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| {{User:Toancaro/Template:ClassPage|Fighter}} | | __TOC__ |
| | ==Manoeuvres== |
| | These manoeuvres are only available to [[Battle Master]] subclass. |
| | |
| | Manoeuvre save DC = {{InfoBlob|8 + Proficiency Modifier + your Strength or Dexterity modifier}}, whichever is higher. |
| | {| class="wikitable sortable" style="width: 100%" |
| | ! style="width: 150px" | Manoeuvre |
| | ! Description |
| | ! Spend SD on miss? |
| | |- |
| | | {{SAI|Commander's Strike}} || Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. || |
| | |- |
| | | {{SAI|Disarming Attack (Melee)|Disarming Attack}} || Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding. || No |
| | |- |
| | | {{SAI|Distracting Strike (Melee)|Distracting Strike}} || Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it. || |
| | |- |
| | | {{SAI|Evasive Footwork}} || Evade attacks; enemies receive {{Disadvantage}} on melee attacks against you. || |
| | |- |
| | | {{SAI|Feinting Attack}} || Use both your action and bonus action on a turn to attack a target with {{Advantage}} and bonus damage. || |
| | |- |
| | | {{SAI|Goading Attack (Melee)|Goading Attack}} || Goad an enemy into attacking only you. It gains {{Disadvantage}} on Attack Rolls against anyone but you. || |
| | |- |
| | | {{SAI|Manoeuvring Attack (Melee)|Manoeuvring Attack}} || Attack an enemy. On a hit, you can use {{SAI|Forced Manoeuvre}} on an ally, increasing their movement speed. || |
| | |- |
| | | {{SAI|Menacing Attack (Melee)|Menacing Attack}} || Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target. || No |
| | |- |
| | | {{SAI|Precision Attack}} || You can spend a [[Superiority Die]] to add it to the result to an [[Attack Roll]]. || |
| | |- |
| | | {{SAI|Pushing Attack (Melee)|Pushing Attack}} || Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}. || No |
| | |- |
| | | {{SAI|Rally}} || Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional {{DamageColor|Healing|8 Temporary Hit Points}} || |
| | |- |
| | | {{SAI|Riposte}} |
| | | When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional {{C|1d8 Physical damage}}. |
| | |
| | This is a [[Reaction (Combat)|Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed. |
| | | |
| | |- |
| | | {{SAI|Sweeping Attack}} || Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll you superiority die for damage. || |
| | |- |
| | | {{SAI|Trip Attack (Melee)|Trip Attack}} || A powerful attack that possibly knocks the target {{Cond|Prone}}. || No |
| | |} |
| | {{Back to top}} |
| | |
| | ==Cantrips and spells== |
| | These cantrips and spells are available only to [[Eldritch Knight]] subclass. |
| | <!-- Eldritch Knight use Wizard spells --><nowiki/>{{#vardefine: wizardQuery | (classes HOLDS "Wizard" AND (is_npc = false OR is_npc IS NULL))}}<nowiki/>{{#vardefine: schoolQuery | (spell_school = 'Abjuration' OR spell_school = 'Evocation')}}<nowiki/><tabber> |
| | |-|Cantrips= |
| | {{User:Toancaro/Template:SpellTable | where=spell_level="0" AND {{#var: wizardQuery}} }} |
| | |-|Level 1 spells= |
| | {{User:Toancaro/Template:SpellTable | where=spell_level="1" AND {{#var: wizardQuery}} AND {{#var: schoolQuery}} }} |
| | |-|Level 2 spells= |
| | {{User:Toancaro/Template:SpellTable | where=spell_level="2" AND {{#var: wizardQuery}} AND {{#var: schoolQuery}} }} |
| | |-|Expanded level 1 spells= |
| | {{User:Toancaro/Template:SpellTable | where=spell_level="1" AND {{#var: wizardQuery}} }} |
| | |-|Expanded level 2 spells= |
| | {{User:Toancaro/Template:SpellTable | where=spell_level="2" AND {{#var: wizardQuery}} }} |
| | </tabber>{{Back to top}} |
| | |
| | ==Self notes== |
| | Manoeuvres |
| | |
| | #{{SAI|Distracting Strike (Melee)|Distracting Strike}} |
| | #{{SAI|Goading Attack (Melee)|Goading Attack}} |
| | #{{SAI|Riposte}} |
| | #[[Evasive Footwork]] |
| | #[[Menacing Attack (Melee)]] |
| | #[[Rally]] |
| | {{Back to top}} |