User:Chronofreak: Difference between revisions

720 editsJoined 22 August 2023
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 3: Line 3:


= Retaliation Skills and Gear =  
= Retaliation Skills and Gear =  
 
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
{{#cargo_query: tables = equipment
<div style="font-weight: bold; line-height: 1.6;">On-hit table.</div>
| fields = passives, special
<div class="mw-collapsible-content">
| where = equipment._pageName = "xxx"
| order by = equipment._pageName
| format = template
| template = User:Chronofreak/PassivesDisplay
| named args = yes
}}
 
 
{| class="wikitable sortable"
{| class="wikitable sortable"
! Activation !! Category !! Name !! Condition !! Special
! Activation !! Category !! Name !! Condition !! Special
Line 330: Line 322:
|-
|-
| On hit
| On hit
| Shield
| Cloak
| {{Rarity item|Cindermoth Cloak}}
| {{Rarity item|Cindermoth Cloak}}
| Within 2 m / 7 ft
| Within 2 m / 7 ft
Line 343: Line 335:
|-
|-
| On hit
| On hit
| Shield
| Cloak
| {{Rarity item|Fleshmelter Cloak}}
| {{Rarity item|Fleshmelter Cloak}}
| Melee attack
| Melee attack
Line 356: Line 348:
|-
|-
| On hit
| On hit
| Shield
| Cloak
| {{Rarity item|Thunderskin Cloak}}
| {{Rarity item|Thunderskin Cloak}}
| Reverberating
| Reverberating
Line 369: Line 361:
|-
|-
|}
|}
 
</div></div>


== When Attacker HITS ==
== When Attacker HITS ==
=== Clothing ===
=== Clothing ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* '''{{Rarity item|Bided Time}}''': The wearer gains {{Cond|Arcane Charge}} whenever they are hit by a melee attack.
* {{Rarity item|Bided Time}} ''(melee attack)''
* '''{{Rarity item|Bloodguzzler Garb}}''': When an enemy damages the wearer, the wearer gains {{Cond|Wrath}} for 2 turns.
* {{Rarity item|Bloodguzzler Garb}}
* '''{{Rarity item|Cloth Armour}}''': When an enemy damages the wearer, the wearer gains {{Cond|Wrath}} for 2 turns.
* {{Rarity item|Cloth Armour}}
* '''{{Rarity item|Bonespike Garb}}''': When the wearer is struck by a melee attack, the attacker takes {{DamageText|[[Constitution|Constitution modifier]]|Piercing}} damage.
* {{Rarity item|Bonespike Garb}} ''(melee attack)''
{{div col end}}
=== Medium Armour ===
=== Medium Armour ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* '''{{Rarity item|Dark Justiciar Mail}}''': While Obscured by shadow, the wearer deals {{DamageText|1d4|Necrotic}} to attackers that hit them with a melee attack.
* {{Rarity item|Dark Justiciar Mail}} ''(melee attack)''
* '''{{Rarity item|The Oak Father's Embrace}}''': Undead creatures that hit the wearer receive {{DamageText|1d6|Radiant}}.
* {{Rarity item|The Oak Father's Embrace}} ''(undead)''
* '''{{Rarity item|The Jolty Vest}}''': When the wearer takes damage while having {{Cond|Lightning Charges}}, the attacker must succeed a [[Dexterity]] {{Saving Throw}} or become {{Cond|Shocked}}.
* {{Rarity item|The Jolty Vest}}
* '''{{Rarity item|Adamantine Scale Mail}}''': When a melee attack hits you, the attacker is sent {{Cond|Reeling}} for 2 turns.
* {{Rarity item|Adamantine Scale Mail}} ''(melee attack)''
* '''{{Rarity item|Dark Justiciar Half-Plate (Very Rare)}}''': While the wearer has {{Cond|Shield of Faith}} active, reduce all incoming damage by 2 and reflect damage received back at the attacker, who takes {{DamageText|1d4|Necrotic}}.
* {{Rarity item|Dark Justiciar Half-Plate (Very Rare)}}
{{div col end}}
=== Heavy Armour ===
=== Heavy Armour ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* '''{{Rarity item|Flawed Helldusk Armour}}''': When you are hit by a foe within {{Distance|m=2|ft=7}}, it might take {{DamageText|1d4|Fire}} damage.
* {{Rarity item|Flawed Helldusk Armour}} ''(within 2m/7ft)''
* '''{{Rarity item|Adamantine Splint Armour}}''': When a melee attack hits you, the Attacker is sent {{Cond|Reeling}} for 3 turns.
* {{Rarity item|Adamantine Splint Armour}} ''(melee attack)''
=== Cloaks ===
{{div col end}}
* '''{{Rarity item|Cindermoth Cloak}}''': A creature that damages the wearer within {{Distance|m=2|ft=7}} receives {{Cond|Burning}}.
* '''{{Rarity item|Fleshmelter Cloak}}''': Whenever a creature deals melee damage to the wearer, that creature takes {{DamageText|1d4|Acid}} Damage.
* '''{{Rarity item|Thunderskin Cloak}}''': When a creature with {{Cond|Reverberation}} deals damage to the wearer, the creature needs to make a {{SavingThrow|Constitution}} or become {{Cond|Dazed}}.
=== Shields ===
=== Shields ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* '''{{Rarity item|Ironvine Shield}}''':  While the wielder is holding a weapon empowered with {{Cond|Shillelagh}}, and when they are hit by a melee attack, the attacker takes {{DamageType|Piercing}} Damage equal to the wielder's [[Wisdom]] modifier.
* {{Rarity item|Ironvine Shield}} ''(melee attack)''
* '''{{Rarity item|Absolute's Protector}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Absolute's Protector}} ''(melee attack)''
* '''{{Rarity item|Adamantine Shield}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Adamantine Shield}} ''(melee attack)''
* '''{{Rarity item|Justiciar's Greatshield}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Justiciar's Greatshield}} ''(melee attack)''
* '''{{Rarity item|Ketheric's Shield}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Ketheric's Shield}} ''(melee attack)''
* '''{{Rarity item|Sentinel Shield}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Sentinel Shield}} ''(melee attack)''
* '''{{Rarity item|Shield of Scorching Reprisal}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Shield of Scorching Reprisal}} ''(melee attack)''
* '''{{Rarity item|Shield of Shielding}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Shield of Shielding}} ''(melee attack)''
* '''{{Rarity item|Abdel's Trusted Shield}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Abdel's Trusted Shield}} ''(melee attack)''
* '''{{Rarity item|Shield of Devotion}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Shield of Devotion}} ''(melee attack)''
* '''{{Rarity item|Shield of the Undevout}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Shield of the Undevout}} ''(melee attack)''
* '''{{Rarity item|Swires' Sledboard}}''': When a foe hits you with a melee attack, you can use your reaction to knock it [[Prone]] unless they succeed a [[Dexterity]] [[saving throw]].
* {{Rarity item|Swires' Sledboard}} ''(melee attack)''
* '''{{Rarity item|Viconia's Walking Fortress}}''': When a foe hits you with a melee attack, you can use your reaction, dealing {{DamageText|2d4|Force}} damage and knock it {{Cond|Prone}} unless they succeed a {{Saving Throw|Dexterity}}.
* {{Rarity item|Viconia's Walking Fortress}} ''(melee attack)''
{{div col end}}
=== Cloaks ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* {{Rarity item|Cindermoth Cloak}} ''(within 2m/7ft)''
* {{Rarity item|Fleshmelter Cloak}} ''(melee attack)''
* {{Rarity item|Thunderskin Cloak}} ''(reverberating)''
{{div col end}}


== When Attacker MISSES ==
== When Attacker MISSES ==
=== Clothing ===
=== Clothing ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* '''{{Rarity item|Armour of Uninhibited Kushigo}}''': While {{Cond|Patient Defence}} is active: the wearer can use their reaction to make an unarmed strike against any attacker that misses.
* {{Rarity item|Armour of Uninhibited Kushigo}}
* '''{{Rarity item|Obsidian Laced Robe}}''': On a successful {{SavingThrow}} against a foe's [[spell]], deal {{DamageText|1d4 + [[proficiency bonus]]|Fire}} damage to them.
* {{Rarity item|Obsidian Laced Robe}} ''(saving throw)''
* '''{{Rarity item|Moon Devotion Robe}}''': While the wearer has {{Cond|Mage Armour}}, each successful {{Saving Throw}} causes the source of the Saving Throw to take {{DamageText|1-4|Radiant}} damage.
* {{Rarity item|Moon Devotion Robe}} ''(saving throw)''
* '''{{Rarity item|Robe of the Weave}}''': Whenever the wearer succeeds a {{Saving Throw}} against a spell, they regain {{DamageText|1d6|Healing}}.
* {{Rarity item|Robe of the Weave}} ''(saving throw)''
* '''{{Rarity item|Vest of Soul Rejuvenation}}''': Whenever the wearer succeeds on a {{SavingThrow}} against a [[Spells|Spell]], they regain {{DamageText|1d4|Healing}}. The wearer can use a {{Action|reaction}} to make an {{SAI|Unarmed Strike|w=30}} against any attacker that misses.
* {{Rarity item|Vest of Soul Rejuvenation}} ''(saving throw)''
{{div col end}}
=== Medium Armour ===
=== Medium Armour ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* '''{{Rarity item|Psionic Ward Armour}}''': Whenever the wearer succeeds on a {{Saving Throw}} against a spell, they regain {{DamageText|1d4|Healing}}.
* {{Rarity item|Psionic Ward Armour}} ''(saving throw)''
{{div col end}}
=== Heavy Armour ===
=== Heavy Armour ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* '''{{Rarity item|Helldusk Armour}}''': When you succeed a {{Saving Throw}}, the caster receives {{Cond|Burning}} for 3 turns.
* {{Rarity item|Helldusk Armour}} ''(saving throw)''
{{div col end}}
=== Weapon ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* {{Rarity item|Staff of the Emperor}} ''(saving throw)''
{{div col end}}
=== Headwear ===
=== Headwear ===
{{div col | style = column-width: 22em; list-style-type: none; column-count: 3}}
* '''{{Rarity item|Circlet of Psionic Revenge}}''': When you succeed a {{SavingThrow}}, the foe that caused the throw takes {{DamageText|1d4|Psychic}}.
* {{Rarity item|Circlet of Psionic Revenge}} ''(saving throw)''
* '''{{Rarity item|Holy Lance Helm}}''': Creatures who miss their {{Attack Roll}}s against the wearer must make a {{Saving Throw|Dexterity|dc=14}} or take {{DamageText|1d4|Radiant}} damage.
* {{Rarity item|Holy Lance Helm}} ''(attack roll)''
=== Weapons ===
{{div col end}}
* '''{{Rarity item|Staff of the Emperor}}''': When the wielder succeeds a {{Saving Throw}}, the foe that caused the throw needs to make an {{Saving Throw|Intelligence}} or be {{cond|Stunned}} for 1 turn.
=== Shields ===
* '''{{Rarity item|Adamantine Shield}}''': When a melee attack misses you, the attacker is sent {{Cond|Reeling}} for 2 turns.
* '''{{Rarity item|Shield of Scorching Reprisal}}''': Once per [[Short Rest]], use a {{Action|Bonus}} to huddle behind your shield to increase your {{Armour Class}} by 1 and reap scorching retaliation upon attackers who miss you. When an attacker misses you with a melee attack, they take {{DamageText|1d6|Fire}} damage.


= Qir'ra =
= Qir'ra =

Latest revision as of 17:07, 21 May 2024

I'm putting my custom characters here. Work in progress.

Retaliation Skills and Gear[edit | edit source]

On-hit table.
Activation Category Name Condition Special
On hit Clothing Bided Time Melee attack
On hit Clothing Bloodguzzler Garb -
On hit Clothing Cloth Armour -
On hit Clothing Bonespike Garb Melee attack
On hit Medium Armour Dark Justiciar Mail Melee attack
  • Nightsinger's Reply
    While Obscured by shadow, the wearer deals 1d4Damage TypesNecrotic to attackers that hit them with a melee attack.
On hit Medium Armour The Oak Father's Embrace Undead
  • Order of Nature
    Undead creatures that hit the wearer receive 1d6Damage TypesRadiant. Beasts that hit the wearer deal an additional 1d6Damage TypesRadiant.
On hit Medium Armour The Jolty Vest -
On hit Medium Armour Adamantine Scale Mail Melee attack
On hit Medium Armour Dark Justiciar Half-Plate (Very Rare) -
On hit Heavy Armour Flawed Helldusk Armour Within 2 m / 7 ft
On hit Heavy Armour Adamantine Splint Armour Melee attack
On hit Shield Ironvine Shield Melee attack
  • Ironvine
    While the wielder is holding a weapon empowered with Shillelagh Shillelagh, and when they are hit by a melee attack, the attacker takes Damage TypesPiercing Damage equal to the wielder's Wisdom modifier.
On hit Shield Absolute's Protector Melee attack
On hit Shield Adamantine Shield Melee attack
On hit Shield Justiciar's Greatshield Melee attack
On hit Shield Ketheric's Shield Melee attack
On hit Shield Sentinel Shield Melee attack
On hit Shield Shield of Scorching Reprisal Melee attack
On hit Shield Shield of Shielding Melee attack
On hit Shield Abdel's Trusted Shield Melee attack
On hit Shield Shield of Devotion Melee attack
On hit Shield Shield of the Undevout Melee attack
On hit Shield Swires' Sledboard Melee attack
On hit Shield Viconia's Walking Fortress Melee attack
On hit Cloak Cindermoth Cloak Within 2 m / 7 ft
On hit Cloak Fleshmelter Cloak Melee attack
  • Caustic Reprisal
    Whenever a creature deals melee damage to the wearer, that creature takes 1d4Damage TypesAcid Damage.
On hit Cloak Thunderskin Cloak Reverberating

When Attacker HITS[edit | edit source]

Clothing[edit | edit source]

Medium Armour[edit | edit source]

Heavy Armour[edit | edit source]

Cloaks[edit | edit source]

Shields[edit | edit source]

When Attacker MISSES[edit | edit source]

Clothing[edit | edit source]

Medium Armour[edit | edit source]

Heavy Armour[edit | edit source]

Headwear[edit | edit source]

Weapons[edit | edit source]

Shields[edit | edit source]

Qir'ra[edit | edit source]

TBD
Qir'ra
Stats
Level 5

(College of Lore Bard 5)

STR

8
(-1)

DEX

14
(+2)

CON

16
(+3)

INT

10

WIS

12
(+1)

CHA

16
(+3)
Bg3 content hr.png
Creature Race Icon.png  Race Githyanki
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 43
Creature AC Icon.png  AC 16
Creature Speed Icon.png  Movement Speed 9 m / 30 ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 68 kg / 150 lb
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +2
Passive features
Character information
Class College of Lore Bard
Background Urchin
Allies Shadowheart, Wyll, Lae'zel
Additional information
Voice actor TBD
Models

Description for Qir'ra here.

Gameplay[edit | edit source]

As a Bard, Qir'ra excels at learning and casting a wide variety of arcane Spells. Using his Arcane Recovery ability, he can keep casting spells long after other spellcasters have run out of Spell Slots.

Proficiencies[edit | edit source]

Equipment[edit | edit source]
Saving Throws[edit | edit source]
Skills[edit | edit source]

Racial Traits[edit | edit source]

Class Features[edit | edit source]

Spells Known[edit | edit source]

Cantrips Icon.png Cantrips[edit | edit source]
4 Level 1 Spell Slots.png Level 1 Spells[edit | edit source]
3 Level 2 Spell Slots.png Level 2 Spells[edit | edit source]
2 Level 3 Spell Slots.png Level 3 Spells[edit | edit source]
Short rest icon.png Once Per Short Rest[edit | edit source]
Long rest icon.png Once Per Long Rest[edit | edit source]

Valric[edit | edit source]

TBD
Valric
Stats
Level 3

STR

8
(-1)

DEX

14
(+2)

CON

16
(+3)

INT

17
(+3)

WIS

12
(+1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Strongheart Halfling
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP ?
Creature AC Icon.png  AC ?
Creature Speed Icon.png  Movement Speed 7.5 m / 25 ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 68 kg / 150 lb
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +2
Passive features
Character information
Class College of Lore Bard Lv.4 [[Category:College of Lore Bard Lv.4s]]
Background Urchin
Allies Shadowheart, Wyll, Laezel
Additional information
Voice actor TBD
Models

Description for Valric here.

numba 2[edit | edit source]

sdf

test 1[edit | edit source]

sagadg

testing[edit | edit source]

sddsgasdgasbh