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Half-Orc: Difference between revisions
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(Added racial features that we can presume from previews and dnde5, its highly likely that they are going to be close to this, so i can just fix this once we se how it is on release) |
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==== Racial Features ==== | ==== Racial Features ==== | ||
('''Note''': these are the presumed racial features as of Previews; they might still be different in the full release of the game.) | |||
* [[File:Darkvision Icon.png|frameless|upright=0.1|link=Darkvision (Passive Feature)]] [[Darkvision_(Passive_Feature)|Darkvision]]: Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in the dark up to 12 m. | |||
* [[Menacing]]: You gain proficiency in the Intimidation skill. | |||
* [[Relentless Endurance]]: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest. | |||
* [[Savage Attacks]]: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit. | |||
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Revision as of 07:33, 27 July 2023
Half-Orcs are a playable race in Baldur's Gate 3.
About Half-Orcs
Half-Orcs exhibit a blend of orcish and human characteristics, and their appearance varies widely. Creatures of intense emotion, Half-Orcs are more inclined to act than contemplate - whether the rage burning their bodies compels them to fight, or the love filling their hearts inspires acts of incredible kindness.
Racial Features
(Note: these are the presumed racial features as of Previews; they might still be different in the full release of the game.)
- Darkvision: Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in the dark up to 12 m.
- Menacing: You gain proficiency in the Intimidation skill.
- Relentless Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.
- Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Notable Half-Orcs
None yet in EA.
See also