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* {{Icon|Action Unarmed Attack Icon.png}} [[Unarmed Strike]] | * {{Icon|Action Unarmed Attack Icon.png}} [[Unarmed Strike]] | ||
* {{Icon|Action Perform Lute.png}} [[Perform]] | * {{Icon|Action Perform Lute.png}} [[Perform]] | ||
= Situational Actions = | |||
A less common type of action is a '''Situational Action'''. These unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is [[Forced Manoeuvre]] as a result of [[Manoeuvring Attack (Melee)]]. | |||
{{GameplayNavbox}} | {{GameplayNavbox}} |