Drilldown: spells
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spells > action type:
action
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Cleric
or
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or
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& extra damage
:
2d4
or
5
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Other
or
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None (1) ·
1.5/5 (2) ·
18/60 (27) ·
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9/30 (13) ·
melee (28) ·
ranged (36) ·
self (24) ·
weapon (7)
None (97) ·
Acid (1) ·
Bludgeoning (1) ·
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Fire (6) ·
Force (2) ·
Healing (4) ·
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Piercing (2) ·
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Slashing (2) ·
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Weapon (7)
None (120) ·
Charisma (1) ·
CON (2) ·
Constitution (5) ·
DEX (3) ·
Dexterity (1) ·
Strength (2) ·
WIS (1) ·
Wisdom (7)
Showing below up to 164 results in range #1 to #164.
A
B
- Bane (Spell)
- Banishment
- Banishment
- Banishment
- Beacon of Hope
- Bestow Curse
- Blade Barrier
- Blade Ward
- Blade Ward
- Bless
- Bless
- Blight
- Blinding Smite
- Blindness
- Blindness
- Blink
- Blur
- Bone Chill
- Branding Smite
- Burning Hands
C
- Calm Emotions
- Chain Lightning
- Charm Person
- Chromatic Orb
- Circle of Death
- Cloud of Daggers
- Cloudkill
- Colour Spray
- Command
- Command
- Cone of Cold
- Confusion
- Contagion
- Create or Destroy Water
- Create Undead
- Crown of Madness
- Crusader's Mantle
- Cure Wounds
- Cure Wounds
D
E
F
G
- Gaseous Form
- Globe of Invulnerability
- Glyph of Warding
- Grant Flight
- Greater Invisibility
- Greater Restoration
- Guardian of Faith
- Guidance
- Guiding Bolt
- Gust of Wind
H
I
K
L
M
P
- Phantasmal Force
- Planar Ally
- Planar Binding
- Poison Spray
- Polymorph
- Prayer of Healing
- Produce Flame
- Protection from Energy
- Protection from Energy
- Protection from Evil and Good
- Protection from Evil and Good
- Protection from Poison
- Protection from Poison
R
S
- Sacred Flame
- Scorching Ray
- Searing Smite
- See Invisibility (Spell)
- Seeming
- Shatter
- Shocking Grasp
- Silence
- Sleep
- Sleet Storm
- Slow
- Speak with Dead
- Spirit Guardians
- Staggering Smite
- Stinking Cloud
- Stoneskin
- Sunbeam