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Difficult Terrain: Difference between revisions

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* Areas created by spells such as {{SmallIcon|Hunger of Hadar Icon.png}} [[Hunger of Hadar]] and {{SmallIcon|Spike Growth Icon.png}} [[Spike Growth]]
* Areas created by spells such as {{SmallIcon|Hunger of Hadar Icon.png}} [[Hunger of Hadar]] and {{SmallIcon|Spike Growth Icon.png}} [[Spike Growth]]


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Revision as of 00:29, 31 July 2023

Difficult Terrain halves the Movement Speed of creatures moving through it; that is, a creature must spend 2 m of movement to move 1 m through an area of difficult terrain.

Examples of difficult terrain include:

  • Dense foliage, uneven rocks, certain staircases, and other non-flat areas
  • Water and other liquids
  • Most types of Surfaces
  • Areas created by spells such as Hunger of Hadar and Spike Growth