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Difficult Terrain: Difference between revisions

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{{ up to date | 2023-08-21 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[Category:Gameplay Mechanics]]
[[Category:Gameplay Mechanics]]
{{Icon|Difficult Terrain Condition Icon.webp|24|link=}} '''Difficult Terrain''' halves the [[Movement Speed]] of creatures moving through it; that is, a creature must spend {{Distance|m=2|ft=6}} of movement to move {{Distance|m=1|ft=3}} through an area of difficult terrain.
{{Icon|Difficult Terrain Condition Icon.webp|24|link=}} '''Difficult Terrain''' halves the [[Movement Speed]] of creatures moving through it; that is, a creature must spend {{Distance|m=2|ft=6}} of movement to move {{Distance|m=1|ft=3}} through an area of difficult terrain.

Revision as of 15:32, 21 August 2023

Template:Up to date Difficult Terrain halves the Movement Speed of creatures moving through it; that is, a creature must spend 2 m / 7 ft of movement to move 1 m / 3 ft through an area of difficult terrain.

Examples of difficult terrain include: