Elixirs: Difference between revisions

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| 50
| 50
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| Gain the effects of {{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
| Gain the effects of {{Cond|Darkvision}}
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| style="text-align:left;" | {{LgItemIcon|Elixir of Fire Resistance}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Fire Resistance}}
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| 30
| 30
|  
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| Gain 10 [[Temporary Hit Points]] and {{IconLink|Bless Icon.png|Bless (Condition)|Bless|size=24}}
| Gain 10 [[Temporary Hit Points]] and {{Cond|Bless}}
|-
|-
| style="text-align:left;" | {{LgItemIcon|Elixir of Lightning Resistance}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Lightning Resistance}}
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* Gain {{Advantage}} on {{concentration}} saves and against being {{IconLink|Charmed Condition Icon.png|Charmed (Condition)|Charmed|size=24}}
* Gain {{Advantage}} on {{concentration}} saves and against being {{Cond|Charmed}}
* Magic can't put you to {{IconLink|Sleep Icon.png|Sleep (Condition)|Sleep|size=24}}
* Magic can't put you to {{Cond|Sleep}}
|-
|-
| style="text-align:left;" | {{LgItemIcon|Elixir of Poison Resistance}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Poison Resistance}}
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| 50
| 50
|  
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| Gain the effects of {{IconLink|Enlarged Condition Icon.png|Enlarged (Condition)|Enlarged|size=24}}
| Gain the effects of {{Cond|Enlarged}}
|-
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| style="text-align:left;" | {{LgItemIcon|Elixir of Vigilance}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Vigilance}}
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* Gain a +5 bonus to {{IconLink|Initiative Icon.png|Initiative|Initiative|size=24}}
* Gain a +5 bonus to {{IconLink|Initiative Icon.png|Initiative|Initiative|size=24}}
* You can't be {{IconLink|Surprised Condition Icon.webp|Surprised (Condition)|Surprised|size=24}}
* You can't be {{Cond|Surprised}}
|-
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| style="text-align:left;" | {{LgItemIcon|Elixir of Battlemage's Power}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Battlemage's Power}}
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| 65
| 65
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| Gain {{IconLink|Arcane Acuity Condition Icon.webp|Arcane Acuity (Condition)|Arcane Acuity|size=24}} for 3 turns.
| Gain {{Cond|Arcane Acuity}} for 3 turns.
|-
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| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Acid}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Acid}}
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* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Acid}} [[Resistance]]
* {{DamageType|Acid}} [[Resistance]]
* Can cast {{IconLink|Melf's Acid Arrow Icon.png|Melf's Acid Arrow|size=24}} once
* Can cast {{SAI|Melf's Acid Arrow}} once
|-
|-
| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Fire}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Fire}}
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* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Fire}} [[Resistance]]
* {{DamageType|Fire}} [[Resistance]]
* Can cast {{IconLink|Fireball Icon.png|Fireball|size=24}} once
* Can cast {{SAI|Fireball}} once
|-
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| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Frost}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Frost}}
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* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Cold}} [[Resistance]]
* {{DamageType|Cold}} [[Resistance]]
* Can cast {{IconLink|Ice Storm Icon.png|Ice Storm|size=24}} once
* Can cast {{SAI|Ice Storm}} once
|-
|-
| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Lightning}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Lightning}}
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* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Lightning}} [[Resistance]]
* {{DamageType|Lightning}} [[Resistance]]
* Can cast {{IconLink|Lightning Bolt Icon.png|Lightning Bolt|size=24}} once
* Can cast {{SAI|Lightning Bolt}} once
|-
|-
| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Poison}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Dragonborn Prowess: Poison}}
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* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Poison}} [[Resistance]]
* {{DamageType|Poison}} [[Resistance]]
* Can cast {{IconLink|Ray of Sickness Icon.png|Ray of Sickness|size=24}} once
* Can cast {{SAI|Ray of Sickness}} once
|-
|-
| style="text-align:left;" | {{LgItemIcon|Elixir of Dwarven Resilience}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Dwarven Resilience}}
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* Gain 10m of [[movement speed]]
* Gain 10m of [[movement speed]]
* Gain {{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
* Gain {{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
* Immune to being {{IconLink|Charmed Condition Icon.png|Charmed (Condition)|Charmed|size=24}}
* Immune to being {{Cond|Charmed}}
|-
|-
| style="text-align:left;" | {{LgItemIcon|Elixir of Githyanki Providence}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Githyanki Providence}}
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* Can cast {{IconLink|Misty Step Icon.png|Misty Step|size=24}} once
* Can cast {{SAI|Misty Step}} once
* Can cast {{IconLink|Jump Spell Icon.png|Enhance Leap|size=24}} once
* Can cast {{SAI|Enhance Leap}} once
* Can cast {{IconLink|Blur Icon.png|Blur|size=24}} once
* Can cast {{SAI|Blur}} once
|-
|-
| style="text-align:left;" | {{LgItemIcon|Elixir of Gnomish Ingenuity}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Gnomish Ingenuity}}
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| 40
| 40
|  
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| Gain {{IconLink|See Invisibility Condition Icon.webp|See Invisibility (Condition)|See Invisibility|size=24}}
| Gain {{Cond|See Invisibility}}
|-
|-
| style="text-align:left;" | {{LgItemIcon|Elixir of Tiefling Vice}}
| style="text-align:left;" | {{LgItemIcon|Elixir of Tiefling Vice}}
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* Can cast {{IconLink|Thaumaturgy Icon.png|Thaumaturgy|size=24}} once
* Can cast {{SAI|Thaumaturgy}} once
* Can cast {{IconLink|Hellish Rebuke Icon.png|Hellish Rebuke|size=24}} once
* Can cast {{SAI|Hellish Rebuke}} once
* Can cast {{IconLink|Burning Hands Icon.png|Burning Hands|size=24}} once
* Can cast {{SAI|Burning Hands}} once
* Can cast {{IconLink|Flame Blade Icon.png|Flame Blade|size=24}} once
* Can cast {{IconLink|Flame Blade Icon.png|Flame Blade|size=24}} once
|-
|-
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=== Turn Based Duration ===
=== Turn Based Duration ===
* {{IconLink|Elixir of Universal Resistance Icon.png|Elixir of Universal Resistance}}
* {{LgRarityItem|Elixir of Universal Resistance}}





Revision as of 00:25, 2 November 2023

An Elixir being inspected from the Alchemy window

Similar to Potions, Elixirs can apply a variety of beneficial effects. Unlike Potions, the effects of an Elixir last until either taking a long rest or drinking another Elixir. Many Elixirs can be created with Alchemy.

Elixir will cancel any previous Elixir effects. Some Potions in the game are called Elixirs but function as regular potions. These are listed on the Potions page instead.

Other activities can cause elixir benefits to end, including:

The description of an Elixir of Barkskin

List of Elixirs

Elixir Icon.png List of Elixirs
Name Rarity Value Throwable Effect
Elixir of Acid Resistance Common 45 Yes Damage TypesAcid Resistance
Elixir of Cold Resistance Common 45 Yes Damage TypesCold Resistance
Elixir of Force Resistance Common 45 Yes Damage TypesForce Resistance
Elixir of Hill Giant Strength Common 30 No Increase your Strength to 21
Elixir of Radiant Resistance Common 45 Yes Damage TypesRadiant Resistance
Elixir of Thunder Resistance Common 45 Yes Damage TypesThunder Resistance
Elixir of Arcane Cultivation Uncommon 20 Gain an additional Level 1 Spell Slot
Greater Elixir of Arcane Cultivation Uncommon 30 Gain an additional Level 2 Spell Slot
Elixir of Barkskin Uncommon 30 Yes Increases your Armour Class Armour Class to 16
Elixir of Bloodlust Uncommon 25 Once per turn when you kill a foe, you gain 5 Temporary Hit Points and an additional Action
Elixir of Cloud Giant Strength Uncommon 160 Increase your Strength to 27
Elixir of Darkvision Uncommon 50 Gain the effects of Darkvision Darkvision
Elixir of Fire Resistance Uncommon 45 Yes Damage TypesFire Resistance
Elixir of Heroism Uncommon 30 Gain 10 Temporary Hit Points and Bless Bless
Elixir of Lightning Resistance Uncommon 45 Yes Damage TypesLightning Resistance
Elixir of Peerless Focus Uncommon 20
Elixir of Poison Resistance Uncommon 45 Yes Damage TypesPoison Resistance
Elixir of the Colossus Uncommon 50 Gain the effects of Enlarged Enlarged
Elixir of Vigilance Uncommon 100
Elixir of Battlemage's Power Rare 65 Gain Arcane Acuity Arcane Acuity for 3 turns.
Elixir of Dragonborn Prowess: Acid Rare 10
Elixir of Dragonborn Prowess: Fire Rare 10
Elixir of Dragonborn Prowess: Frost Rare 10
Elixir of Dragonborn Prowess: Lightning Rare 10
Elixir of Dragonborn Prowess: Poison Rare 10
Elixir of Dwarven Resilience Rare 10 Add your Proficiency Modifier to Saving Throws until you succeed on 3 of them
Elixir of Elven Elegance Rare 10
Elixir of Githyanki Providence Rare 10
Elixir of Gnomish Ingenuity Rare
Elixir of Guileful Movement Rare Gain the effects of Freedom of Movement Freedom of Movement
Elixir of Half-Elven Healing Rare 10 Regain Hit Points Hit Points equal to your Constitution score.
Elixir of Half-Orcish Fury Rare
Elixir of Halfling Luck Rare 10 Gain Advantage on Skill Checks
Elixir of Human Versatility Rare
Elixir of Necrotic Resistance Rare 45 Damage TypesNecrotic Resistance
Elixir of See Invisibility Rare 40 Gain See Invisibility See Invisibility
Elixir of Tiefling Vice Rare 10
Elixir of Viciousness Rare 50 The number you need to roll to land a Critical Hit is reduced by 1.
Superior Elixir of Arcane Cultivation Rare 65 Gain an additional Level 3 Spell Slot
Tadpole Elixir Rare 30 Gain Psionic Weakening and Psionic Enrichment
Elixir of Psychic Resistance Very Rare 45 Damage TypesPsychic Resistance
Supreme Elixir of Arcane Cultivation Very Rare 65 Gain an additional Level 4 Spell Slot

Other

The following items are called Elixirs, but function more similary to Potions.

Turn Based Duration