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Dexterity: Difference between revisions
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*{{RarityItem|Hedge Wanderer Armour|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | *{{RarityItem|Hedge Wanderer Armour|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | ||
*{{RarityItem|Hide Armour +1|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | *{{RarityItem|Hide Armour +1|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | ||
*{{RarityItem|Leather Armour +2|40}} +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | *{{RarityItem|Breastplate +2|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | ||
*{{RarityItem|Chain Shirt +2|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | |||
*{{RarityItem|Hide Armour +2|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | |||
*{{RarityItem|Leather Armour +2|40}} '''Balance: ''' +1 to {{Ability|Dexterity}} [[Ability Check|checks]] | |||
*{{RarityItem|Gloves of Missile Snaring|40}} '''Missile Snaring''' | *{{RarityItem|Gloves of Missile Snaring|40}} '''Missile Snaring''' | ||
*{{RarityItem|Reaper's Embrace|40}} '''''Reaper's Rigidity:''''' {{Disadvantage}} to {{Ability|Dexterity}} [[Saving Throw]]s | *{{RarityItem|Reaper's Embrace|40}} '''''Reaper's Rigidity:''''' {{Disadvantage}} to {{Ability|Dexterity}} [[Saving Throw]]s |
Revision as of 21:14, 11 October 2023
Template:Up to date
Agility, reflexes, and balance.Dexterity is an Ability Score and a key ability of Rogues, Rangers, Monks and other wielders of Finesse weapons.
Dexterity affects your Acrobatics, Sleight of Hand, and Stealth skills, as well as your Attack Rolls for ranged weapons and Finesse weapons. It also affects your Initiative and Armour Class.
Dexterity Modifier Chart
Baldur's Gate 3 uses the Point Buy ruleset.
Ability score | Modifier value | Ability score | Modifier value | |
---|---|---|---|---|
1 | -5 | 16-17 | +3 | |
2-3 | -4 | 18-19 | +4 | |
4-5 | -3 | 20-21 | +5 | |
6-7 | -2 | 22-23 | +6 | |
8-9 | -1 | 24-25 | +7 | |
10-11 | +0 | 26-27 | +8 | |
12-13 | +1 | 28-29 | +9 | |
14-15 | +2 | 30 | +10 |
Related Items
Increases Dexterity "to"
Gloves of Dexterity sets to 18
Increases Dexterity "by"
The Graceful Cloth increases by +2 (up to 20)
Nimblefinger Gloves Nimblefinger: Grants Gnomes +2 , Halflings / Dwarves +1 . No cap.
+1 to Saving Throws
Frayed Drow Hood
Leather Helmet
Hedge Wanderer Armour Balance
Hide Armour +1 Balance
Covert Cowl
Helmet of Arcane Acuity
Breastplate +2 Balance
Chain Shirt +2 Balance
Hide Armour +2 Balance
Leather Armour +2 Balance
Slinging Shoes
Helmet of Grit
Boots of Persistence
Boots of Psionic Movement
Advantage on Saving Throws
Exotic Material
The following pieces of Medium Armour let you add your full Dexterity Modifier to your Armour Class:
Sharpened Snare Cuirass Exotic Material
Yuan-Ti Scale Mail Exotic Material
Unwanted Masterwork Scalemail Exotic Material
Armour of Agility Exotic Material
Other
Hedge Wanderer Armour Balance: +1 to checks
Hide Armour +1 Balance: +1 to checks
Breastplate +2 Balance: +1 to checks
Chain Shirt +2 Balance: +1 to checks
Hide Armour +2 Balance: +1 to checks
Leather Armour +2 Balance: +1 to checks
Gloves of Missile Snaring Missile Snaring
Reaper's Embrace Reaper's Rigidity:
Disadvantage to Saving Throws