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Medicine: Difference between revisions

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[[Category:Skills]]
{{PageSeo
{{quote|Recognise symptoms. Diagnose diseases.}}
| description = Medicine is a Wisdom-based skill. The higher a creature's Wisdom Score, the more likely they will succeed on Medicine [[Checks]] to diagnose diseases or recognize illnesses.
| image = {{PAGENAME}} Icon.png
}}
'''Medicine''' is a [[Wisdom]]-based [[Skills|Skill]].
 
The higher a creature's Wisdom Score, the more likely they will succeed on Medicine [[Checks]] to diagnose diseases or recognize illnesses.
{{Quote skill|{{PAGENAME}}}}
 
==Proficiency==
Characters who are '''proficient''' in {{PAGENAME}} can add their [[Proficiency Bonus]] when making {{Ability Check}}s.
 
The following classes can choose to select '''{{PAGENAME}}''' as a proficient skill at Level 1:
* {{Class|Bard}}
* {{Class|Cleric}}
* {{Class|Druid}}
* {{Class|Paladin}}
* {{Class|Wizard}}
 
==Uses==
* Used in dialogue.
* Used for crafting extra materials with the Wizard Transmutation School feature [[Experimental Alchemy]]
 
==Related Items==
 
===+1d4 to All Skill Checks===
 
:{{RarityItem|Shapeshifter's Boon Ring|40}} ''while Shapeshifted or Disguised''
 
==Related Spells==
 
* {{SAI|Astral Knowledge|w=40}} - Grants Proficiency in all Skills of a chosen Ability.
* {{SAI|Knowledge of the Ages: Wisdom|w=40}} - Grants Proficiency in all Wisdom Skills.
* {{SAI|Guidance|w=40}} - Grants a {{DieIcon|d4|Physical}} '''+1d4''' bonus on all Skill Checks.
* {{SAI|Owl's Wisdom|w=40}} - Grants Advantage on all Wisdom Checks.
* {{SAI|Hex (Wisdom)|w=40}} - Grants Disadvantage on all Wisdom Checks.


'''Medicine''' is a [[Wisdom]] Skill.
{{NavGameplay}}


The higher your Wisdom Score, the more likely you will succeed on Medicine [[Checks]].
[[Category:Skills]]

Latest revision as of 03:20, 29 July 2024

Medicine is a Wisdom-based Skill.

The higher a creature's Wisdom Score, the more likely they will succeed on Medicine Checks to diagnose diseases or recognize illnesses.

Proficiency[edit | edit source]

Characters who are proficient in Medicine can add their Proficiency Bonus when making Ability checks.

The following classes can choose to select Medicine as a proficient skill at Level 1:

Uses[edit | edit source]

  • Used in dialogue.
  • Used for crafting extra materials with the Wizard Transmutation School feature Experimental Alchemy

Related Items[edit | edit source]

+1d4 to All Skill Checks[edit | edit source]

Shapeshifter's Boon Ring while Shapeshifted or Disguised

Related Spells[edit | edit source]