Drilldown: spells
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- weapons (417)
spells > is npc:
None
& has attack roll:
None
& spell range
:
12/40
or
18/
or
18/60
or
ranged
& extra damage:
None
& recharge:
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name:
None (150) ·
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4d6 (1) ·
5d8 (2) ·
6d10 (1) ·
6d4 (1) ·
70 (1) ·
7d8 (1) ·
8 Temporary (1) ·
8d6 (3) ·
unarmed (1)
None (150) ·
Acid (2) ·
Bludgeoning (5) ·
Fire (7) ·
Force (9) ·
Healing (5) ·
Lightning (3) ·
Necrotic (11) ·
Piercing (7) ·
Poison (1) ·
Psychic (3) ·
Radiant (4) ·
Slashing (2) ·
Thunder (3)
None (176) ·
Charisma (1) ·
CON (2) ·
Constitution (2) ·
DEX (6) ·
Dexterity (2) ·
INT (2) ·
STR (2) ·
Strength (2) ·
WIS (8) ·
Wisdom (9)
None (120) ·
1 (16) ·
10 (27) ·
2 (20) ·
20 (1) ·
3 (6) ·
4 (1) ·
5 (2) ·
Long Rest (4) ·
Permanent (2) ·
Until Long Rest (13)
Showing below up to 212 results in range #1 to #212.
A
- Abjure Enemy
- Acid Splash
- Activate Call Lightning
- An Apple a Day
- Animal Friendship
- Arabella's Shadow Entangle
- Arcane Gate
- Astral Step
B
- Banishment
- Bardic Inspiration
- Battle-Ready Owlbear
- Bend Luck
- Bend Luck: Ability Check Bonus
- Bend Luck: Ability Check Penalty
- Blade Barrier
- Blindness
- Blink (Class Action)
- Bloodlust (Redcap)
- Burrow (Badger)
- Burrow (Earth Myrmidon)
- Burrow (Shadow Creeper)
C
- Call Lightning
- Call of the Crustacean
- Calm Emotions
- Chain Lightning
- Charm Person
- Circle of Death
- Clench of the North Wind
- Cloud of Daggers
- Cloudkill
- Combat Inspiration
- Command
- Command: Approach
- Command: Drop
- Command: Flee
- Command: Grovel
- Command: Halt
- Confusion
- Confusion Ray
- Conjure Elemental
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Minor Elemental
- Conjure Minor Elemental: Azer
- Conjure Minor Elemental: Ice Mephits
- Conjure Minor Elemental: Mud Mephits
- Conjure Woodland Being
- Corrosive Spit
- Counterspell
- Crown of Madness
- Cutting Words
D
- Dampen Elements
- Dancing Lights
- Darkness
- Daylight
- Daylight: Enchant Item
- Daylight: Sphere
- Deflect Missiles (Return)
- Dissonant Whispers
- Divine Revelry
- Dominate Beast
- Dominate Person
- Dreadful Glare
E
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Entangle
- Entangle (Dryad)
- Erupting Cinder
- Ethel's Insect Plague
- Evard's Black Tentacles
- Exhort the Risen
- Eyebite
- Eyebite: Asleep
- Eyebite: Panicked
- Eyebite: Sickened
F
- Faerie Fire
- Fear Ray
- Fireball
- Flames of the Phoenix
- Flaming Sphere
- Fleeting Dream
- Flesh to Gold
- Flesh to Stone
- Florrick's Cohort
- Fly (Class Action)
- Fly (Dire Raven Companion)
- Fly (Illithid Power)
- Fog Cloud
- Forced Manoeuvre
- Forceful Throw
- Formsculpt: Tressym
G
H
- Harm
- Heal
- Healing Word
- Heat Metal
- Heat Metal: Reapply Damage
- Hellrider Platoon
- Hellstalker Yurgir
- Hex
- Hex (Charisma)
- Hold Monster
- Hold Person
- Houndmaster's Mark
- Hunter's Mark
- Hypnotic Pattern
I
K
L
M
- Magic Missile
- Mass Cure Wounds
- Mental Instruction
- Mind Flayer Domination
- Minor Illusion
- Misty Step
- Mizora, Agent of Avernus
- Moonbeam
- Move Moonbeam
- Murderous Cloud of Daggers
N
O
P
- Phantasmal Killer
- Planar Ally
- Planar Ally: Cambion
- Planar Ally: Deva
- Planar Ally: Djinni
- Planar Binding
- Plant Growth
- Polymorph
- Power Word Kill
- Projected Ward
R
- Raging Vortex
- Rally
- Reapply Hex
- Reapply Hex (Charisma)
- Reapply Hex (Constitution)
- Reapply Hex (Dexterity)
- Reapply Hex (Intelligence)
- Reapply Hex (Strength)
- Reapply Hex (Wisdom)
- Reapply Hunter's Mark
- Recast Dazzling Ray
- Repelling Protocol
- Retinue of the Vampire Lord
S
- Sacred Flame
- Sanctuary
- Second Marriage (class action)
- Seeming
- Sethan: Spiritual Greataxe
- Shadow Arts: Darkness
- Shadow Arts: Silence
- Shadow Step
- Shadow Torrent
- Shaping of the Ice
- Shatter
- Shield of Faith
- Shifting Winds
- Shooting Spider Companion
- Sights of the Seelie: Summon Deva
- Silence
- Silver Harp Squadron
- Sleep
- Sleet Storm
- Slow
- Soul Branding
- Spike Growth
- Spiritual Weapon
- Spiritual Weapon: Greataxe
- Spiritual Weapon: Greatsword
- Spiritual Weapon: Halberd
- Spiritual Weapon: Maul
- Spiritual Weapon: Spear
- Spiritual Weapon: Trident
- Stinking Cloud
- Summon Quothe the Raven
- Sweetplum Gales
- Sword of the Silverlight