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Half-Orc: Difference between revisions

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(Added racial features that we can presume from previews and dnde5, its highly likely that they are going to be close to this, so i can just fix this once we se how it is on release)
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==== Racial Features ====
==== Racial Features ====
Half-Orcs can withstand fatal blows and deal extra damage on a critical strike.
('''Note''': these are the presumed racial features as of Previews; they might still be different in the full release of the game.)
* TBA.
 
* [[File:Darkvision Icon.png|frameless|upright=0.1|link=Darkvision (Passive Feature)]] [[Darkvision_(Passive_Feature)|Darkvision]]: Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in the dark up to 12 m.
* [[Menacing]]: You gain proficiency in the Intimidation skill.
* [[Relentless Endurance]]: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.
* [[Savage Attacks]]: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.


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Revision as of 07:33, 27 July 2023

Race Half-Orc.png
Half-Orcs are a playable race in Baldur's Gate 3.

About Half-Orcs

Half-Orcs in Community Update #20

Half-Orcs exhibit a blend of orcish and human characteristics, and their appearance varies widely. Creatures of intense emotion, Half-Orcs are more inclined to act than contemplate - whether the rage burning their bodies compels them to fight, or the love filling their hearts inspires acts of incredible kindness.

Racial Features

(Note: these are the presumed racial features as of Previews; they might still be different in the full release of the game.)

  • Darkvision Icon.png Darkvision: Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in the dark up to 12 m.
  • Menacing: You gain proficiency in the Intimidation skill.
  • Relentless Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.
  • Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Notable Half-Orcs

None yet in EA.

See also