Skills: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
Line 96: Line 96:
* [[Gnome#Rock Gnomes|Rock Gnomes]] have both expertise and proficiency in [[History]].
* [[Gnome#Rock Gnomes|Rock Gnomes]] have both expertise and proficiency in [[History]].


{{NavGameplay}}
=== Jack of All Trades ===
A class feature granted to [[Bard|Bards]] at level 2, this provides "half proficiency" in some skills. The character adds half their proficiency bonus (rounded down) to any ability check involving a skill they do not already have proficiency or expertise in.{{NavGameplay}}
[[Category:Character Creation]]
[[Category:Character Creation]]

Revision as of 00:08, 12 December 2023

Skills are specific areas of expertise, each associated with an ability. When a creature is proficient in a specific skill, they may add their proficiency bonus to any ability checks made using that skill, in addition that skill's associated ability score modifier.

In addition to being proficient in a skill, a creature can also have expertise in a skill. This is available through various feats and class features.

List of Skills, sorted by Ability Score
Ability Score Skills
Strength icon.png Strength
Dexterity icon.png Dexterity
Constitution icon.png Constitution
  • (none)
Intelligence icon.png Intelligence
Wisdom icon.png Wisdom
Charisma icon.png Charisma

Proficiency

Characters receive multiple proficiencies at Level 1.

  • Two to four skill proficiency, depending on the chosen class.
  • Backgrounds grant proficiency in two skills.
  • Some races have proficiency or expertise in specific skills.

Other ways to become proficient in a skill include:

  • Various class fearures.
  • Some feats grant additonal skill proficiencies.
  • Multiclassing into a bard, ranger or rogue allows the choice of one proficiency from that class's level one skill list.

Background Skill Proficiencies

Skill proficiencies granted by each background
Background Skills
Acolyte Insight Insight Religion Religion
Charlatan Deception Deception Sleight of Hand Sleight of Hand
Criminal Deception Deception Stealth Stealth
Entertainer Acrobatics Acrobatics Performance Performance
Folk Hero Animal Handling Animal Handling Survival Survival
Guild Artisan Insight Insight Persuasion Persuasion
Noble History History Persuasion Persuasion
Outlander Athletics Athletics Survival Survival
Sage Arcana Arcana History History
Soldier Athletics Athletics Intimidation Intimidation
Urchin Sleight of Hand Sleight of Hand Stealth Stealth

Expertise

Expertise is a deeper form of Skill Proficiency, allowing a creature to add double its proficiency bonus to corresponding ability checks:

Jack of All Trades

A class feature granted to Bards at level 2, this provides "half proficiency" in some skills. The character adds half their proficiency bonus (rounded down) to any ability check involving a skill they do not already have proficiency or expertise in.