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Abilities: Difference between revisions

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'''Ability Scores''' refer to various core qualities of a creature.  There are a total of six ability scores:
'''Ability Scores''' refer to various core qualities of a creature.  There are a total of six ability scores:
<gallery heights=100px mode="packed">
<gallery heights="100px" mode="packed">
Strength_Ability_Icon.png|[[Strength]]|link=Strength
Strength_Ability_Icon.png|[[Strength]]|link=Strength
Dexterity_Ability_Icon.png|[[Dexterity]]|link=Dexterity
Dexterity_Ability_Icon.png|[[Dexterity]]|link=Dexterity
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An ability score is never less than 1 (except when drained, such as by [[Devour Intellect]]), and for common creatures, its natural value can go up to 20.  For example, a simple rat may have a Strength of 1, whereas an exceptionally well-trained fighter could have a Strength of 20.  Through various enhancements, such as magical spells, elixirs, or special equipment, the score may be increased further.  The ability scores of a creature determines its [[Ability Score Modifier]]s.
An ability score is never less than 1 (except when drained, such as by [[Devour Intellect]]), and for common creatures, its natural value can go up to 20.  For example, a simple rat may have a Strength of 1, whereas an exceptionally well-trained fighter could have a Strength of 20.  Through various enhancements, such as magical spells, elixirs, or special equipment, the score may be increased further.  The ability scores of a creature determines its [[Ability Score Modifier]]s.
[[Category:Ability Scores]]


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[[Category:Character Creation]]
[[Category:Character Creation]]
[[Category:Gameplay Mechanics]]

Revision as of 11:55, 1 August 2023

Ability Scores refer to various core qualities of a creature. There are a total of six ability scores:

An ability score is never less than 1 (except when drained, such as by Devour Intellect), and for common creatures, its natural value can go up to 20. For example, a simple rat may have a Strength of 1, whereas an exceptionally well-trained fighter could have a Strength of 20. Through various enhancements, such as magical spells, elixirs, or special equipment, the score may be increased further. The ability scores of a creature determines its Ability Score Modifiers.