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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Barbarian is a character class in Baldur's Gate 3.
| description = Barbarian is a character class in Baldur's Gate 3 that uses their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
| image = Barbarian Class 300px.png
| image = Barbarian Class 300px.png
}}{{ClassQuote
}} __NOTOC__
|quote=The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''.
|image=Class Barbarian Badge Icon.png
{{Quote class|{{PAGENAME}}}}
}}[[Category:Classes]]
== Overview ==
'''Barbarian''' is a character [[Class]] in [[Baldur's Gate 3]]. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians' key ability scores are [[Strength]], [[Dexterity]], and [[Constitution]].
Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.


The Barbarian Subclasses are: [[File:Class Barbarian Berserker Badge Icon.png|frameless|upright=0.15|link=Berserker]][[Berserker]], [[File:Class Barbarian Wildheart Badge Icon.png|frameless|upright=0.15|link=Wildheart]][[Wildheart]], [[File:Class Barbarian Wild Magic Badge Icon.png|frameless|upright=0.15|link=Wild Magic (Barbarian Subclass)]][[Wild Magic (Barbarian Subclass)|Wild Magic]] __NOTOC__
== Subclasses ==
The Barbarian Subclasses are:
{{hlist|
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic}}
* {{IconLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant}}
}}


{| class="wikitable" style="width: 100%;"
== Class Progression ==
{| class="wikitable" style="max-width: 41em;"
|+ Barbarian Class Progression
|-
|-
! colspan="5" | The Barbarian Class Progression
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 13%;" | {{Resource | rg | forceplural = yes }}
! style="width: 12%;" | Rage Damage
|-
|-
| style="width: 6%;" | '''Level'''
! [[#Level 1|1st]]
| style="width: 15%;" | '''[[Proficiency Bonus]]'''
| rowspan="4" style="text-align: center;" | +2
| Features
| {{SAI|Rage}}, {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence}}
| style="width: 8%;" | '''Rages'''
| rowspan="2" style="text-align: center;" | 2
| style="width: 15%;" | '''Rage Damage'''
| rowspan="8" style="text-align: center;" | +2
|-
|-
| [[#Level 1|1st]]
! [[#Level 2|2nd]]
| +2
| {{SAI|Reckless Attack}}, {{Pass|Danger Sense}}
| {{SAI|Rage}}, {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence}}  
| 2
| +2
|-
|-
| [[#Level 2|2nd]]
! [[#Level 3|3rd]]
| +2
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 3|Choose a subclass}}
| {{SAI|Reckless Attack}}, {{SAI|Danger Sense}}
| rowspan="3" style="text-align: center;" | 3
| 2
| +2
|-
|-
| [[#Level 3|3rd]]
! [[#Level 4|4th]]
| +2
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 3|Choose a subclass}}
| 3
| +2
|-
| [[#Level 4|4th]]
| +2
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| 3
| +2
|-
|-
| [[#Level 5|5th]]
! [[#Level 5|5th]]
| +3
| rowspan="4" style="text-align: center;" | +3
| {{SAI|Extra Attack}}, {{SAI|Fast Movement}}
| {{Pass|Extra Attack}}, {{Pass|Fast Movement}}
| 3
| +2
|-
|-
| [[#Level 6|6th]]
! [[#Level 6|6th]]
| +3
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 6|Subclass feature}}
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 6|Subclass feature}}
| rowspan="6" style="text-align: center;" | 4
| 4
| +2
|-
|-
| [[#Level 7|7th]]
! [[#Level 7|7th]]
| +3
| {{Pass|Feral Instinct}}
| {{SAI|Feral Instinct}}
| 4
| +2
|-
|-
| [[#Level 8|8th]]
! [[#Level 8|8th]]
| +3
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| 4
| +2
|-
|-
| [[#Level 9|9th]]
! [[#Level 9|9th]]
| +4
| rowspan="4" style="text-align: center;" | +4
| {{SAI|Brutal Critical}}
| {{Pass|Brutal Critical}}
| 4
| rowspan="4" style="text-align: center;" | +3
| +3
|-
|-
| [[#Level 10|10th]]
! [[#Level 10|10th]]
| +4
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 10|Subclass feature}}
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 10|Subclass feature}}
| 4
| +3
|-
|-
| [[#Level 11|11th]]
! [[#Level 11|11th]]
| +4
| {{Pass|Relentless Rage}}
| {{SAI|Relentless Rage}}
| 4
| +3
|-
|-
| [[#Level 12|12th]]
! [[#Level 12|12th]]
| +4
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| 5
| style="text-align: center;" | 5
| +3
|}
|}


== Class Information ==
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.
 
== Class information ==
===Attributes===
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
 
; Hit points
: At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
; Spellcasting Ability
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.
 
===Starting [[Proficiency|Proficiencies]]===
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Constitution}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 2)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
; Starting Equipment
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
 
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{Shields}}
 
== Level progression ==
 
{{Level header|1}}


[[File:Barbarian Class Default Armor.png|thumb|right|Barbarian's default armour]]
; {{R|rage|forceplural=yes}}&colon; 2
: The number of times you can Rage per day. Replenished by [[long rest]].


* '''Level 1 Maximum Hit Points:''' {{InfoBlob|12 + {{Ability|Constitution}} Modifier}}
{{HorizontalRuleImage}}
** '''Hit points at higher levels:''' {{InfoBlob|7 + {{Ability|Constitution}} Modifier}}
* '''Key Ability Scores:'''
** {{Ability|Strength}} for improved [[Attack Roll|Attack Rolls]] and damage with melee weapons.
** {{Ability|Dexterity}} for higher [[Initiative]] and [[Armour Class]].
** {{Ability|Constitution}} for more [[Hit Points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] [[Armour Class]].
* '''[[Saving Throw]] Proficiencies:''' {{Ability|Strength}}, {{Ability|Constitution}}
* '''Equipment Proficiencies:'''
** {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
** {{LightArmour}}, {{MediumArmour}}
** {{Shields}}
* '''Skills with Proficiency''' ''(Choose 2):''
** [[Animal Handling]], [[Athletics]], [[Intimidation]], [[Nature]], [[Survival]], [[Perception]]
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.


== Level Progression ==
{{Spell action|Rage|extra=yes}}


Through experience, you acquire new power. You gain the following traits.
{{HorizontalRuleImage}}


=== Level 1 ===
{{Passive|Unarmoured Defence (Barbarian)}}


==== {{SAI|Rage|w=40}} ====
{{Level header|2}}
* Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage, deal extra melee and thrown damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 2''' ''(The number of times you can Rage per day. Replenished by [[Long Rest]]).''


==== {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}} ====
{{Spell action|Reckless Attack}}
* Adds your [[Constitution]] modifier to your [[Armour Class]] in addition to your [[Dexterity]] modifier when not wearing [[armour]].


=== Level 2 ===
{{HorizontalRuleImage}}


==== {{SAI|Reckless Attack|w=40}} ====
{{Passive|Danger Sense}}
* Until your next turn, you have [[Advantage]] on all Attack Rolls, but enemies also have [[Advantage]] on Attack Rolls against you.


==== {{SAI|Danger Sense|w=40}} ====
{{Level header|3}}
* You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] while not [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]].


=== Level 3 ===
; {{R|rage|forceplural=yes}}&colon; 3
: Gain an additional Rage Charge. You can now Rage more times per long rest.


* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 3''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
==== Choose a subclass ====


* '''Choose a subclass:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
! {{ImageLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic|w=150|h=150}}
! {{ImageLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant|w=150|h=150}}
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{SAI|Frenzy|w=40}} (replaces Rage)
** {{SAI|Frenzied Strike|w=40}}
** {{SAI|Enraged Throw|w=40}}
| style="vertical-align:top; width: 250px;"|
* Choose a [[Bestial Heart]]
* Choose a [[Bestial Heart]]
* {{SAI|Speak with Animals|w=40}}
Gain a free cantrip:
| style="vertical-align:top; width: 250px;"|
* {{SAI|Speak with Animals}}
* {{SAI|Rage: Wild Magic|w=40}} (replaces Rage)
| style="vertical-align:top; width: 25%;"|
* {{SAI|Magic Awareness|w=40}}
* {{LgSAI|Frenzy}} (replaces Rage)
** {{MdSAI|Frenzied Strike}}
** {{MdSAI|Enraged Throw}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Rage: Wild Magic}} (replaces Rage)
* {{LgSAI|Magic Awareness}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Giant's Rage}} (replaces Rage)
* {{LgPass|Vaprak's Greed}}
Gain a free cantrip:
* {{SAI|Thaumaturgy}}
|}
|}


=== Level 4 ===
{{Level header|4}}


* Choose a [[Feat]].
* Choose a [[feat]].


=== Level 5 ===
{{Level header|5}}


*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]''': +3 ''(You gain +1 to your Proficiency Bonus).''
{{Passive|Extra Attack}}


==== {{SAI|Extra Attack|w=40}} ====
{{HorizontalRuleImage}}
*  You can attack twice, instead of once, whenever you take the Attack action on your turn.


==== {{SAI|Fast Movement|w=40}} ====
{{Passive|Fast Movement}}
* Your Movement Speed increases by 1.5m / 5ft while not wearing Heavy Armour.


=== Level 6 ===
{{HorizontalRuleImage}}


*[[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 4''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
* {{LgSAI|Boot of the Giants}}
|}
 
{{Level header|6}}
 
; {{R|rage|forceplural=yes}}&colon; 4
: Gain an additional Rage Charge. You can now Rage more times per long rest.
 
{{HorizontalRuleImage}}
 
==== Subclass features ====


* '''Subclass Features:'''
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! {{SmIconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
! [[Wildheart]]
! {{SmIconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
! [[Berserker]]
! {{SmIconLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{SAI|Mindless Rage|w=40}}
| style="vertical-align:top; width: 250px;"|
* Choose an [[Animal Aspect]]
* Choose an [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{SAI|Bolstering Magic: Boon|w=40}}
* {{LgPass|Mindless Rage}}
* {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
| style="vertical-align:top; width: 25%;"|
* {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
* {{LgSAI|Bolstering Magic: Boon}}
* {{LgSAI|Bolstering Magic: Level 1 Spell Slot}}
* {{LgSAI|Bolstering Magic: Level 2 Spell Slot}}
| style="vertical-align:top; width: 25%;"|
* {{LgSAI|Elemental Cleaver}}
|}
|}


=== Level 7 ===
{{Level header|7}}


==== {{SAI|Feral Instinct|w=40}} ====
{{Passive|Feral Instinct}}
* You have honed your instincts to the utmost degree. You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]].


=== Level 8 ===
{{Level header|8}}
* Choose a [[feat]].


* Choose a [[Feat]].
{{HorizontalRuleImage}}


* '''Subclass Features:'''
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! {{SmIconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
! [[Wildheart]]
! {{SmIconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
! [[Berserker]]
! {{SmIconLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{LgPass|Land's Stride: Difficult Terrain}}
| style="text-align:center; width: 25%;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="text-align:center; width: 25%;"|
* {{SAI|Land's Stride|w=40}}
(none)
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 25%;"|
(none)
(none)
|}
|}


=== Level 9 ===
{{Level header|9}}


* [[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]''': +4 ''(You gain +1 to your Proficiency Bonus).''
{{Passive|Brutal Critical}}
* '''Subclass Features:'''
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
! [[Wildheart]]
! {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
! [[Berserker]]
! {{IconLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
| style="vertical-align:top; width: 300px;"|
* {{LgSAI|Bolstering Magic: Level 3 Spell Slot}}
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
|}
|}


==== {{SAI|Brutal Critical|w=40}} ====
{{Level header|10}}
* When you land a [[Critical Hit]], you roll an extra damage die as well as the normal additional critical die.
==== Subclass features ====
 
=== Level 10 ===
 
* '''Subclass Features:'''
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
! style="width: 250px" | [[Wildheart]]
! {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
! style="width: 250px" | [[Berserker]]
! {{IconLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}}
! style="width: 250px" | [[Wild Magic (barbarian subclass)|Wild Magic]]
! style="width: 250px" | [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="vertical-align:top; width: 250px;"|
|
* {{SAI|Intimidating Presence|w=40}}
| style="vertical-align:top; width: 250px;"|
* Choose an additional [[Animal Aspect]]
* Choose an additional [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
|
* {{SAI|Unstable Backlash|w=40}}
* {{LgSAI|Intimidating Presence}}
|
* {{LgSAI|Unstable Backlash}}
|
* {{LgSAI|Mighty Impel}}
|}
|}


=== Level 11 ===
{{Level header|11}}
 
{{Passive|Relentless Rage}}
 
{{Level header|12}}
; {{R|rage|forceplural=yes}}&colon; 5 : Gain an additional Rage Charge. You can now Rage more times per long rest.
 
{{HorizontalRuleImage}}


==== {{SAI|Relentless Rage|w=40}} ====
* Choose a [[feat]].
* Once per [[Short Rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being [[Downed_(Condition)|Downed]].


=== Level 12 ===
== Notable barbarians ==
* {{MdCharLink|Dror Ragzlin}}
* {{MdCharLink|Haseid}}
* {{MdCharLink|Karlach}}
* {{MdCharLink|Lady Flux}}


* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 5''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
== See also ==
* Choose a [[Feat]].
* [[:Category:Barbarians|List of all Barbarians]]


== External Links ==
== External links ==
* {{FRWiki|Barbarian|long}}
* {{FRWiki|Barbarian|long}}


{{BarbarianNavbox}}
{{BarbarianNavbox}}
{{NavGameplay}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 11:24, 20 February 2025

Barbarian is a class in Baldur's Gate 3.

Overview[edit | edit source]

Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.

Subclasses[edit | edit source]

The Barbarian Subclasses are:

Class Progression[edit | edit source]

Barbarian Class Progression
Level Proficiency Bonus Features  Rage Charges Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd Reckless Attack Reckless Attack, Danger Sense Danger Sense
3rd Choose a subclass Choose a subclass 3
4th Feat Feat
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement
6th Subclass feature Subclass feature 4
7th Feral Instinct Feral Instinct
8th Feat Feat
9th +4 Brutal Critical Brutal Critical +3
10th Subclass feature Subclass feature
11th Relentless Rage Relentless Rage
12th Feat Feat 5

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information[edit | edit source]

Attributes[edit | edit source]

Barbarian's default armour
Hit points
At level 1: 12 + Constitution Constitution modifier
On level up: 7 + Constitution Constitution modifier
Key abilities
Strength Strength for improved attack rolls and damage with melee weapons.
Dexterity Dexterity for higher initiative and Armour Class
Constitution Constitution for more hit points and unarmoured Armour Class.
Spellcasting Ability
Charisma Charisma for the effective use of items, scrolls, and equipment.

Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour
Shields Shields
Skill proficiencies (Choose 2)
Animal Handling Animal Handling, Athletics Athletics, Intimidation Intimidation, Nature Nature, Survival Survival, Perception Perception
Starting Equipment
Greataxe, Handaxe x2, Barbarian Clothes, Leather Boots

Multiclass Proficiencies[edit | edit source]

Equipment proficiencies
Simple weapons, Martial weapons
Shields Shields

Level progression[edit | edit source]

Level 1

 Rage Charges: 2
The number of times you can Rage per day. Replenished by long rest.
Bg3 content hr.png
Rage Rage ( + )
Deal 2 extra damage with melee and improvised weapons, and throwing.
You have Resistance to physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.
Bg3 content hr.png
Unarmoured Defence Unarmoured Defence
Your body is as resilient as any armour. While not wearing armour, you add your Constitution Modifier to your Armour Class Armour Class.

Level 2

Reckless Attack Reckless Attack ()
Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
Bg3 content hr.png
Danger Sense Danger Sense
You sense when things aren't as they should be. You have Advantage Icon.png Advantage on Dexterity saving throws, such as against traps, Spells, and surfaces. To gain this benefit, you can't be Blinded Blinded or Incapacitated Incapacitated.

Level 3

 Rage Charges: 3
Gain an additional Rage Charge. You can now Rage more times per long rest.

Choose a subclass[edit | edit source]

Gain a free cantrip:

Gain a free cantrip:

Level 4

Level 5

Extra Attack Extra Attack
You can make an additional free attack after making an unarmed or weapon attack.
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Fast Movement Fast Movement
Your Movement Speed increases by 3 m / 10 ft while not wearing Heavy Armour.
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Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 6

 Rage Charges: 4
Gain an additional Rage Charge. You can now Rage more times per long rest.
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Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

Level 7

Feral Instinct Feral Instinct
You have honed your instincts to the utmost degree. You gain a +3 to Initiative and can't be Surprised.

Level 8

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Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 9

Brutal Critical Brutal Critical
You've trained to strike swift and true. When you land a Critical Hit, you roll an extra damage die as well as the normal additional critical die.
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Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 10

Subclass features[edit | edit source]

Wildheart Berserker Wild Magic Giant

Level 11

Relentless Rage Relentless Rage
Once per Short Rest, if you drop to 0 hit points while Enraged Enraged, you regain 1hit points instead of being Downed Downed.

Level 12

 Rage Charges: 5
Gain an additional Rage Charge. You can now Rage more times per long rest.
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Notable barbarians[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]