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Nature: Difference between revisions
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(→Uses: nightlight frond) |
Chronofreak (talk | contribs) (→Related Items: +Shapeshifter's Boon Ring) |
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===+1 to Skill Checks=== | ===+1 to Skill Checks=== | ||
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:{{RarityItem|Explorer's Ring|40}} | |||
:{{RarityItem|Hedge Wanderer Armour|40}} | |||
:{{RarityItem|Key of the Ancients|40}} | |||
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===+1d4 to All Skill Checks=== | |||
{{ | :{{RarityItem|Shapeshifter's Boon Ring|40}} ''while Shapeshifted or Disguised'' | ||
==Related Spells== | ==Related Spells== |
Revision as of 21:40, 28 March 2024
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
Recognise plants and animals. Hug trees.
Nature is an Intelligence Skill.
The higher your Intelligence Score, the more likely you will succeed on Nature Checks.
Proficiency
Characters who are proficient in Nature can add their Proficiency Bonus when making Ability checks.
The following classes can choose to select Nature as a proficient skill at Level 1:
Knowledge Domain Clerics can choose to gain proficiency in Nature at Level 1. If chosen, they can add double their Proficiency Bonus when making Nature checks.
Uses
- Used in dialogue.
- Used to harvest Nightlight Fronds.
Related Items
Grants Proficiency
+1 to Skill Checks
+1d4 to All Skill Checks
- Shapeshifter's Boon Ring while Shapeshifted or Disguised
Related Spells
- - Grants Proficiency in all Skills of a chosen Ability.
- - Grants Proficiency in all Intelligence Skills.
- - Grants a +1d4 bonus on all Skill Checks.
- - Grants Advantage on all Intelligence Checks.
- - Grants Disadvantage on all Intelligence Checks.