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Nature: Difference between revisions

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| description = Nature is an Intelligence-based skill. The higher a creature's Intelligence Score, the more likely they will succeed on Nature [[Checks]] to recognize plants and natural creatures.
| image = {{PAGENAME}} Icon.png
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'''Nature''' is an [[Intelligence]]-based [[Skills|Skill]].


{{quote|Recognise plants and animals. Hug trees.}}
The higher a creature's Intelligence Score, the more likely they will succeed on Nature [[Checks]] to recognize plants and natural creatures.
 
{{Quote skill|{{PAGENAME}}}}
'''Nature''' is an [[Intelligence]] [[Skills|Skill]].
 
The higher your Intelligence Score, the more likely you will succeed on Nature [[Checks]].


==Proficiency==
==Proficiency==
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* {{Class|Warlock}}
* {{Class|Warlock}}


[[Knowledge Domain]] [[Cleric]]s can choose to gain proficiency in Nature at Level 1. If chosen, they can add '''double''' their [[Proficiency Bonus]] when making [[Nature]] checks.
[[Knowledge Domain|Knowledge]] domain [[Cleric]]s can choose to gain proficiency in Nature at Level 1. If chosen, they can add '''double''' their [[Proficiency Bonus]] when making [[Nature]] checks.


==Uses==
==Uses==
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==Related Spells==
==Related Spells==
 
* {{SAI|Astral Knowledge|w=40}} - grants Proficiency in all Skills of a chosen Ability
* {{SAI|Astral Knowledge|w=40}} - Grants Proficiency in all Skills of a chosen Ability.
* {{SAI|Fox's Cunning|w=40}} - grants Advantage on all Intelligence Checks
* {{SAI|Knowledge of the Ages: Intelligence|w=40}} - Grants Proficiency in all Intelligence Skills.
* {{SAI|Guidance|w=40}} - grants a {{DieIcon|d4|Physical}} '''+1d4''' bonus on all Skill Checks
* {{SAI|Guidance|w=40}} - Grants a {{DieIcon|d4|Physical}} '''+1d4''' bonus on all Skill Checks.
* {{SAI|Hex (Intelligence)|w=40}} - grants Disadvantage on all Intelligence Checks
* {{SAI|Fox's Cunning|w=40}} - Grants Advantage on all Intelligence Checks.
* {{SAI|Knowledge of the Ages: Intelligence|w=40}} - grants Proficiency in all Intelligence Skills
* {{SAI|Hex (Intelligence)|w=40}} - Grants Disadvantage on all Intelligence Checks.
 


{{NavGameplay}}
{{NavGameplay}}


[[Category:Skills]]
[[Category:Skills]]

Latest revision as of 19:31, 13 March 2025

Nature is an Intelligence-based Skill.

The higher a creature's Intelligence Score, the more likely they will succeed on Nature Checks to recognize plants and natural creatures.

Proficiency[edit | edit source]

Characters who are proficient in Nature can add their Proficiency Bonus when making Ability checks.

The following classes can choose to select Nature as a proficient skill at Level 1:

Knowledge domain Clerics can choose to gain proficiency in Nature at Level 1. If chosen, they can add double their Proficiency Bonus when making Nature checks.

Uses[edit | edit source]

Related Items[edit | edit source]

Grants Proficiency[edit | edit source]

Idol of Silvanus

+1 to Skill Checks[edit | edit source]

+1d4 to All Skill Checks[edit | edit source]

Shapeshifter's Boon Ring while Shapeshifted or Disguised

Related Spells[edit | edit source]