Elixirs: Difference between revisions
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== Unique Elixirs == | == Unique Elixirs == | ||
These elixirs cannot be crafted and are not sold by normal merchants. They can only be obtained by giving blood samples to [[Araj Oblodra]], and each | These elixirs cannot be crafted and are not sold by normal merchants. They can only be obtained by giving blood samples to [[Araj Oblodra]], and each party member can only do this once, so the number available is limited. These elixirs apparently do not replace regular elixirs when drunk, nor do they replace elixirs from the blood of different races. {{Verify}} | ||
{| class="wikitable sortable" style="text-align: center;" | {| class="wikitable sortable" style="text-align: center;" | ||
|+ [[File:Elixir Icon.png|32px|link=]] ''' List of Elixirs''' | |+ [[File:Elixir Icon.png|32px|link=]] ''' List of Elixirs''' | ||
! style="width: 24%;" class="unsortable" |Name | ! style="width: 24%;" class="unsortable" scope="col" | Name | ||
! data-sort-type="number" |Rarity | ! data-sort-type="number" scope="col" | Rarity | ||
! Value | ! Value | ||
! class="unsortable" |Effect | ! class="unsortable" scope="col" | Effect | ||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Dragonborn Prowess: Acid}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| | | style="text-align: left" | | ||
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | * Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | ||
* {{DamageType|Acid}} [[Resistance]] | * {{DamageType|Acid}} [[Resistance]] | ||
* Can cast {{SAI|Melf's Acid Arrow}} once | * Can cast {{SAI|Melf's Acid Arrow}} once | ||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Dragonborn Prowess: Fire}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| | | style="text-align: left" | | ||
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | * Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | ||
* {{DamageType|Fire}} [[Resistance]] | * {{DamageType|Fire}} [[Resistance]] | ||
* Can cast {{SAI|Fireball}} once | * Can cast {{SAI|Fireball}} once | ||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Dragonborn Prowess: Frost}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| | | style="text-align: left" | | ||
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | * Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | ||
* {{DamageType|Cold}} [[Resistance]] | * {{DamageType|Cold}} [[Resistance]] | ||
* Can cast {{SAI|Ice Storm}} once | * Can cast {{SAI|Ice Storm}} once | ||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Dragonborn Prowess: Lightning}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| | | style="text-align: left" | | ||
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | * Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | ||
* {{DamageType|Lightning}} [[Resistance]] | * {{DamageType|Lightning}} [[Resistance]] | ||
* Can cast {{SAI|Lightning Bolt}} once | * Can cast {{SAI|Lightning Bolt}} once | ||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Dragonborn Prowess: Poison}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| | | style="text-align: left" | | ||
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | * Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks | ||
* {{DamageType|Poison}} [[Resistance]] | * {{DamageType|Poison}} [[Resistance]] | ||
* Can cast {{SAI|Ray of Sickness}} once | * Can cast {{SAI|Ray of Sickness}} once | ||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Dwarven Resilience}}{{note|Duergar will also get this elixir, as they are a dwarven subrace.}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| Add your Proficiency Modifier to [[Saving Throws]] until you succeed on 3 of them | | style="text-align: left" | | ||
* Add your Proficiency Modifier to [[Saving Throws]] until you succeed on 3 of them | |||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Elven Elegance}}{{note|Drow will also get this elixir, as they were once an elven subrace.}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| | | style="text-align: left" | | ||
* Gain 10m of [[movement speed]] | * Gain 10m of [[movement speed]] | ||
* Gain {{Cond|Darkvision}} | * Gain {{Cond|Darkvision}} | ||
* Immune to being {{Cond|Charmed}} | * Immune to being {{Cond|Charmed}} | ||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Githyanki Providence}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| | | style="text-align: left" | | ||
* Can cast {{SAI|Misty Step}} once | * Can cast {{SAI|Misty Step}} once | ||
* Can cast {{SAI|Enhance Leap}} once | * Can cast {{SAI|Enhance Leap}} once | ||
* Can cast {{SAI|Blur}} once | * Can cast {{SAI|Blur}} once | ||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Gnomish Ingenuity}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| Gain [[Proficiency]] in Sleight of Hand [[Ability check|checks]] and can cast {{SAI|Knock}} | | style="text-align: left" | | ||
* Gain [[Proficiency]] in Sleight of Hand [[Ability check|checks]] and can cast {{SAI|Knock}} | |||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Half-Elven Healing}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| Regain {{IconLink|HP Icon.png|Hit Points|size=24}} equal to your [[Constitution]] score. | | style="text-align: left" | | ||
* Regain {{IconLink|HP Icon.png|Hit Points|size=24}} equal to your [[Constitution]] score. | |||
(This is an instantaneous effect, more like a potion than an elixir.) | (This is an instantaneous effect, more like a potion than an elixir.) | ||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Half-Orcish Fury}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| The next time you are {{Cond|Downed}}, you instead drop to 1 hit point | | style="text-align: left" | | ||
* The next time you are {{Cond|Downed}}, you instead drop to 1 hit point | |||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Halfling Luck}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| Gain [[Advantage]] on [[Skill Checks]] | | style="text-align: left" | | ||
* Gain [[Advantage]] on [[Skill Checks]] | |||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Human Versatility}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| Gain [[Proficiency]] in all [[skills]] | | style="text-align: left" | | ||
* Gain [[Proficiency]] in all [[skills]] | |||
|- | |- | ||
! scope="row" | {{LgItemIcon|Elixir of Tiefling Vice}} | |||
| data-sort-value="1" | {{Rare}} | | data-sort-value="1" | {{Rare}} | ||
| 10 | | 10 | ||
| | | style="text-align: left" | | ||
* Can cast {{SAI|Thaumaturgy}} once | * Can cast {{SAI|Thaumaturgy}} once | ||
* Can cast {{SAI|Hellish Rebuke}} once | * Can cast {{SAI|Hellish Rebuke}} once | ||
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In the tabletop game, "elixir" is just a word used to name particularly powerful potions, and a few potions in ''Baldur's Gate 3'' follow this convention despite functioning as regular potions. These "false elixirs" are included in the [[Potions]] page. | In the tabletop game, "elixir" is just a word used to name particularly powerful potions, and a few potions in ''Baldur's Gate 3'' follow this convention despite functioning as regular potions. These "false elixirs" are included in the [[Potions]] page. | ||
== Notes == | |||
{{Notelist}} | |||
{{NavGameplay}} | {{NavGameplay}} |
Latest revision as of 12:00, 25 May 2024
Similar to Potions, Elixirs are consumable items that can be drunk as a bonus action to apply a variety of beneficial effects. Unlike Potions, the effects of an Elixir last until either taking a long rest or drinking another Elixir. Many Elixirs can be created with Alchemy.
A character can only benefit from the effects of one elixir at a time: drinking an elixir immediately cancels any active effects of a previously drunk elixir.
Other activities can cause elixir benefits to end, including:
- Praying at the Altar to Shar in the Gauntlet of Shar
List of Elixirs[edit | edit source]
Unique Elixirs[edit | edit source]
These elixirs cannot be crafted and are not sold by normal merchants. They can only be obtained by giving blood samples to Araj Oblodra, and each party member can only do this once, so the number available is limited. These elixirs apparently do not replace regular elixirs when drunk, nor do they replace elixirs from the blood of different races. [Needs Verification]
Name | Rarity | Value | Effect |
---|---|---|---|
Elixir of Dragonborn Prowess: Acid | Rare | 10 |
|
Elixir of Dragonborn Prowess: Fire | Rare | 10 |
|
Elixir of Dragonborn Prowess: Frost | Rare | 10 |
|
Elixir of Dragonborn Prowess: Lightning | Rare | 10 |
|
Elixir of Dragonborn Prowess: Poison | Rare | 10 |
|
Elixir of Dwarven Resilience[note 1] | Rare | 10 |
|
Elixir of Elven Elegance[note 2] | Rare | 10 |
|
Elixir of Githyanki Providence | Rare | 10 |
|
Elixir of Gnomish Ingenuity | Rare | 10 |
|
Elixir of Half-Elven Healing | Rare | 10 |
(This is an instantaneous effect, more like a potion than an elixir.) |
Elixir of Half-Orcish Fury | Rare | 10 |
|
Elixir of Halfling Luck | Rare | 10 |
|
Elixir of Human Versatility | Rare | 10 |
|
Elixir of Tiefling Vice | Rare | 10 |
|
Other[edit | edit source]
The following items are called Elixirs, but function more similary to Potions.
Turn Based Duration[edit | edit source]
Terminology Note[edit | edit source]
In-game, "Potion" is used as a general category of liquid consumables that includes the more specific categories of Potions, Coatings and Elixirs, which are highlighted in tooltips. Only consumables labelled as "elixirs" follow the specific rules mentioned above.
In the tabletop game, "elixir" is just a word used to name particularly powerful potions, and a few potions in Baldur's Gate 3 follow this convention despite functioning as regular potions. These "false elixirs" are included in the Potions page.