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Monk: Difference between revisions

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* Equipment Proficiencies:
* Equipment Proficiencies:
** {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
** {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}}
{{clear}}
* '''Skills with Proficiency''' ''(Choose 2):''
** [[History]], [[Insight]], [[Religion]], [[Acrobatics]], [[Stealth]], [[Athletics]]
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.


== Skills ==
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.
At [[Wizard#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]].
* Skills with Proficiency ''(Choose 2):''
** [[History]]
** [[Insight]]
** [[Religion]]
** [[Acrobatics]]
** [[Stealth]]
** [[Athletics]]
{{Gameplay}}
{{Gameplay}}

Revision as of 19:09, 24 July 2023

Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk Class Icon.png
Monk Class Icon.png
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.

Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.

Note: The Monk class is not yet available in Early Access, but will be added in the full release of the game. The following information - particularly beyond level 4 - is based on 5th Edition Dungeons & Dragons and is likely to change in the full release.

The Monk Class Progression
Level Proficiency Bonus Martial Arts Ki Points Unarmoured Movement Features
1st +2 1d4 2 - Unarmoured Defense Icon 64px.png Unarmoured Defence, Martial Arts
2nd +2 1d4 3 +10 ft. Ki, Unarmoured Movement
3rd +2 1d6 4 +10 ft. Choose a subclass, Deflect Missiles
4th +2 1d6 5 +10 ft. Feats#Available Feats Ability Score Improvement, Slow Fall
5th +3 1d6 5 +10 ft. Extra Attack Icon.png Extra Attack, Stunning Strike
6th +3 1d6 6 +15 ft. Ki-Empowered Strikes, Subclass feature
7th +3 1d6 7 +15 ft. Evasion, Stillness of Mind
8th +3 1d6 8 +15 ft. Feats#Available Feats Ability Score Improvement
9th +4 1d6 9 +15 ft. Unarmoured Movement improvement
10th +4 1d6 10 +20 ft. Purity of Body
11th +4 1d8 11 +20 ft. Subclass feature
12th +4 1d8 12 +20 ft. Feats#Available Feats Ability Score Improvement

Class Information