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Dexterity: Difference between revisions
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*{{RarityItem|Hedge Wanderer Armour|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | *{{RarityItem|Hedge Wanderer Armour|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | ||
*{{RarityItem|Hide Armour +1|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | *{{RarityItem|Hide Armour +1|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | ||
*{{RarityItem|Leather Armour +2|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | *{{RarityItem|Breastplate +2|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | ||
*{{RarityItem|Chain Shirt +2|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | |||
*{{RarityItem|Hide Armour +2|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | |||
*{{RarityItem|Leather Armour +2|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | |||
*{{RarityItem|Gloves of Missile Snaring|40}} '''Missile Snaring''' | *{{RarityItem|Gloves of Missile Snaring|40}} '''Missile Snaring''' | ||
*{{RarityItem|Reaper's Embrace|40}} '''''Reaper's Rigidity:''''' {{Disadvantage}} to {{Ability|Dexterity}} [[Saving Throw]]s | *{{RarityItem|Reaper's Embrace|40}} '''''Reaper's Rigidity:''''' {{Disadvantage}} to {{Ability|Dexterity}} [[Saving Throw]]s |
Revision as of 21:14, 11 October 2023
Template:Up to date
Agility, reflexes, and balance.Dexterity is an Ability Score and a key ability of Rogues, Rangers, Monks and other wielders of Finesse weapons.
Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your Attack Rolls for ranged weapons and Finesse weapons. It also affects your Initiative and Armour Class.
Dexterity Modifier Chart
Baldur's Gate 3 uses the Point Buy ruleset.
Ability score | Modifier value | Ability score | Modifier value | |
---|---|---|---|---|
1 | -5 | 16-17 | +3 | |
2-3 | -4 | 18-19 | +4 | |
4-5 | -3 | 20-21 | +5 | |
6-7 | -2 | 22-23 | +6 | |
8-9 | -1 | 24-25 | +7 | |
10-11 | +0 | 26-27 | +8 | |
12-13 | +1 | 28-29 | +9 | |
14-15 | +2 | 30 | +10 |
Related Items
Increases Dexterity "to"
- Gloves of Dexterity sets to 18
Increases Dexterity "by"
- The Graceful Cloth increases by +2 (up to 20)
- Nimblefinger Gloves Nimblefinger: Grants Gnomes +2 , Halflings / Dwarves +1 . No cap.
+1 to Saving Throws
- Frayed Drow Hood
- Leather Helmet
- Hedge Wanderer Armour Balance
- Hide Armour +1 Balance
- Covert Cowl
- Helmet of Arcane Acuity
- Breastplate +2 Balance
- Chain Shirt +2 Balance
- Hide Armour +2 Balance
- Leather Armour +2 Balance
- Slinging Shoes
- Helmet of Grit
- Boots of Persistence
- Boots of Psionic Movement
Advantage on Saving Throws
Exotic Material
The following pieces of Medium Armour let you add your full Dexterity Modifier to your Armour Class:
- Sharpened Snare Cuirass Exotic Material
- Yuan-Ti Scale Mail Exotic Material
- Unwanted Masterwork Scalemail Exotic Material
- Armour of Agility Exotic Material
Other
- Hedge Wanderer Armour Balance: +1 to checks
- Hide Armour +1 Balance: +1 to checks
- Breastplate +2 Balance: +1 to checks
- Chain Shirt +2 Balance: +1 to checks
- Hide Armour +2 Balance: +1 to checks
- Leather Armour +2 Balance: +1 to checks
- Gloves of Missile Snaring Missile Snaring
- Reaper's Embrace Reaper's Rigidity: Disadvantage to Saving Throws