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Coatings: Difference between revisions

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'''Coatings''' can apply a variety of effects to equipped weapons that aid in combat for a short period of time. Some coatings apply poisons to deal extra damage, while others improve hit chance, apply conditions, or impose disadvantage on the target.  
'''Coatings''' can apply a variety of effects to equipped weapons that aid in combat for a short period of time. Some coatings apply poisons to deal extra damage, while others improve hit chance, apply conditions, or impose disadvantage on the target.  


Most coatings remain active on the weapon for 10 turns. Only one coating may be applied to a weapon at a time.
Coatings can be looted, bought from vendors, or crafted with the [[Alchemy]] system.
==Using Coatings==
Coatings can be applied using a '''{{action|bonus}}''' to grant an effect to a single equipped weapon set.
 
Most coatings remain active on the weapon for 10 turns. Only one coating may be applied to a weapon set at a time.


When dual wielding, coatings are applied to both main hand and off-hand weapons at the same time. Coatings are not applied to both melee and ranged weapons in the same bonus action; each must be applied separately.
When dual wielding, coatings are applied to both main hand and off-hand weapons at the same time. Coatings are not applied to both melee and ranged weapons in the same bonus action; each must be applied separately.


Coatings can be looted, bought from vendors, or crafted with the [[Alchemy]] system.
Some coatings can also be thrown using the {{SmallIcon|Throw Icon.png}} '''[[Throw]] {{action}}''' to inflict the same effect on multiple creatures, though this reduces the effectiveness of having a coating applied to a weapon for the full 10 turn duration.
 
== Common==
==Common==
*{{Icon|Basic Poison Icon.png|link=Basic Poison}}[[Basic Poison]]
*{{Icon|Basic Poison Icon.png|link=Basic Poison}}[[Basic Poison]]
*{{Icon|Simple Toxin Icon.png|link=Simple Toxin}}[[Simple Toxin]]
*{{Icon|Simple Toxin Icon.png|link=Simple Toxin}}[[Simple Toxin]]
=={{Uncommon}}==
=={{Uncommon}}==  
*{{Icon|Arsonist's Oil.png|link=Arsonist's Oil}}[[Arsonist's Oil]]
*{{Icon|Arsonist's Oil.png|link=Arsonist's Oil}}[[Arsonist's Oil]]
*{{Icon|Diluted Oil of Sharpness Icon.png|link=Diluted Oil of Sharpness}}[[Diluted Oil of Sharpness]]
*{{Icon|Diluted Oil of Sharpness Icon.png|link=Diluted Oil of Sharpness}}[[Diluted Oil of Sharpness]]
*{{Icon|Drow Poison Icon.png|link=Drow Poison}}[[Drow Poison]]
*{{Icon|Drow Poison Icon.png|link=Drow Poison}}[[Drow Poison]]
*{{Icon|Oil of Accuracy.png|link=Oil of Accuracy}}[[Oil of Accuracy]]
*{{Icon|Oil of Accuracy.png|link=Oil of Accuracy}}[[Oil of Accuracy]]
*{{Icon|Item ALCH Solution Oil Reduce.png|link=Oil of Diminution}}[[Oil of Diminution]]
* {{Icon|Item ALCH Solution Oil Reduce.png|link=Oil of Diminution}}[[Oil of Diminution]]
*{{Icon|Serpent Fang Toxin Icon.png|link=Serpent Fang Toxin}}[[Serpent Fang Toxin]]
*{{Icon|Serpent Fang Toxin Icon.png|link=Serpent Fang Toxin}}[[Serpent Fang Toxin]]  
*{{Icon|Throwable Holy Water Icon.png|link=Wizardsbane Oil}}[[Wizardsbane Oil]]
* {{Icon|Throwable Holy Water Icon.png|link=Wizardsbane Oil}}[[Wizardsbane Oil]]
=={{Rare}}==
=={{Rare}}==
*{{Icon|Essence of Ether Icon.png|link=Crawler Mucus}}[[Crawler Mucus]]
*{{Icon|Essence of Ether Icon.png|link=Crawler Mucus}}[[Crawler Mucus]]
*{{Icon|Malice Icon.png|link=Malice}}[[Malice]]
* {{Icon|Malice Icon.png|link=Malice}}[[Malice]]
*{{Icon|Karabasan's Poison Icon.png|link=Karabasan's Poison}}[[Karabasan's Poison]]
*{{Icon|Karabasan's Poison Icon.png|link=Karabasan's Poison}}[[Karabasan's Poison]]
*{{Icon|Oil of Bane.png|link=Oil of Bane}}[[Oil of Bane]]
*{{Icon|Oil of Bane.png|link=Oil of Bane}}[[Oil of Bane]]

Revision as of 15:08, 29 August 2023

A list of Coatings in the Alchemy window.

Coatings can apply a variety of effects to equipped weapons that aid in combat for a short period of time. Some coatings apply poisons to deal extra damage, while others improve hit chance, apply conditions, or impose disadvantage on the target.

Coatings can be looted, bought from vendors, or crafted with the Alchemy system.

Using Coatings

Coatings can be applied using a Bonus action to grant an effect to a single equipped weapon set.

Most coatings remain active on the weapon for 10 turns. Only one coating may be applied to a weapon set at a time.

When dual wielding, coatings are applied to both main hand and off-hand weapons at the same time. Coatings are not applied to both melee and ranged weapons in the same bonus action; each must be applied separately.

Some coatings can also be thrown using the Throw Action to inflict the same effect on multiple creatures, though this reduces the effectiveness of having a coating applied to a weapon for the full 10 turn duration.

Common

Uncommon

Rare

Very Rare