Ad placeholder
Dexterity: Difference between revisions
Jump to navigation
Jump to search
Tags: Mobile edit Mobile web edit |
No edit summary |
||
Line 47: | Line 47: | ||
| 30 || + 10 | | 30 || + 10 | ||
|} | |} | ||
==Related Items== | ==Related Items== | ||
Line 81: | Line 80: | ||
*{{IconLink|The Jolty Vest Icon.png|The Jolty Vest}} '''Countershock''' | *{{IconLink|The Jolty Vest Icon.png|The Jolty Vest}} '''Countershock''' | ||
*{{IconLink|Gloves of Missile Snaring Icon.png|Gloves of Missile Snaring}} '''Missile Snaring''' | *{{IconLink|Gloves of Missile Snaring Icon.png|Gloves of Missile Snaring}} '''Missile Snaring''' | ||
{{Template:Gameplay}} |
Revision as of 16:10, 1 September 2023
Agility, reflexes, and balance.Dexterity is an Ability Score and a key ability of Rogues, Rangers, Monks and other wielders of Finesse weapons.
Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your Attack Rolls for ranged weapons and Finesse weapons. It also affects your Initiative and Armour Class.
Dexterity Modifier Chart
Baldur's Gate 3 uses the Point Buy ruleset.
Score | Modifier |
---|---|
1 | - 5 |
2 - 3 | - 4 |
4 - 5 | - 3 |
6 - 7 | - 2 |
8 - 9 | - 1 |
10 - 11 | + 0 |
12 - 13 | + 1 |
14 - 15 | + 2 |
16 - 17 | + 3 |
18 - 19 | + 4 |
20 - 21 | + 5 |
22 - 23 | + 6 |
24 - 25 | + 7 |
26 - 27 | + 8 |
28 - 29 | + 9 |
30 | + 10 |
Related Items
Increases Dexterity "to"
- to 18 sets
Increases Dexterity "by"
- by +2 (up to 20) increases
- , Halflings / Dwarves +1 . No cap. Nimblefinger: Grants Gnomes +2
+1 to Saving Throws
Other
- Advantage to Saving Throws
- Advantage to Saving Throws
- Disadvantage to Saving Throws Reaper's Rigidity:
- Checks +1 to
- Exotic Material
- Exotic Material
- Exotic Material
- Countershock
- Missile Snaring