Monk
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Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. |
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.
Note: The Monk class is not yet available in Early Access, but will be added in the full release of the game. The following information - particularly beyond level 4 - is based on 5th Edition Dungeons & Dragons and is likely to change in the full release.
The Monk Class Progression | |||||
---|---|---|---|---|---|
Level | Proficiency Bonus | Martial Arts | Ki Points | Unarmoured Movement | Features |
1st | +2 | 1d4 | 2 | - | ![]() |
2nd | +2 | 1d4 | 3 | +10 ft. | Ki, Unarmoured Movement |
3rd | +2 | 1d6 | 4 | +10 ft. | Choose a subclass, Deflect Missiles |
4th | +2 | 1d6 | 5 | +10 ft. | ![]() |
5th | +3 | 1d6 | 6 | +10 ft. | ![]() |
6th | +3 | 1d6 | 7 | +15 ft. | Ki-Empowered Strikes, Subclass feature |
7th | +3 | 1d6 | 8 | +15 ft. | File:Evasion Icon.png Evasion |
8th | +3 | 1d6 | 9 | +15 ft. | ![]() |
9th | +4 | 1d8 | 10 | +15 ft. | Unarmoured Movement improvement |
10th | +4 | 1d8 | 11 | +20 ft. | Purity of Body |
11th | +4 | 1d8 | 12 | +20 ft. | Subclass feature |
12th | +4 | 1d8 | 13 | +20 ft. | ![]() |
Class Information
- Level 1 Maximum Hit Points: 8 +
Constitution Modifier
- Hit points at higher levels: 5 +
Constitution Modifier
- Hit points at higher levels: 5 +
- Key Ability Scores:
Wisdom for improved Ki DC and Armour Class.
Constitution for more Hit Points.
Dexterity for attack rolls and damage rolls of unarmed strikes and monk weapons, higher Initiative and Armour Class.
- Saving Throw Proficiencies:
Strength,
Dexterity
- Equipment Proficiencies:
- Skills with Proficiency (Choose 2):
- History, Insight, Religion, Acrobatics, Stealth, Athletics
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Religion, Acrobatics, Stealth, Athletics
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
TBA