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Fezzerk: Difference between revisions

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{{PageSeo
{{PageSeo
| title = Fezzerk
| title = Fezzerk
| description = Fezzerk is a Goblin NPC in Baldur's Gate 3. He is the goblin boss in the Blighted Village in Act One.
| description = Fezzerk is a Goblin character in Baldur's Gate 3. He is the goblin boss in the Blighted Village in Act One.
| image = Fezzerk.png
| image = Fezzerk.png
}}
}}
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{{Infobox creature
{{Infobox creature
| movement m = 9
| movement m = 9
| xp = 50
| weight kg = 35
| weight kg = 35
| level = 3
| level = 3
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| type = [[Humanoid]]
| type = [[Humanoid]]
| race = [[Goblin]]
| race = [[Goblin]]
| class = [[Fighter]]
| e hp = 14
| e hp = 14
| t passives = Crude Frenzy, Darkvision, Fury of the Small, Opportunity Attack
| t passives = Crude Frenzy, Darkvision, Fury of the Small, Opportunity Attack
| t hp = 27
| t hp = 27
| athletics = 1
| acrobatics = 2
| perception = -1
}}
}}


'''Fezzerk''' is a Goblin NPC leading a gang of goblins at [[Blighted Village]] in [[Act One]], tormenting an unfortunate [[Deep Gnome]] as part of the [[Rescue the Gnome]] quest. Depending on if he is spared or not, he can make a minor appearance later on in [[Act Two]].
'''Fezzerk''' is a Goblin character leading a gang of goblins at [[Blighted Village]] in [[Act One]], tormenting an unfortunate [[Deep Gnome]] as part of the [[Rescue the Gnome]] quest. Depending on if he is spared or not, he can make a minor appearance later on in [[Act Two]].


Can be spoken to through the use of {{SAI|Speak with Dead}}.
Can be spoken to through the use of {{SAI|Speak with Dead}}.
Line 40: Line 45:
== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
'''Fezzerk''' and his gang can be found on the western most side of the Blighted Village where the windmill is, laughing at [[Barcus Wroot]] who is strapped to the machine. The choice comes to either trying to convince him to let go of Barcus, fighting his group or leaving them be.  
{{Main|Rescue the Gnome}}
'''Fezzerk''' and his gang can be found on the western most side of the Blighted Village where the windmill is, laughing at {{CharLink|Barcus Wroot}} who is strapped to the machine. If approached, Fezzerk and his gang will confront the party. The party member can ask him what he is doing, or ask him to let them pass. Asking what he is doing will let the party demand Barcus be let down, either by persuading him to pick another victim or intimidating him.


If trying to excuse and leave, he will demand 1000 gold, leading to a variety of choices:
Asking to let the party pass will result in Fezzerk demanding 1000 gold, which the party can decide to pay or haggle down. If paid, or convinced not to pay, Fezzerk will let the party leave, but if approaching again a fight will break out.


*''Pay the goblin.''
Lastly, the party can straight up attack Fezzerk and his gang. If during the fight Fezzerk is severely injured, he will surrender when nearly killed, making the rest of his group flee. It's possible then to interrogate him, to demand that he gives up his belongings and / or kill him. There won't be experience for those who run away, however, so to get the most experience while still engaging in his surrender the party must kill all others first.
*{{Ability check|Persuasion|15}}. I might be willing to part with a more reasonable sum. (100)
*{{Ability check|Persuasion|10}}. Here's my counter-offer: a far more reasonable sum. (500)
*{{Ability check|Persuasion|10}}. That's a ridiculous amount. I'll make you a realistic offer. (250)
*{{SmallIcon|Detect Thoughts Icon.png}} [[Detect Thoughts]] {{Ability check|Intelligence|9}}. Your price is absurd and you know it.
*[[Monk]]. This will lead only to pain, not fulfillment.
**No matter which of the above checks succeed, '''Fezzerk''' will lower the price to 5 because he can't count. The [[Illithid Persuasion]] check can be done to pay nothing and have his group leave. If paid, the party will be allowed to leave, but if approaching again a fight will break out.
*[[Bard]]. Not an orator, eh? I could teach you how to talk gold out of any purse, for free passage.
**{{Ability check|Performance|5}}. Wait! Just let me go...''please.''
*[[Illithid Persuasion]]{{Ability check|Wisdom|2}}. I'm going to pay nothing and you and your cronies are going to leave.  
This will make '''Fezzerk''' and his group leave, rewarding experience as if the party had defeated them all.


If demanding to free the gnome, there will be the following choices:
If spared, he will make a minor reappearance in the next act.
*[[Brand of the Absolute|Branded]] {{Ability check|Deception|5}}. We're allies - I have the Absolute's brand. Leave the gnome to me.
*{{Ability check|Intimidation|15}}. I won't let you harm a defenseless being - not without a fight.
*{{Ability check|Persuasion|15}}. You've had your fun - it's high time you found someone else to torment.
*[[Drow]] {{Ability check|Intimidation|5}}. ''Say nothing. Stare down the gibbering coward.''
*[[Half-Orc]] {{Ability check|Intimidation|10}}. ''Don't utter a word. Just stare down the goblin.''
*{{SmallIcon|Detect Thoughts Icon.png}}[[Detect Thoughts]] {{Ability check|Intelligence|9}}. You don't have the stomach for a fight.
*[[Illithid Persuasion]]{{Ability check|Wisdom|2}}. You ''will'' release the gnome. That's an order.
*[[Brand of the Absolute|Branded]] {{Ability check|Deception|5}}. ''Show him your brand and say you're taking the gnome. The Absolute wills it.''
*[[Fighter]]. You're making a mistake. You can think it over in the Fugue Plane.
*[[Barbarian]]. Your skull will make a fine chalice once I plug those beady eye sockets.
 
 
If convinced to walk away, the party will be rewarded experience as if the party had defeated the whole group.
 
 
If a fight does break out, he will surrender when nearly killed, making the rest of his group flee. There won't be experience for those who run away however. It's possible then to interrogate him, to demand he gives up his belongings and / or kill him. If spared, he will make a minor reappearance in the next act.


=== Act Two ===
=== Act Two ===
If Fezzerk survived the first act, the party may encounter him again when entering [[Moonrise Towers]]. He, the rest of the goblins, and [[Decide Minthara's Fate|potentially Minthara]] are being judged for the failure to retrieve the [[Mysterious Artefact]]. Whether he and the rest of the goblins are spared or killed is left up to the party.
If Fezzerk survived the first act, the party may encounter him again when entering [[Moonrise Towers]]. He, the rest of the goblins, and potentially {{CharLink|Minthara}} are being judged for the failure to retrieve the {{SmRarityItem|Mysterious Artefact}}. Whether he and the rest of the goblins are spared or killed is left up to the party.


== Combat ==
== Combat ==


=== Attacks and Abilities===
=== Attacks and Abilities===
{{Feature box|Gargantuan Cleave|item=Very Heavy Greataxe}}
{{Feature box|main hand attack|item=Very Heavy Greataxe}}
{{Feature box|main hand attack|item=Very Heavy Greataxe}}
{{Feature box|Gargantuan Cleave|item=Very Heavy Greataxe}}
{{Feature box|Menacing Attack (Melee)}}
{{Feature box|Menacing Attack (Melee)}}
{{Feature box|Throw Stone}}
{{Feature box|Throw Stone}}


=== Notable loot ===
=== Notable loot ===
*{{MdRarityItem|Grease Bottle}}
*{{MdRarityItem|Smokepowder Bomb}}
*{{MdRarityItem|Very Heavy Greataxe}}
*{{MdRarityItem|Very Heavy Greataxe}}
*{{MdRarityItem|Smokepowder Bomb}}
 
*{{MdRarityItem|Grease Bottle}}
== Related quests ==
* {{Quest|Rescue the Gnome}}


== Speak with Dead ==
== Speak with Dead ==
{{Dialogue start}}
'''Party member:''' Who are you?
'''Party member:''' Who are you?
*'''Fezzerk:''' Fezzerk... best raider... east o' the... Sea o' Sword...
*'''Fezzerk:''' Fezzerk... best raider... east o' the... Sea o' Sword...
'''Party member:''' What where you doing in the village?  
'''Party member:''' What where you doing in the village?  
*'''Fezzerk:''' Hostages... the Absolute wants... ''hostages''...
*'''Fezzerk:''' Hostages... the Absolute wants... ''hostages''...
'''Party member:''' Did you have any valuables?
'''Party member:''' Did you have any valuables?
*'''Fezzerk:''' No... valuables... only... hostages...
*'''Fezzerk:''' No... valuables... only... hostages...
'''Party member:''' Who killed you?
'''Party member:''' Who killed you?
*'''Fezzerk:''' Coward... attacked... interrupted my work...
*'''Fezzerk:''' Coward... attacked... interrupted my work...
'''Party member:''' Where did you come from?
'''Party member:''' Where did you come from?
*'''Fezzerk:''' The... ''Towers''...
*'''Fezzerk:''' The... ''Towers''...
'''Party member:''' Who did you answer to?  
'''Party member:''' Who did you answer to?  
*'''Fezzerk:''' The... Absolute... she... chose us...
*'''Fezzerk:''' The... Absolute... she... chose us...
'''Party member:''' Are there others like you nearby?
'''Party member:''' Are there others like you nearby?
*'''Fezzerk:''' Many... so many... legions o' goblins... an' more... serving... the Absolute...
*'''Fezzerk:''' Many... so many... legions o' goblins... an' more... serving... the Absolute...
{{Dialogue end}}


==Notes==
== Notes ==
 
{{notebegin}}
*Grants 50 experience when killed.
* Grants 50 experience when killed.
* Seemingly due to a bug, it is possible to receive the experience for killing him even if you had received the experience for convincing him to leave through dialogue. There is a limited window of time in which you can accomplish this.
{{noteend}}


==External links==
==External links==
*{{FRWiki|Fezzerk|long}}
*{{FRWiki|Fezzerk|long}}


{{Forest}}
{{Forest|state=expanded}}
{{Goblin Camp}}
{{Moonrise Towers}}
{{Moonrise Towers}}
[[Category:Humanoids]]
[[Category:Humanoids]]
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[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in the Blighted Village]]
[[Category:Characters in the Blighted Village]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Moonrise Towers]]
[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
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[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]
[[Category:Available to Speak with Dead]]
[[Category:Available to Speak with Dead]]
[[Category:Fighters]]

Latest revision as of 00:05, 23 November 2024

Fezzerk is a Goblin character leading a gang of goblins at Blighted Village in Act One, tormenting an unfortunate Deep Gnome as part of the Rescue the Gnome quest. Depending on if he is spared or not, he can make a minor appearance later on in Act Two.

Can be spoken to through the use of Speak with Dead Speak with Dead.

Portrait Fezzerk.png
Look what we got here - another little birdie wantin' to fly!
Fezzerk when approached

Involvement[edit | edit source]

Act One[edit | edit source]

Main article: Rescue the Gnome

Fezzerk and his gang can be found on the western most side of the Blighted Village where the windmill is, laughing at Barcus Wroot Barcus Wroot who is strapped to the machine. If approached, Fezzerk and his gang will confront the party. The party member can ask him what he is doing, or ask him to let them pass. Asking what he is doing will let the party demand Barcus be let down, either by persuading him to pick another victim or intimidating him.

Asking to let the party pass will result in Fezzerk demanding 1000 gold, which the party can decide to pay or haggle down. If paid, or convinced not to pay, Fezzerk will let the party leave, but if approaching again a fight will break out.

Lastly, the party can straight up attack Fezzerk and his gang. If during the fight Fezzerk is severely injured, he will surrender when nearly killed, making the rest of his group flee. It's possible then to interrogate him, to demand that he gives up his belongings and / or kill him. There won't be experience for those who run away, however, so to get the most experience while still engaging in his surrender the party must kill all others first.

If spared, he will make a minor reappearance in the next act.

Act Two[edit | edit source]

If Fezzerk survived the first act, the party may encounter him again when entering Moonrise Towers. He, the rest of the goblins, and potentially Minthara Minthara are being judged for the failure to retrieve the Mysterious Artefact. Whether he and the rest of the goblins are spared or killed is left up to the party.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Gargantuan Cleave.webp
Gargantuan Cleave Gargantuan Cleave ()   –  Very Heavy Greataxe
1/2 Normal weapon damage +
D6 Slashing.png 1d6 (1~6) Damage TypesSlashing

Swing your weapon with all your might. You can attack multiple targets, dealing bonus 1d6Damage TypesSlashingDRS damage, but become Off Balanced Off Balanced for Duration: 1 turn.

AoE: 1.5 m / 5 ft (Cone)
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Very Heavy Greataxe
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Menacing Attack (Melee) Menacing Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Notable loot[edit | edit source]

Related quests[edit | edit source]

Speak with Dead[edit | edit source]

Party member: Who are you?

  • Fezzerk: Fezzerk... best raider... east o' the... Sea o' Sword...

Party member: What where you doing in the village?

  • Fezzerk: Hostages... the Absolute wants... hostages...

Party member: Did you have any valuables?

  • Fezzerk: No... valuables... only... hostages...

Party member: Who killed you?

  • Fezzerk: Coward... attacked... interrupted my work...

Party member: Where did you come from?

  • Fezzerk: The... Towers...

Party member: Who did you answer to?

  • Fezzerk: The... Absolute... she... chose us...

Party member: Are there others like you nearby?

  • Fezzerk: Many... so many... legions o' goblins... an' more... serving... the Absolute...

Notes[edit | edit source]

  • Grants 50 experience when killed.
  • Seemingly due to a bug, it is possible to receive the experience for killing him even if you had received the experience for convincing him to leave through dialogue. There is a limited window of time in which you can accomplish this.

External links[edit | edit source]