level 1 Spell Slot}}
* {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
* {{LgSAI|Bolstering Magic: Level 2 Spell Slot}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Elemental Cleaver}}
|}
|}


{{Level header|7}}
{{Level header|7}}


; {{Pass|Feral Instinct|w=40}}
{{Passive|Feral Instinct}}
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].


{{Level header|8}}
{{Level header|8}}
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==== Subclass features ====
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[Wildheart]]
! [[Wildheart]]
! [[Berserker]]
! [[Berserker]]
! [[Wild Magic Barbarian]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
* {{LgPass|Land's Stride: Difficult Terrain}}
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 25%;"|
(none)
(none)
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
(none)
|}
|}
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{{Level header|9}}
{{Level header|9}}


; {{Pass|Brutal Critical|w=40}}
{{Passive|Brutal Critical}}
: When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
Line 229: Line 259:
! [[Wildheart]]
! [[Wildheart]]
! [[Berserker]]
! [[Berserker]]
! [[Wild Magic Barbarian]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
| style="vertical-align:top; width: 300px;"|
* {{LgSAI|Bolstering Magic: Level 3 Spell Slot}}
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
|}
|}


Line 243: Line 276:
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! [[Wildheart]]
! style="width: 250px" | [[Wildheart]]
! [[Berserker]]
! style="width: 250px" | [[Berserker]]
! [[Wild Magic Barbarian]]
! style="width: 250px" | [[Wild Magic (barbarian subclass)|Wild Magic]]
! style="width: 250px" | [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="vertical-align:top; width: 250px;"|
|
* Choose an additional [[Animal Aspect]]
* Choose an additional [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
|
* {{SAI|Intimidating Presence|w=40}}
* {{LgSAI|Intimidating Presence}}
| style="vertical-align:top; width: 250px;"|
|
* {{SAI|Unstable Backlash|w=40}}
* {{LgSAI|Unstable Backlash}}
|
* {{LgSAI|Mighty Impel}}
|}
|}


{{Level header|11}}
{{Level header|11}}
; {{SAI|Relentless Rage|w=40}}
 
: Once per [[short rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being {{Cond|Downed}}
{{Passive|Relentless Rage}}


{{Level header|12}}
{{Level header|12}}
Line 265: Line 301:


* Choose a [[feat]].
* Choose a [[feat]].
== Notable barbarians ==
* {{MdCharLink|Dror Ragzlin}}
* {{MdCharLink|Haseid}}
* {{MdCharLink|Karlach}}
* {{MdCharLink|Lady Flux}}
== See also ==
* [[:Category:Barbarians|List of all Barbarians]]


== External links ==
== External links ==
Line 270: Line 315:


{{BarbarianNavbox}}
{{BarbarianNavbox}}
{{NavGameplay}}
{{Character creation|state=collapsed}}
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 11:24, 20 February 2025

Barbarian is a class in Baldur's Gate 3.

Overview[edit | edit source]

Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.

Subclasses[edit | edit source]

The Barbarian Subclasses are:

Class Progression[edit | edit source]

Barbarian Class Progression
Level Proficiency Bonus Features  Rage Charges Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd Reckless Attack Reckless Attack, Danger Sense Danger Sense
3rd Choose a subclass Choose a subclass 3
4th Feat Feat
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement
6th Subclass feature Subclass feature 4
7th Feral Instinct Feral Instinct
8th Feat Feat
9th +4 Brutal Critical Brutal Critical +3
10th Subclass feature Subclass feature
11th Relentless Rage Relentless Rage
12th Feat Feat 5

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information[edit | edit source]

Attributes[edit | edit source]

Barbarian's default armour
Hit points
At level 1: 12 + Constitution Constitution modifier
On level up: 7 + Constitution Constitution modifier
Key abilities
Strength Strength for improved attack rolls and damage with melee weapons.
Dexterity Dexterity for higher initiative and Armour Class
Constitution Constitution for more hit points and unarmoured Armour Class.
Spellcasting Ability
Charisma Charisma for the effective use of items, scrolls, and equipment.

Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour
Shields Shields
Skill proficiencies (Choose 2)
Animal Handling Animal Handling, Athletics Athletics, Intimidation Intimidation, Nature Nature, Survival Survival, Perception Perception
Starting Equipment
Greataxe, Handaxe x2, Barbarian Clothes, Leather Boots

Multiclass Proficiencies[edit | edit source]

Equipment proficiencies
Simple weapons, Martial weapons
Shields Shields

Level progression[edit | edit source]

Level 1

 Rage Charges: 2
The number of times you can Rage per day. Replenished by long rest.
Bg3 content hr.png
Rage Rage ( + )
Deal 2 extra damage with melee and improvised weapons, and throwing.
You have Resistance to physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.
Bg3 content hr.png
Unarmoured Defence Unarmoured Defence
Your body is as resilient as any armour. While not wearing armour, you add your Constitution Modifier to your Armour Class Armour Class.

Level 2

Reckless Attack Reckless Attack ()
Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
Bg3 content hr.png
Danger Sense Danger Sense
You sense when things aren't as they should be. You have Advantage Icon.png Advantage on Dexterity saving throws, such as against traps, Spells, and surfaces. To gain this benefit, you can't be Blinded Blinded or Incapacitated Incapacitated.

Level 3

 Rage Charges: 3
Gain an additional Rage Charge. You can now Rage more times per long rest.

Choose a subclass[edit | edit source]

Gain a free cantrip:

Gain a free cantrip:

Level 4

Level 5

Extra Attack Extra Attack
You can make an additional free attack after making an unarmed or weapon attack.
Bg3 content hr.png
Fast Movement Fast Movement
Your Movement Speed increases by 3 m / 10 ft while not wearing Heavy Armour.
Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 6

 Rage Charges: 4
Gain an additional Rage Charge. You can now Rage more times per long rest.
Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

Level 7

Feral Instinct Feral Instinct
You have honed your instincts to the utmost degree. You gain a +3 to Initiative and can't be Surprised.

Level 8

Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 9

Brutal Critical Brutal Critical
You've trained to strike swift and true. When you land a Critical Hit, you roll an extra damage die as well as the normal additional critical die.
Bg3 content hr.png

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 10

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

Level 11

Relentless Rage Relentless Rage
Once per Short Rest, if you drop to 0 hit points while Enraged Enraged, you regain 1hit points instead of being Downed Downed.

Level 12

 Rage Charges: 5
Gain an additional Rage Charge. You can now Rage more times per long rest.
Bg3 content hr.png

Notable barbarians[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]