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Persuasion: Difference between revisions

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{{stub}}
{{PageSeo
{{ up to date | 2023-09-19 }}
| description = Persuasion is a Charisma-based skill used almost exclusively for dialogue Ability Checks. Persuasion also affects the prices offered by Traders alongside their Attitude value towards the hero talking to them.
{{quote|Turn on the charm. Coax and cajole.}}
| image = {{PAGENAME}} Icon.png
 
}}
'''Persuasion''' is a [[Charisma]] Skill used almost exclusively for dialogue [[Checks|Ability Checks]].
'''Persuasion''' is a [[Charisma]]-based [[Skills|Skill]] used almost exclusively for dialogue [[Checks|Ability Checks]]. Persuasion also affects the prices offered by [[Traders]] alongside their Attitude value towards the hero talking to them.
 
{{Quote skill|Persuasion}}
Persuasion also affects the prices offered by [[Traders]] alongside their Attitude value towards the hero talking to them.


==Proficiency==
==Proficiency==
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The following [[backgrounds]] grant proficiency in '''{{PAGENAME}}''':
The following [[backgrounds]] grant proficiency in '''{{PAGENAME}}''':
* [[Guild Artisan]]
* {{Background|Guild Artisan}}
* [[Noble]]
* {{Background|Noble}}


The following classes can choose to select '''{{PAGENAME}}''' as a proficient skill at Level 1:
The following classes can choose to select '''{{PAGENAME}}''' as a proficient skill at Level 1:
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[[Warlock]]s who choose the {{SAI|Beguiling Influence}} [[Eldritch Invocation]] gain proficiency in '''Persuasion''' and [[Deception]].
[[Warlock]]s who choose the {{SAI|Beguiling Influence}} [[Eldritch Invocation]] gain proficiency in '''Persuasion''' and [[Deception]].
Characters who take the [[Illithid powers|Illithid power]] [[Illithid Expertise]] gain expertise (and proficiency) in  [[Persuasion]], [[Deception]], or [[Intimidation]] [[Ability check|checks]].


==Uses==
==Uses==
* Used in dialogue.
* Used in dialogue.
* Helps determine the price of good sold to and bought from [[merchants]].
* Helps determine the price of goods sold to and bought from merchants. See [[Trading and item pricing]] for full details.
 
===Merchant Prices===
Merchant prices are calculated by either multiplying (in the case of buying) or dividing (in the case of selling) the item's value by a factor determined by:
 
* the [[difficulty]] setting
* the character's Persuasion
*and the merchant's [[Attitude]] <ref>https://www.reddit.com/r/BaldursGate3/comments/15rcyhm/ive_decoded_merchant_pricing/</ref>
 
Pricing factor = D - Persuasion/10 - Attitude/200
 
Where D is either 2.0, 2.5, or 3.0 depending on difficulty setting.
 
The game will not allow the pricing factor to reduce below 1.0 (one).  


==Related Items==
==Related Items==
===+1 to Skill Checks===
===+1 to Skill Checks===
*{{RarityItem|Ring of Geniality|40}}
:{{RarityItem|Ring of Geniality|40}}
 
===+1d4 to All Skill Checks===
:{{RarityItem|Shapeshifter's Boon Ring|40}} ''while Shapeshifted or Disguised''


===Advantage on Skill Checks===
===Advantage on Skill Checks===
{{div col | style = column-width: 22em; list-style-type: none;column-count: 3}}
*{{RarityItem|Mutilated Carapace|40}}
*{{RarityItem|Jannath's Hat|40}}
*{{RarityItem|Jannath's Hat|40}}
{{div col end}}


===Other===
===Other===
*{{RarityItem|The Pointy Hat|40}} '''Glorious Pointy Hat:''' ''Bonus to Persuasion checks equal to your [[Intelligence]] modifier''
*{{RarityItem|The Pointy Hat|40}} - ''[[Glorious Pointy Hat]]: You gain a bonus to your Persuasion checks equal to your '''[[Intelligence]] Modifier'''.''
*{{RarityItem|Ring of Geniality|40}} '''Voice of the Circle:''' ''Once per [[Long Rest]], gain +2 to Persuasion checks for {{Duration|10}}''
*{{RarityItem|Envoy's Amulet|40}} - ''{{SAI|Voice of the Circle}}: Grant an ally a '''+2 bonus''' to Persuasion checks for {{Duration|10}}.'' ({{Recharge|Long Rest}})
 
==Related Spells==
 
* {{SAI|Astral Knowledge|w=40}} - Grants Proficiency in all Skills of a chosen Ability.
* {{SAI|Knowledge of the Ages: Charisma|w=40}} - Grants Proficiency in all Charisma Skills.
* {{SAI|Guidance|w=40}} - Grants a {{DieIcon|d4|Physical}} '''+1d4''' bonus on all Skill Checks.
* {{SAI|Friends|w=40}} - Grants Advantage on all Charisma Checks against a target.
* {{SAI|Charm Person|w=40}} - Grants Advantage on all Charisma Checks against a Humanoid target.
* {{SAI|Animal Friendship|w=40}} - Grants Advantage on all Charisma Checks against a Beast target.
* {{SAI|Eagle's Splendour|w=40}} - Grants Advantage on all Charisma Checks.
* {{SAI|Hex (Charisma)|w=40}} - Grants Disadvantage on all Charisma Checks.


{{NavGameplay}}
{{NavGameplay}}


[[Category:Skills]]
[[Category:Skills]]

Latest revision as of 02:58, 29 July 2024

Persuasion is a Charisma-based Skill used almost exclusively for dialogue Ability Checks. Persuasion also affects the prices offered by Traders alongside their Attitude value towards the hero talking to them.

Proficiency[edit | edit source]

Characters who are proficient in Persuasion can add their Proficiency Bonus when making Ability checks.

The following backgrounds grant proficiency in Persuasion:

The following classes can choose to select Persuasion as a proficient skill at Level 1:

Warlocks who choose the Beguiling Influence Beguiling Influence Eldritch Invocation gain proficiency in Persuasion and Deception.

Characters who take the Illithid power Illithid Expertise gain expertise (and proficiency) in Persuasion, Deception, or Intimidation checks.

Uses[edit | edit source]

  • Used in dialogue.
  • Helps determine the price of goods sold to and bought from merchants. See Trading and item pricing for full details.

Related Items[edit | edit source]

+1 to Skill Checks[edit | edit source]

Ring of Geniality

+1d4 to All Skill Checks[edit | edit source]

Shapeshifter's Boon Ring while Shapeshifted or Disguised

Advantage on Skill Checks[edit | edit source]

Other[edit | edit source]

Related Spells[edit | edit source]