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Dringo: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Oyster Boy Dringo
| name = Oyster Boy Dringo
| va =
| image = <gallery>
| image = <gallery>
Oyster Boy Dringo.png|In-game
Oyster Boy Dringo.png|In-game
Portrait Dringo.png|Portrait
Portrait Dringo.png|Portrait
</gallery>
</gallery>
| race = [[Rock Gnome]]
| race = [[Gnome]]
| subrace = [[Gnome#Rock_gnomes|Rock Gnome]]
| size = [[Medium]]
| type = [[Humanoid]]
| level = 1
| level = 1
| size = Medium
| type = [[Humanoid]]
| ac = 10
| ac = 10
| e hp = 5
| e hp = 5
Line 28: Line 30:
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Shortened Stride
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Shortened Stride
}}
}}
'''Oyster Boy Dringo''' is a [[Rock Gnome]] in [[Rivington]]. He can be found at the kennel outside the [[Sword Coast Couriers]] where he serves as [[Angry Mar'hyah|Angry Mar'hyah's]] apprentice.
'''Oyster Boy Dringo''' works at the kennel outside [[Sword Coast Couriers]] in [[Rivington]] during [[Act Three]].


== Involvement ==
== Involvement ==
=== Act Three ===
Dringo is an apprentice to {{CharLink|Angry Mar'hyah}}, who often verbally abuses him. He remains in his position because his dad thinks she will 'toughen him up'. He also heavily implies that she has used 'the rod' to discipline both him and the dogs.


'''Oyster Boy Dringo''' can be found in the kennel of [[Sword Coast Couriers]], where is being verbally abused by [[Angry Mar'hyah]] . Upon striking up conversation with him, the party can learn that he is working for her since his dad thinks she will 'toughen him up'. He also heavily implies that she has used 'the rod' to discipline both him and the dogs.
If the party summon {{CharLink|Scratch}} to the kennel, Dringo is overjoyed to see him again. Should the party leave Scratch with Mar'hyah, Dringo promises to take good care of him. However, if the interacting party member successfully passes a {{Ability Check|Intimidation|18}} or {{Ability Check|Persuasion|18}} to convince Mar'hyah to allow Scratch to stay with them, Dringo mentions that she has a history of abusing all dogs, not only Scratch.  


If the party summons Scratch to the kennel, Dringo will be overjoyed to see him again. Should the party choose to leave Scratch with Mar'hyah, Dringo will promise to take good care of him. However, if the talking party member successfully passes a {{Ability Check|Intimidation|18}} or {{Ability Check|Persuasion|18}} to convince Mar'hyah to let Scratch stay with them, Dringo sees an opportunity and mentions that she has a history of abusing all the dogs, not just Scratch.  
The interacting party member can tell Dringo that they only care about Scratch, or they can attempt to pass a {{Ability Check|Deception|18}} or {{Ability Check|Intimidation|20}} against Mar'hyah. Failing the checks causes her to fire Dringo, forcing him to permanently leave the kennel, at which point Dringo will disappear and never return. Succeeding the check results in her leaving the kennel while Dringo releases all the dogs from their cages. He vows to care for them better than she ever did.


The talking party member can either tell him that they only care about Scratch, or they can attempt to pass a {{Ability Check|Deception|18}} or {{Ability Check|Intimidation|20}} against Mar'hyah. Failing the checks causes her to fire Dringo, making him leave the kennel for good. He will then disappear off the map and never return. Succeeding the check results in her leaving the kennel while Dringo releases all the dogs from their cages. He vows to do a better job of caring for them than she ever did.
=== Notable loot ===
* {{MdRarityItem|Key (Dringo)}}


{{Rivington}}
{{Rivington}}

Latest revision as of 08:13, 20 December 2024

Oyster Boy Dringo works at the kennel outside Sword Coast Couriers in Rivington during Act Three.

Involvement[edit | edit source]

Act Three[edit | edit source]

Dringo is an apprentice to Angry Mar'hyah Angry Mar'hyah, who often verbally abuses him. He remains in his position because his dad thinks she will 'toughen him up'. He also heavily implies that she has used 'the rod' to discipline both him and the dogs.

If the party summon Scratch Scratch to the kennel, Dringo is overjoyed to see him again. Should the party leave Scratch with Mar'hyah, Dringo promises to take good care of him. However, if the interacting party member successfully passes a DC 18 Intimidation check or DC 18 Persuasion check to convince Mar'hyah to allow Scratch to stay with them, Dringo mentions that she has a history of abusing all dogs, not only Scratch.

The interacting party member can tell Dringo that they only care about Scratch, or they can attempt to pass a DC 18 Deception check or DC 20 Intimidation check against Mar'hyah. Failing the checks causes her to fire Dringo, forcing him to permanently leave the kennel, at which point Dringo will disappear and never return. Succeeding the check results in her leaving the kennel while Dringo releases all the dogs from their cages. He vows to care for them better than she ever did.

Notable loot[edit | edit source]