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Attitude

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Revision as of 16:49, 4 October 2023 by Annie (talk | contribs) (i think this should be it's own page, since the mechanic is its own individual thing)
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Attitude is used to determine the hostility of otherwise non-aggressive Non-Player Character and the prices they'll accept when trading. Attacking a character, stealing, or interacting with objects without permission may cause a nearby character to lose attitude towards the offending character. The only way to increase attitude is to gift gold or items of value.

Notes

  • Attitude does not reflect a non-player characters opinion of the active character.
  • If the offense is committed by Mage Hand or a Familiar, the Mage Hand or Familiar will take the attitude loss instead.