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Dexterity: Difference between revisions
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*{{RarityItem|Leather Helmet|40}} | *{{RarityItem|Leather Helmet|40}} | ||
*{{RarityItem|Hedge Wanderer Armour|40}} | *{{RarityItem|Hedge Wanderer Armour|40}} | ||
*{{RarityItem|Hide Armour +1|40}} | |||
*{{RarityItem|Covert Cowl|40}} | *{{RarityItem|Covert Cowl|40}} | ||
*{{RarityItem|Helmet of Arcane Acuity|40}} | *{{RarityItem|Helmet of Arcane Acuity|40}} | ||
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===Other=== | ===Other=== | ||
*{{RarityItem|Hedge Wanderer Armour|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | |||
*{{RarityItem|Hide Armour +1|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | |||
*{{RarityItem|Leather Armour +2|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | *{{RarityItem|Leather Armour +2|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | ||
*{{RarityItem|Gloves of Missile Snaring|40}} '''Missile Snaring''' | *{{RarityItem|Gloves of Missile Snaring|40}} '''Missile Snaring''' |
Revision as of 21:03, 11 October 2023
Template:Up to date
Agility, reflexes, and balance.Dexterity is an Ability Score and a key ability of Rogues, Rangers, Monks and other wielders of Finesse weapons.
Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your Attack Rolls for ranged weapons and Finesse weapons. It also affects your Initiative and Armour Class.
Dexterity Modifier Chart
Baldur's Gate 3 uses the Point Buy ruleset.
Ability score | Modifier value | Ability score | Modifier value | |
---|---|---|---|---|
1 | -5 | 16-17 | +3 | |
2-3 | -4 | 18-19 | +4 | |
4-5 | -3 | 20-21 | +5 | |
6-7 | -2 | 22-23 | +6 | |
8-9 | -1 | 24-25 | +7 | |
10-11 | +0 | 26-27 | +8 | |
12-13 | +1 | 28-29 | +9 | |
14-15 | +2 | 30 | +10 |
Related Items
Increases Dexterity "to"
- Gloves of Dexterity sets to 18
Increases Dexterity "by"
- The Graceful Cloth increases by +2 (up to 20)
- Nimblefinger Gloves Nimblefinger: Grants Gnomes +2 , Halflings / Dwarves +1 . No cap.
+1 to Saving Throws
- Frayed Drow Hood
- Leather Helmet
- Hedge Wanderer Armour
- Hide Armour +1
- Covert Cowl
- Helmet of Arcane Acuity
- Breastplate +2
- Chain Shirt +2
- Leather Armour +2
- Slinging Shoes
- Helmet of Grit
- Boots of Persistence
- Boots of Psionic Movement
Advantage on Saving Throws
Exotic Material
The following pieces of Medium Armour let you add your full Dexterity Modifier to your Armour Class:
- Sharpened Snare Cuirass Exotic Material
- Yuan-Ti Scale Mail Exotic Material
- Unwanted Masterwork Scalemail Exotic Material
- Armour of Agility Exotic Material
Other
- Hedge Wanderer Armour +1 to checks
- Hide Armour +1 +1 to checks
- Leather Armour +2 +1 to checks
- Gloves of Missile Snaring Missile Snaring
- Reaper's Embrace Reaper's Rigidity: Disadvantage to Saving Throws