Ranger: Difference between revisions

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m (Fixed Gloom-Stalker Item Placement, combined features table to avoid wasted space.)
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* '''[[File:3 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 1 Spell Slot.)''
* '''[[File:3 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 1 Spell Slot.)''


* '''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]  
* '''Spells Known:'''  
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
** Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]  
** ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]


*'''Choose a subclass:'''
*'''Choose a [[Subclass]]:'''
{| class=wikitable style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=1.5|center|link=Hunter]] [[Hunter]]
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=1.5|center|link=Hunter]] [[Hunter]]'''[[Hunter]]'''
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=1.5|center|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=1.5|center|link=Beast Master]] [[Beast Master|'''Beast Master''']]
! style="width: 250px;" | [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
! style="width: 250px;" | [[File:Gloom_Stalker_Icon.png|link=Gloom_Stalker|center|frameless|150x150px]][[Gloom Stalker|'''Gloom Stalker''']]
|}
 
*'''Subclass Features:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! colspan="3" |'''Subclass Features:'''
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” |
|
* [[Hunter#Level 3|Hunter’s Prey]]
* [[Hunter#Level 3|Hunter’s Prey]]
| style="vertical-align: top;” |
|
* [[File:Summon Companion Icon.png|middle|frameless|upright=0.1|link=]] [[Summon Companion]]
*[[File:Summon Companion Icon.png|middle|frameless|upright=0.1|link=]] [[Summon Companion]]
| style="vertical-align: top;” |
|
* [[Gloom Stalker#Level 3|Dread Ambusher]]
*[[Gloom Stalker#Level 3|Dread Ambusher]]
* [[Gloom Stalker#Level 3|Dread Ambusher Hide]]
* [[Gloom Stalker#Level 3|Dread Ambusher Hide]]
* [[Gloom Stalker#Level 3|Umbral Shroud]]
*[[Gloom Stalker#Level 3|Umbral Shroud]]
* [[Gloom Stalker#Level 3|Superior Darkvision]]
*[[Gloom Stalker#Level 3|Superior Darkvision]]
|}
|}


=== Level 4 ===
===Level 4===
* '''Ability Score Improvement or Feat''' ''(Choose 1):''
*'''Ability Score Improvement or Feat''' ''(Choose 1):''
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
**Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
** Choose a [[Character Abilities#Feats|Feat]].
**Choose a [[Character Abilities#Feats|Feat]].
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
* '''Spells Known:''' Choose 1 additional '''1st Level Spell''' from the [[#Ranger Spell List|Ranger Spell List]]
*'''Spells Known:''' Choose 1 additional '''1st Level Spell''' from the [[#Ranger Spell List|Ranger Spell List]]


*'''Subclass Features:''' None at this level
*'''Subclass Features:''' None at this level


=== Level 5 ===
===Level 5===


*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)''
*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)''
*[[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] '''[[Extra Attack]]:''' You can attack twice, instead of once, whenever you take the Attack action on your turn.
*[[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] '''[[Extra Attack]]:''' You can attack twice, instead of once, whenever you take the Attack action on your turn.


* '''[[File:4 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)''
*'''[[File:4 Level 1 Spell Slots.png|frameless|35px]] Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 4''' ''(You gain an additional Level 1 Spell Slot.)''
* '''[[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)''
*'''[[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 2 Spell Slots.)''
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


* '''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]
*'''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]
* New '''2nd Level Spells''' available for selection:
*New '''2nd Level Spells''' available for selection:
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* [[File:Barkskin Icon.png|middle|frameless|upright=0.1|link=Barkskin]] [[Barkskin]]
* [[File:Barkskin Icon.png|middle|frameless|upright=0.1|link=Barkskin]] [[Barkskin]]
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*'''Subclass Features:'''
*'''Subclass Features:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" |[[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" |[[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
! style="width: 250px;" | [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” |
| style="vertical-align: top;” " |  
* (none)
*(none)
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* [[File:Companions Bond Icon.png|middle|frameless|upright=0.1|link=Beast Master]][[Beast Master|Companion's Bond]]
*[[File:Companions Bond Icon.png|middle|frameless|upright=0.1|link=Beast Master]][[Beast Master|Companion's Bond]]
* Upgraded HP and abilities for [[Summon Companion]]
*Upgraded HP and abilities for [[Summon Companion]]
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* (none)
* (none)
|}
|}


=== Level 6 ===
===Level 6===
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


'''Favoured Enemy''' (Choose 1 More):
'''Favoured Enemy''' (Choose 1 More):


{| class=wikitable
{| class="wikitable"
! Archetypes
!Archetypes
! style="width: 450px;" | Description
! style="width: 450px;" |Description
! style="text-align: top;" | Grants
! style="text-align: top;" |Grants
|-
|-
| '''Bounty Hunter''' || Gain [[Proficiency]] in [[Investigation]]. Creatures you hit with [[Ensnaring Strike (Ranged)|Ensnaring Strike]] (either ranged or melee) have [[Disadvantage]] on their [[Saving Throw]]. ||  
|'''Bounty Hunter'''||Gain [[Proficiency]] in [[Investigation]]. Creatures you hit with [[Ensnaring Strike (Ranged)|Ensnaring Strike]] (either ranged or melee) have [[Disadvantage]] on their [[Saving Throw]].||
* [[Investigation]] Proficiency
*[[Investigation]] Proficiency
|-
|-
| '''Keeper of the Veil''' || You specialise in hunting creatures from other planes of existence. You gain [[Proficiency]] in [[Arcana]] and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. ||  
|'''Keeper of the Veil'''||You specialise in hunting creatures from other planes of existence. You gain [[Proficiency]] in [[Arcana]] and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead.||
* [[Arcana]] Proficiency
*[[Arcana]] Proficiency
* [[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
*[[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
|-
|-
| '''Mage Breaker''' || You have a history of battling spellcasters. Gain [[Proficiency]] with [[Arcana]] and the True Strike [[Spells#Cantrips|Cantrip]], which gives you {{Advantage}} on [[Attack Rolls]] against a creature. [[Wisdom]] is your Spellcasting Ability for this spell. ||  
|
* [[Arcana]] Proficiency
'''Mage Breaker'''||You have a history of battling spellcasters. Gain [[Proficiency]] with [[Arcana]] and the True Strike [[Spells#Cantrips|Cantrip]], which gives you {{Advantage}} on [[Attack Rolls]] against a creature. [[Wisdom]] is your Spellcasting Ability for this spell.||
* Cantrip: [[File:True Strike Icon.png|frameless|upright=0.1|link=True Strike]] [[True Strike]]
*[[Arcana]] Proficiency
*Cantrip: [[File:True Strike Icon.png|frameless|upright=0.1|link=True Strike]] [[True Strike]]
|-
|-
| '''Ranger Knight''' || You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain [[Proficiency]] with [[History]] and [[Proficiency]] with [[Armour#Heavy Armour|Heavy Armour]]. ||  
| '''Ranger Knight'''||You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain [[Proficiency]] with [[History]] and [[Proficiency]] with [[Armour#Heavy Armour|Heavy Armour]].||
* {{HeavyArmour}} Proficiency
*{{HeavyArmour}} Proficiency
* [[History]] Proficiency
* [[History]] Proficiency
|-
|-
| '''Sanctified Stalker''' || You swore to hunt the enemies of a holy or druidic order. Gain [[Proficiency]] with [[Religion]] and the Sacred Flame [[Spells#Cantrips|Cantrip]], which deals {{DamageText|1d8|Radiant}} damage. [[Wisdom]] is your Spellcasting Ability for the Cantrip. ||  
|'''Sanctified Stalker'''||You swore to hunt the enemies of a holy or druidic order. Gain [[Proficiency]] with [[Religion]] and the Sacred Flame [[Spells#Cantrips|Cantrip]], which deals {{DamageText|1d8|Radiant}} damage. [[Wisdom]] is your Spellcasting Ability for the Cantrip.||
* [[Religion]] Proficiency
*[[Religion]] Proficiency
* Cantrip: [[File:Sacred Flame Icon.png|middle|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]]
*Cantrip: [[File:Sacred Flame Icon.png|middle|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]]
|}
|}


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'''Natural Explorer''' (Choose 1 More):
'''Natural Explorer''' (Choose 1 More):


{| class=wikitable
{| class="wikitable"
! Archetypes
!Archetypes
! style="width: 450px;" | Description
! style="width: 450px;" |Description
! style="text-align: top;" | Grants
! style="text-align: top;" |Grants
|-
|-
| '''Beast Tamer''' || You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual. ||  
|'''Beast Tamer'''||You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual. ||
* Cast [[File: Find Familiar Icon.png|frameless|upright=0.1|link=]] [[Find Familiar]] at will
* Cast [[File: Find Familiar Icon.png|frameless|upright=0.1|link=]] [[Find Familiar]] at will
|-
|-
| '''Urban Tracker''' || An expert at navigating the wild within the city, you gain [[Sleight of Hand]] [[Proficiency]]. ||  
| '''Urban Tracker'''||An expert at navigating the wild within the city, you gain [[Sleight of Hand]] [[Proficiency]].||
* [[Sleight of Hand]] Proficiency
* [[Sleight of Hand]] Proficiency
|-
|-
| '''Wasteland Wanderer: Cold''' || You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. ||  
|'''Wasteland Wanderer: Cold'''||You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it.||
* [[Damage Types|Cold Resistance]]
*[[Damage Types|Cold Resistance]]
|-
|-
| '''Wasteland Wanderer: Fire''' || You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it. ||  
|'''Wasteland Wanderer: Fire'''|| You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it. ||
* [[Damage Types|Fire Resistance]]
* [[Damage Types|Fire Resistance]]
|-
|-
| '''Wasteland Wanderer: Poison''' || You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it. ||  
|'''Wasteland Wanderer: Poison'''||You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it.||  
* [[Damage Types|Poison Resistance]]
*[[Damage Types|Poison Resistance]]
|}
|}


=== Level 7 ===
===Level 7===
* '''[[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain three Level 2 Spell Slots.)''
*'''[[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 2 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain three Level 2 Spell Slots.)''
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


* '''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]
*'''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]


*'''Subclass Features:'''
*'''Subclass Features:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" |[[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" |[[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
! style="width: 250px;" |[[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* [[Hunter|Defensive Tactics]]
*[[Hunter|Defensive Tactics]]
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* [[Beast Master|Exceptional Training]]
*[[Beast Master|Exceptional Training]]
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* [[Gloom Stalker|Iron Mind]]
*[[Gloom Stalker|Iron Mind]]
|}
|}


=== Level 8 ===
===Level 8===
*'''Ability Score Improvement or Feat''' ''(Choose 1):''
*'''Ability Score Improvement or Feat''' ''(Choose 1):''
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
**Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
** Choose a [[Character Abilities#Feats|Feat]].
**Choose a [[Character Abilities#Feats|Feat]].
*'''[[Land Stride]]:''' [[Difficult Terrain]] no longer slows you down.
*'''[[Land Stride]]:''' [[Difficult Terrain]] no longer slows you down.
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
*'''Subclass Features:'''
*'''Subclass Features:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" |[[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" |[[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
! style="width: 250px;" |[[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* None
*None
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* Upgraded HP for [[Summon Companion]]
* Upgraded HP for [[Summon Companion]]
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* None
*None
|}
|}


=== Level 9 ===
===Level 9===
*'''[[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 3 [[Spells#Spell_Slots|Spell Slots]] Unlocked: w''' ''(You gain two Level 3 Spell Slots.)''
*'''[[File:2 Level 2 Spell Slots.png|frameless|35px]] Level 3 [[Spells#Spell_Slots|Spell Slots]] Unlocked: w''' ''(You gain two Level 3 Spell Slots.)''
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


* '''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]
*'''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]


* New '''3rd Level Spells''' available for selection:
*New '''3rd Level Spells''' available for selection:
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* [[File:Conjure Barrage Icon.png|middle|frameless|upright=0.1|link=Conjure Barrage]] [[Conjure Barrage]]
* [[File:Conjure Barrage Icon.png|middle|frameless|upright=0.1|link=Conjure Barrage]] [[Conjure Barrage]]
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{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
*'''Subclass Features:'''
*'''Subclass Features:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" |[[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" |[[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
! style="width: 250px;" |[[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” |
| style="vertical-align: top;” " |  
* None
*None
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* None
*None
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* [[File:Fear Icon.png|middle|frameless|upright=0.1|]][[Fear]]
*[[File:Fear Icon.png|middle|frameless|upright=0.1|]][[Fear]]
|}
|}


=== Level 10 ===
===Level 10===
*'''[[Hide in Plain Sight]]:''' Become [[Invisibility|Invisible]] and gain +10 bonus to [[Stealth]] [[checks]] as long as you stand still.
*'''[[Hide in Plain Sight]]:''' Become [[Invisibility|Invisible]] and gain +10 bonus to [[Stealth]] [[checks]] as long as you stand still.
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


'''Favoured Enemy''' (Choose final one):
'''Favoured Enemy''' (Choose final one):


{| class=wikitable
{| class="wikitable"
! Archetypes
!Archetypes
! style="width: 450px;" | Description
! style="width: 450px;" |Description
! style="text-align: top;" | Grants
! style="text-align: top;" |Grants
|-
|-
| '''Bounty Hunter''' || Gain [[Proficiency]] in [[Investigation]]. Creatures you hit with [[Ensnaring Strike (Ranged)|Ensnaring Strike]] (either ranged or melee) have [[Disadvantage]] on their [[Saving Throw]]. ||  
|'''Bounty Hunter'''||Gain [[Proficiency]] in [[Investigation]]. Creatures you hit with [[Ensnaring Strike (Ranged)|Ensnaring Strike]] (either ranged or melee) have [[Disadvantage]] on their [[Saving Throw]].||
* [[Investigation]] Proficiency
*[[Investigation]] Proficiency
|-
|-
| '''Keeper of the Veil''' || You specialise in hunting creatures from other planes of existence. You gain [[Proficiency]] in [[Arcana]] and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. ||  
|'''Keeper of the Veil'''||You specialise in hunting creatures from other planes of existence. You gain [[Proficiency]] in [[Arcana]] and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead.||
* [[Arcana]] Proficiency
*[[Arcana]] Proficiency
* [[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
*[[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
|-
|-
| '''Mage Breaker''' || You have a history of battling spellcasters. Gain [[Proficiency]] with [[Arcana]] and the True Strike [[Spells#Cantrips|Cantrip]], which gives you {{Advantage}} on [[Attack Rolls]] against a creature. [[Wisdom]] is your Spellcasting Ability for this spell. ||  
|
* [[Arcana]] Proficiency
'''Mage Breaker'''||You have a history of battling spellcasters. Gain [[Proficiency]] with [[Arcana]] and the True Strike [[Spells#Cantrips|Cantrip]], which gives you {{Advantage}} on [[Attack Rolls]] against a creature. [[Wisdom]] is your Spellcasting Ability for this spell.||
* Cantrip: [[File:True Strike Icon.png|frameless|upright=0.1|link=True Strike]] [[True Strike]]
*[[Arcana]] Proficiency
*Cantrip: [[File:True Strike Icon.png|frameless|upright=0.1|link=True Strike]] [[True Strike]]
|-
|-
| '''Ranger Knight''' || You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain [[Proficiency]] with [[History]] and [[Proficiency]] with [[Armour#Heavy Armour|Heavy Armour]]. ||  
| '''Ranger Knight'''||You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain [[Proficiency]] with [[History]] and [[Proficiency]] with [[Armour#Heavy Armour|Heavy Armour]].||
* {{HeavyArmour}} Proficiency
*{{HeavyArmour}} Proficiency
* [[History]] Proficiency
* [[History]] Proficiency
|-
|-
| '''Sanctified Stalker''' || You swore to hunt the enemies of a holy or druidic order. Gain [[Proficiency]] with [[Religion]] and the Sacred Flame [[Spells#Cantrips|Cantrip]], which deals {{DamageText|1d8|Radiant}} damage. [[Wisdom]] is your Spellcasting Ability for the Cantrip. ||  
|'''Sanctified Stalker'''||You swore to hunt the enemies of a holy or druidic order. Gain [[Proficiency]] with [[Religion]] and the Sacred Flame [[Spells#Cantrips|Cantrip]], which deals {{DamageText|1d8|Radiant}} damage. [[Wisdom]] is your Spellcasting Ability for the Cantrip.||
* [[Religion]] Proficiency
*[[Religion]] Proficiency
* Cantrip: [[File:Sacred Flame Icon.png|middle|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]]
* Cantrip: [[File:Sacred Flame Icon.png|middle|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]]
|}
|}
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'''Natural Explorer''' (Choose finale one):
'''Natural Explorer''' (Choose finale one):


{| class=wikitable
{| class="wikitable"
! Archetypes
!Archetypes
! style="width: 450px;" | Description
! style="width: 450px;" |Description
! style="text-align: top;" | Grants
! style="text-align: top;" |Grants
|-
|-
| '''Beast Tamer''' || You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual. ||  
|'''Beast Tamer'''||You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual. ||
* Cast [[File: Find Familiar Icon.png|frameless|upright=0.1|link=]] [[Find Familiar]] at will
* Cast [[File: Find Familiar Icon.png|frameless|upright=0.1|link=]] [[Find Familiar]] at will
|-
|-
| '''Urban Tracker''' || An expert at navigating the wild within the city, you gain [[Sleight of Hand]] [[Proficiency]]. ||  
| '''Urban Tracker'''||An expert at navigating the wild within the city, you gain [[Sleight of Hand]] [[Proficiency]].||
* [[Sleight of Hand]] Proficiency
* [[Sleight of Hand]] Proficiency
|-
|-
| '''Wasteland Wanderer: Cold''' || You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. ||  
|'''Wasteland Wanderer: Cold'''||You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it.||
* [[Damage Types|Cold Resistance]]
*[[Damage Types|Cold Resistance]]
|-
|-
| '''Wasteland Wanderer: Fire''' || You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it. ||  
|'''Wasteland Wanderer: Fire'''|| You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it. ||
* [[Damage Types|Fire Resistance]]
* [[Damage Types|Fire Resistance]]
|-
|-
| '''Wasteland Wanderer: Poison''' || You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it. ||  
|'''Wasteland Wanderer: Poison'''|| You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it.||
* [[Damage Types|Poison Resistance]]
*[[Damage Types|Poison Resistance]]
|}
|}


=== Level 11 ===
===Level 11===
*'''[[File:2 Level 3 Spell Slots.png|frameless|35px]] Level 3 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain 3 Level 3 Spell Slots.)''
*'''[[File:2 Level 3 Spell Slots.png|frameless|35px]] Level 3 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain 3 Level 3 Spell Slots.)''
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


* '''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]
*'''Spells Known:''' Choose 1 additional Spell from the [[#Ranger Spell List|Ranger Spell List]]


*'''Subclass Features:'''
*'''Subclass Features:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" |[[File:Hunter Icon.png|frameless|upright=0.15|link=Hunter]] [[Hunter]]
! style="width: 250px;" | [[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" |[[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]] [[Beast Master]]
! style="width: 250px;" | [[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
! style="width: 250px;" |[[File:Gloom Stalker Icon.png|frameless|upright=0.15|link=Gloom Stalker]] [[Gloom Stalker]]
|-
|-
| style="vertical-align: top;” |
| style="vertical-align: top;” " |
* [[Hunter|Volley]]
*[[Hunter|Volley]]
* [[Hunter|Whirlwind Attack]]
*[[Hunter|Whirlwind Attack]]
| style="vertical-align: top;” |
| style="vertical-align: top;” " |  
* [[Beast Master|Bestial Fury]]
*[[Beast Master|Bestial Fury]]
| style="vertical-align: top;” |
| style="vertical-align: top;” " |  
* [[Gloom Stalker|Stalker's Flurry]]
*[[Gloom Stalker|Stalker's Flurry]]
|}
|}


=== Level 12 ===
===Level 12===


*'''Ability Score Improvement or Feat''' ''(Choose 1):''
*'''Ability Score Improvement or Feat''' ''(Choose 1):''
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
**Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
** Choose a [[Character Abilities#Feats|Feat]].
** Choose a [[Character Abilities#Feats|Feat]].
* ''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]
*''(Optional)'' '''Replacement Spell:''' Choose 1 known Spell and replace it with another Spell in the [[#Ranger Spell List|Ranger Spell List]]


== Ranger Spell List ==
==Ranger Spell List==


==== Level 1 Spells ====
====Level 1 Spells====
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
* [[File:Animal Friendship Icon.png|middle|frameless|upright=0.1|link=Animal Friendship]] [[Animal Friendship]]
Line 543: Line 540:
{{div col end}}
{{div col end}}


==== Level 2 Spells ====
====Level 2 Spells====
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* [[File:Barkskin Icon.png|middle|frameless|upright=0.1|link=Barkskin]] [[Barkskin]]
* [[File:Barkskin Icon.png|middle|frameless|upright=0.1|link=Barkskin]] [[Barkskin]]
Line 554: Line 551:
{{div col end}}
{{div col end}}


==== Level 3 Spells ====
====Level 3 Spells====
{{div col | style = column-width: 20em; list-style-type: none;}}
{{div col | style = column-width: 20em; list-style-type: none;}}
* [[File:Conjure Barrage Icon.png|middle|frameless|upright=0.1|link=Conjure Barrage]] [[Conjure Barrage]]
* [[File:Conjure Barrage Icon.png|middle|frameless|upright=0.1|link=Conjure Barrage]] [[Conjure Barrage]]

Revision as of 17:05, 5 August 2023

Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.
Ranger Class Icon.png
Ranger Class Icon.png
Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.

Ranger is a character Class in Baldur's Gate 3. In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and spellcasting to pursue their prey. Important Ability Scores for Rangers include Dexterity (or Strength), Constitution, and Wisdom.

The Ranger Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Spells Known 1st 2nd 3rd
1st +2 #Level 1 Favoured Enemy, Natural Explorer - - - -
2nd +2 #Level 2 Fighting Style, #Level 1 Spellcasting 2 2 - -
3rd +2 #Level 3 Choose a subclass 3 3 - -
4th +2 Feats#Available Feats Ability Score Improvement 3 3 - -
5th +3 Extra Attack Icon.png Extra Attack 4 4 2 -
6th +3 #Level 6 Favoured Enemy, Natural Explorer 4 4 2 -
7th +3 #Level 7 Subclass Feature 5 4 3 -
8th +3 Feats#Available Feats Ability Score Improvement, Land's Stride 5 4 3 -
9th +4 - 6 4 3 2
10th +4 #Level 10 Favoured Enemy, Natural Explorer. Hide in Plain Sight 6 4 3 2
11th +4 #Level 11 Subclass Feature 7 4 3 3
12th +4 Feats#Available Feats Ability Score Improvement 7 4 3 3

Class Information

Ranger's default armour

Spellcasting

  • Spellcasting Ability: Wisdom icon.png Wisdom
    • Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
  • Known Spells: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • Favoured Enemy (Choose 1):
Archetypes Description Grants
Bounty Hunter Gain Proficiency in Investigation. Creatures you hit with Ensnaring Strike (either ranged or melee) have Disadvantage on their Saving Throw.
Keeper of the Veil You specialise in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead.
Mage Breaker You have a history of battling spellcasters. Gain Proficiency with Arcana and the True Strike Cantrip, which gives you Advantage Icon.png Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell.
Ranger Knight You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour.
Sanctified Stalker You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8Damage TypesRadiant damage. Wisdom is your Spellcasting Ability for the Cantrip.
  • Natural Explorer (Choose 1):
Archetypes Description Grants
Beast Tamer You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual.
Urban Tracker An expert at navigating the wild within the city, you gain Sleight of Hand Proficiency.
Wasteland Wanderer: Cold You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it.
Wasteland Wanderer: Fire You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it.
Wasteland Wanderer: Poison You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it.

Level 2

  • Fighting Style (Choose 1):
    • Fighting Style Archery Icon.png Archery: You gain a +2 bonus to Ranged Weapon Attack Rolls
    • Fighting Style Defence Icon.png Defence: You gain a +1 bonus to Armour Class while wearing Armour.
    • Fighting Style Duelling Icon.png Duelling: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
    • Fighting Style Two Weapon Icon.png Two-Weapon Fighting: When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.
  • 2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
Bg3 content hr.png
  • Spells Known (Choose 2)
  • New 1st Level Spells available:

Level 3

  • 3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
  • Spells Known:
Hunter Icon.png
HunterHunter
Beast Master Icon.png
Beast Master
Gloom Stalker Icon.png
Gloom Stalker
Subclass Features:

Level 4

  • Ability Score Improvement or Feat (Choose 1):
    • Improve an Ability Score by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
    • Choose a Feat.
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
  • Spells Known: Choose 1 additional 1st Level Spell from the Ranger Spell List
  • Subclass Features: None at this level

Level 5

  • Proficiency Icon.png Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
  • Extra Attack Icon.png Extra Attack: You can attack twice, instead of once, whenever you take the Attack action on your turn.
  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Bg3 content hr.png
  • Spells Known: Choose 1 additional Spell from the Ranger Spell List
  • New 2nd Level Spells available for selection:
Bg3 content hr.png
  • Subclass Features:
Hunter Icon.png Hunter Beast Master Icon.png Beast Master Gloom Stalker Icon.png Gloom Stalker
  • (none)
  • (none)

Level 6

  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Bg3 content hr.png

Favoured Enemy (Choose 1 More):

Archetypes Description Grants
Bounty Hunter Gain Proficiency in Investigation. Creatures you hit with Ensnaring Strike (either ranged or melee) have Disadvantage on their Saving Throw.
Keeper of the Veil You specialise in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead.

Mage Breaker||You have a history of battling spellcasters. Gain Proficiency with Arcana and the True Strike Cantrip, which gives you Advantage Icon.png Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell.||

Ranger Knight You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour.
Sanctified Stalker You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8Damage TypesRadiant damage. Wisdom is your Spellcasting Ability for the Cantrip.


Natural Explorer (Choose 1 More):

Archetypes Description Grants
Beast Tamer You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual.
Urban Tracker An expert at navigating the wild within the city, you gain Sleight of Hand Proficiency.
Wasteland Wanderer: Cold You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it.
Wasteland Wanderer: Fire You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it.
Wasteland Wanderer: Poison You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it.

Level 7

  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3 (You gain three Level 2 Spell Slots.)
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Bg3 content hr.png
  • Subclass Features:
Hunter Icon.png Hunter Beast Master Icon.png Beast Master Gloom Stalker Icon.png Gloom Stalker

Level 8

  • Ability Score Improvement or Feat (Choose 1):
    • Improve an Ability Score by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
    • Choose a Feat.
  • Land Stride: Difficult Terrain no longer slows you down.
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Bg3 content hr.png
  • Subclass Features:
Hunter Icon.png Hunter Beast Master Icon.png Beast Master Gloom Stalker Icon.png Gloom Stalker
  • None
  • None

Level 9

  • 2 Level 2 Spell Slots.png Level 3 Spell Slots Unlocked: w (You gain two Level 3 Spell Slots.)
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Bg3 content hr.png
  • New 3rd Level Spells available for selection:
Bg3 content hr.png
  • Subclass Features:
Hunter Icon.png Hunter Beast Master Icon.png Beast Master Gloom Stalker Icon.png Gloom Stalker
  • None
  • None

Level 10

Bg3 content hr.png

Favoured Enemy (Choose final one):

Archetypes Description Grants
Bounty Hunter Gain Proficiency in Investigation. Creatures you hit with Ensnaring Strike (either ranged or melee) have Disadvantage on their Saving Throw.
Keeper of the Veil You specialise in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead.

Mage Breaker||You have a history of battling spellcasters. Gain Proficiency with Arcana and the True Strike Cantrip, which gives you Advantage Icon.png Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell.||

Ranger Knight You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour.
Sanctified Stalker You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8Damage TypesRadiant damage. Wisdom is your Spellcasting Ability for the Cantrip.


Natural Explorer (Choose finale one):

Archetypes Description Grants
Beast Tamer You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual.
Urban Tracker An expert at navigating the wild within the city, you gain Sleight of Hand Proficiency.
Wasteland Wanderer: Cold You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it.
Wasteland Wanderer: Fire You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it.
Wasteland Wanderer: Poison You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it.

Level 11

  • 2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3 (You gain 3 Level 3 Spell Slots.)
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Bg3 content hr.png
  • Subclass Features:
Hunter Icon.png Hunter Beast Master Icon.png Beast Master Gloom Stalker Icon.png Gloom Stalker

Level 12

  • Ability Score Improvement or Feat (Choose 1):
    • Improve an Ability Score by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
    • Choose a Feat.
  • (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

Ranger Spell List

Level 1 Spells

Level 2 Spells

Level 3 Spells