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==== {{SAI|Rage|w=40}} ====
==== {{SAI|Rage|w=40}} ====
* Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage, deal extra melee and thrown damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* '''{{R|rage|forceplural=yes}}: 2''' ''(The number of times you can Rage per day. Replenished by [[Long Rest]]).''
* [[File:Rage Charges Icons.png|frameless|upright=0.1]] '''Rage Charges: 2''' ''(The number of times you can Rage per day. Replenished by [[Long Rest]]).''


==== {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}} ====
While Raging, you gain the following:
* Adds your [[Constitution]] modifier to your [[Armour Class]] in addition to your [[Dexterity]] modifier when not wearing [[armour]].
* [[Damage_Types#Resistance|Resistance]] against physical damage
* Deal extra melee and thrown damage
* {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
 
Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You also cannot cast spells or concentrate while raging.
 
* '''{{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=30}}:''' Adds your [[Constitution]] modifier to your [[Armour Class]] in addition to your [[Dexterity]] modifier when not wearing [[armour]].


=== Level 2 ===
=== Level 2 ===


==== {{SAI|Reckless Attack|w=40}} ====
* '''{{SAI|Reckless Attack|w=30}}:''' Until your next turn, you have [[Advantage]] on all Attack Rolls, but enemies also have [[Advantage]] on Attack Rolls against you.
* Until your next turn, you have [[Advantage]] on all Attack Rolls, but enemies also have [[Advantage]] on Attack Rolls against you.
* '''{{SAI|Danger Sense|w=30}}:''' You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}.
 
==== {{SAI|Danger Sense|w=40}} ====
* You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] while not [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]].


=== Level 3 ===
=== Level 3 ===
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* '''{{R|rage|forceplural=yes}}: 3''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
* '''{{R|rage|forceplural=yes}}: 3''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''


* '''Choose a subclass:'''
==== Choose a subclass: ====
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* '''{{ProficiencyBonus}}: +3''' ''(You gain +1 to your Proficiency Bonus).''
* '''{{ProficiencyBonus}}: +3''' ''(You gain +1 to your Proficiency Bonus).''


==== {{SAI|Extra Attack|w=40}} ====
{{HorizontalRuleImage}}
*  You can attack twice, instead of once, whenever you take the Attack action on your turn.


==== {{SAI|Fast Movement|w=40}} ====
* '''{{SAI|Extra Attack|w=30}}:''' You can attack twice, instead of once, whenever you take the Attack action on your turn.
* Your Movement Speed increases by 3m / 10ft while not wearing Heavy Armour.
* '''{{SAI|Fast Movement|w=30}}:''' Your Movement Speed increases by 3m / 10ft while not wearing Heavy Armour.


=== Level 6 ===
=== Level 6 ===
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* '''{{R|rage|forceplural=yes}}: 4''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
* '''{{R|rage|forceplural=yes}}: 4''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''


* '''Subclass Features:'''
==== Subclass Features: ====
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=== Level 7 ===
=== Level 7 ===


==== {{SAI|Feral Instinct|w=40}} ====
* '''{{SAI|Feral Instinct|w=30}}:''' You have honed your instincts to the utmost degree. You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]].
* You have honed your instincts to the utmost degree. You gain a +3 to [[Initiative]] and can't be [[Initiative#Surprise|Surprised]].


=== Level 8 ===
=== Level 8 ===
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* Choose a [[Feat]].
* Choose a [[Feat]].


* '''Subclass Features:'''
==== Subclass Features: ====
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* '''{{ProficiencyBonus}}: +4''' ''(You gain +1 to your Proficiency Bonus).''
* '''{{ProficiencyBonus}}: +4''' ''(You gain +1 to your Proficiency Bonus).''


* '''Subclass Features:'''
{{HorizontalRuleImage}}
 
* '''{{SAI|Brutal Critical|w=30}}:''' When you land a [[Critical Hit]], you roll an extra damage die as well as the normal additional critical die.
 
==== Subclass Features: ====
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* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
|}
|}
==== {{SAI|Brutal Critical|w=40}} ====
* When you land a [[Critical Hit]], you roll an extra damage die as well as the normal additional critical die.


=== Level 10 ===
=== Level 10 ===


* '''Subclass Features:'''
==== Subclass Features: ====
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=== Level 11 ===
=== Level 11 ===


==== {{SAI|Relentless Rage|w=40}} ====
* '''{{SAI|Relentless Rage|w=30}}:''' Once per [[Short Rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being {{Cond|Downed}}.
* Once per [[Short Rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being [[Downed_(Condition)|Downed]].


=== Level 12 ===
=== Level 12 ===


* '''{{R|rage|forceplural=yes}}: 5''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
* '''{{R|rage|forceplural=yes}}: 5''' ''(Gain an additional Rage Charge. You can now Rage more times per [[Long Rest]]).''
{{HorizontalRuleImage}}
* Choose a [[Feat]].
* Choose a [[Feat]].



Revision as of 20:34, 20 October 2023

Template:Up to date

The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
Class Barbarian Badge Icon.png
Class Barbarian Badge Icon.png
The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.

Barbarian is a character Class in Baldur's Gate 3. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. Barbarians' key ability scores are Strength, Dexterity, and Constitution.

The Barbarian Subclasses are: Berserker Berserker, Wildheart Wildheart, Wild Magic Wild Magic

The Barbarian Class Progression
Level Proficiency Bonus Features Rages Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd +2 Reckless Attack Reckless Attack, Danger Sense Danger Sense 2 +2
3rd +2 Choose a subclass Choose a subclass 3 +2
4th +2 Feat Feat 3 +2
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement 3 +2
6th +3 Subclass feature Subclass feature 4 +2
7th +3 Feral Instinct Feral Instinct 4 +2
8th +3 Feat Feat 4 +2
9th +4 Brutal Critical Brutal Critical 4 +3
10th +4 Subclass feature Subclass feature 4 +3
11th +4 Relentless Rage Relentless Rage 4 +3
12th +4 Feat Feat 5 +3

Class Information

Barbarian's default armour

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

Rage Rage

  • Rage Charges: 2 (The number of times you can Rage per day. Replenished by Long Rest).

While Raging, you gain the following:

Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You also cannot cast spells or concentrate while raging.

Level 2

Level 3

  • Rage Charges: 3 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).

Choose a subclass:

Level 4

Level 5

Bg3 content hr.png
  • Extra Attack Extra Attack: You can attack twice, instead of once, whenever you take the Attack action on your turn.
  • Fast Movement Fast Movement: Your Movement Speed increases by 3m / 10ft while not wearing Heavy Armour.

Level 6

  • Rage Charges: 4 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).

Subclass Features:

Berserker Berserker Wildheart Wildheart Wild Magic Wild Magic

Level 7

Level 8

Subclass Features:

Berserker Berserker Wildheart Wildheart Wild Magic Wild Magic

(none)

(none)

Level 9

Bg3 content hr.png

Subclass Features:

Berserker Berserker Wildheart Wildheart Wild Magic Wild Magic

(none)

(none)

Level 10

Subclass Features:

Berserker Berserker Wildheart Wildheart Wild Magic Wild Magic

Level 11

Level 12

  • Rage Charges: 5 (Gain an additional Rage Charge. You can now Rage more times per Long Rest).
Bg3 content hr.png

External Links