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Monk: Difference between revisions
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(Removed double 5 in 4th and 5th level) |
(Reverting this change because we know ki points for levels 1-4 from the released gameplay footage, but I've also changed level 5+ in the table to indicate that we don't know the full ki point progression yet. Undo revision 22790 by 87.168.246.165 (talk)) |
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| +2 | | +2 | ||
| 1d4 | | 1d4 | ||
| | | 2 | ||
| - | | - | ||
| [[File:Unarmoured Defense Icon 64px.png|frameless|upright=0.1|link=#Level 1]] [[#Level 1|Unarmoured Defence]], [[#Level 1|Martial Arts]] | | [[File:Unarmoured Defense Icon 64px.png|frameless|upright=0.1|link=#Level 1]] [[#Level 1|Unarmoured Defence]], [[#Level 1|Martial Arts]] | ||
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| +2 | | +2 | ||
| 1d4 | | 1d4 | ||
| | | 3 | ||
| +10 ft. | | +10 ft. | ||
| [[#Level 2|Ki]], [[#Level 2|Unarmoured Movement]] | | [[#Level 2|Ki]], [[#Level 2|Unarmoured Movement]] | ||
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| +2 | | +2 | ||
| 1d6 | | 1d6 | ||
| | | 4 | ||
| +10 ft. | | +10 ft. | ||
| [[#Level 3|Choose a subclass]], [[#Level 3|Deflect Missiles]] | | [[#Level 3|Choose a subclass]], [[#Level 3|Deflect Missiles]] | ||
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| +2 | | +2 | ||
| 1d6 | | 1d6 | ||
| | | 5 | ||
| +10 ft. | | +10 ft. | ||
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]], [[#Level 4|Slow Fall]] | | {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]], [[#Level 4|Slow Fall]] | ||
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| +3 | | +3 | ||
| 1d6 | | 1d6 | ||
| | | TBD | ||
| +10 ft. | | +10 ft. | ||
| [[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] [[Extra Attack]], [[#Level 5|Stunning Strike]] | | [[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] [[Extra Attack]], [[#Level 5|Stunning Strike]] | ||
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| +3 | | +3 | ||
| 1d6 | | 1d6 | ||
| | | TBD | ||
| +15 ft. | | +15 ft. | ||
| [[#Level 6|Ki-Empowered Strikes]], [[#Level 6|Subclass feature]] | | [[#Level 6|Ki-Empowered Strikes]], [[#Level 6|Subclass feature]] | ||
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| +3 | | +3 | ||
| 1d6 | | 1d6 | ||
| | | TBD | ||
| +15 ft. | | +15 ft. | ||
| [[#Level 7|Evasion]], [[#Level 7|Stillness of Mind]] | | [[#Level 7|Evasion]], [[#Level 7|Stillness of Mind]] | ||
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| +3 | | +3 | ||
| 1d6 | | 1d6 | ||
| | | TBD | ||
| +15 ft. | | +15 ft. | ||
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] | | {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] | ||
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| +4 | | +4 | ||
| 1d6 | | 1d6 | ||
| | | TBD | ||
| +15 ft. | | +15 ft. | ||
| [[#Level 9|Unarmoured Movement improvement]] | | [[#Level 9|Unarmoured Movement improvement]] | ||
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| +4 | | +4 | ||
| 1d6 | | 1d6 | ||
| | | TBD | ||
| +20 ft. | | +20 ft. | ||
| [[#Level 10|Purity of Body]] | | [[#Level 10|Purity of Body]] | ||
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| +4 | | +4 | ||
| 1d8 | | 1d8 | ||
| | | TBD | ||
| +20 ft. | | +20 ft. | ||
| [[#Level 11|Subclass feature]] | | [[#Level 11|Subclass feature]] | ||
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| +4 | | +4 | ||
| 1d8 | | 1d8 | ||
| | | TBD | ||
| +20 ft. | | +20 ft. | ||
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] | | {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] |
Revision as of 23:17, 1 August 2023
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. |
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.
Note: The Monk class is not yet available in Early Access, but will be added in the full release of the game. The following information - particularly beyond level 4 - is based on 5th Edition Dungeons & Dragons and is likely to change in the full release.
The Monk Class Progression | |||||
---|---|---|---|---|---|
Level | Proficiency Bonus | Martial Arts | Ki Points | Unarmoured Movement | Features |
1st | +2 | 1d4 | 2 | - | Unarmoured Defence, Martial Arts |
2nd | +2 | 1d4 | 3 | +10 ft. | Ki, Unarmoured Movement |
3rd | +2 | 1d6 | 4 | +10 ft. | Choose a subclass, Deflect Missiles |
4th | +2 | 1d6 | 5 | +10 ft. | Ability Score Improvement, Slow Fall |
5th | +3 | 1d6 | TBD | +10 ft. | Extra Attack, Stunning Strike |
6th | +3 | 1d6 | TBD | +15 ft. | Ki-Empowered Strikes, Subclass feature |
7th | +3 | 1d6 | TBD | +15 ft. | Evasion, Stillness of Mind |
8th | +3 | 1d6 | TBD | +15 ft. | Ability Score Improvement |
9th | +4 | 1d6 | TBD | +15 ft. | Unarmoured Movement improvement |
10th | +4 | 1d6 | TBD | +20 ft. | Purity of Body |
11th | +4 | 1d8 | TBD | +20 ft. | Subclass feature |
12th | +4 | 1d8 | TBD | +20 ft. | Ability Score Improvement |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Key Ability Scores:
- for improved Ki DC and Armour Class.
- for more Hit Points.
- for attack rolls and damage rolls of unarmed strikes and monk weapons, higher Initiative and Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- History, Insight, Religion, Acrobatics, Stealth, Athletics
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Religion, Acrobatics, Stealth, Athletics