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Dexterity: Difference between revisions
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===Advantage on Saving Throws=== | ===Advantage on Saving Throws=== | ||
*{{IconLink|Elven Chain Icon.png|Elven Chain}} {{Advantage}} to {{Ability|Dexterity}} [[Saving | *{{IconLink|Elven Chain Icon.png|Elven Chain}} {{Advantage}} to {{Ability|Dexterity}} [[Saving Throw]]s | ||
*{{IconLink|Acrobat Shoes Icon.png|Acrobat Shoes}} {{Advantage}} to {{Ability|Dexterity}} [[Saving | *{{IconLink|Acrobat Shoes Icon.png|Acrobat Shoes}} {{Advantage}} to {{Ability|Dexterity}} [[Saving Throw]]s | ||
=== Exotic Material === | === Exotic Material === | ||
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===Other=== | ===Other=== | ||
*{{IconLink|Reaper's Embrace Icon.png|Reaper's Embrace}} '''''Reaper's Rigidity:''''' {{Disadvantage}} to {{Ability|Dexterity}} [[Saving | *{{IconLink|Reaper's Embrace Icon.png|Reaper's Embrace}} '''''Reaper's Rigidity:''''' {{Disadvantage}} to {{Ability|Dexterity}} [[Saving Throw]]s | ||
*{{IconLink|Leather Armour +2 Icon.png|Leather Armour +2}} +1 to {{Ability|Dexterity}} [[ | *{{IconLink|Leather Armour +2 Icon.png|Leather Armour +2}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | ||
*{{IconLink|The Jolty Vest Icon.png|The Jolty Vest}} '''Countershock''' | *{{IconLink|The Jolty Vest Icon.png|The Jolty Vest}} '''Countershock''' | ||
*{{IconLink|Gloves of Missile Snaring Icon.png|Gloves of Missile Snaring}} '''Missile Snaring''' | *{{IconLink|Gloves of Missile Snaring Icon.png|Gloves of Missile Snaring}} '''Missile Snaring''' | ||
{{Template:Gameplay}} | {{Template:Gameplay}} |
Revision as of 09:50, 12 September 2023
Template:Up to date
Agility, reflexes, and balance.Dexterity is an Ability Score and a key ability of Rogues, Rangers, Monks and other wielders of Finesse weapons.
Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your Attack Rolls for ranged weapons and Finesse weapons. It also affects your Initiative and Armour Class.
Dexterity Modifier Chart
Baldur's Gate 3 uses the Point Buy ruleset.
Ability score | Modifier value | Ability score | Modifier value | |
---|---|---|---|---|
1 | -5 | 16-17 | +3 | |
2-3 | -4 | 18-19 | +4 | |
4-5 | -3 | 20-21 | +5 | |
6-7 | -2 | 22-23 | +6 | |
8-9 | -1 | 24-25 | +7 | |
10-11 | +0 | 26-27 | +8 | |
12-13 | +1 | 28-29 | +9 | |
14-15 | +2 | 30 | +10 |
Related Items
Increases Dexterity "to"
- to 18 sets
Increases Dexterity "by"
- by +2 (up to 20) increases
- , Halflings / Dwarves +1 . No cap. Nimblefinger: Grants Gnomes +2
+1 to Saving Throws
Advantage on Saving Throws
Exotic Material
The following pieces of Medium Armour let you add your full Dexterity Modifier to your Armour Class:
- Exotic Material
- Exotic Material
- Exotic Material
Other
- Disadvantage to Saving Throws Reaper's Rigidity:
- checks +1 to
- Countershock
- Missile Snaring