Druid: Difference between revisions

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(Redesigned spell list to handle up to 6th level spells better)
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| {{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.}}
| {{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.}}
! style="width: 250px;" | [[File:Druid Class 300px.png|center|150px]]
! style="width: 250px;" | [[File:Druid Class 300px.png|center|150px]]
|}<mobileonly>[[File:Druid Class 300px.png|center|150px]]{{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.}}</mobileonly>
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<mobileonly>[[File:Druid Class 300px.png|center|150px]]{{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.}}</mobileonly>
 
[[Category:Classes]]
[[Category:Classes]]
'''Druid''' is a character [[Class]] in [[Baldur's Gate 3]]. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.
 
'''Druid''' is a character [[Class]] in [[Baldur's Gate 3]]. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score. __NOTOC__
 
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== Class Information ==
== Class Information ==
[[File:Druid Class Default Armor.png|thumb|right|Druid's default armour]]
[[File:Druid Class Default Armor.png|thumb|right|Druid's default armour]]


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**  [[Arcana]], [[Animal Handling]], [[Insight]], [[Medicine]], [[Nature]], [[Perception]], [[Religion]], [[Survival]]
**  [[Arcana]], [[Animal Handling]], [[Insight]], [[Medicine]], [[Nature]], [[Perception]], [[Religion]], [[Survival]]
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
===[[Spells|Spellcasting]]===
 
=== [[Spells|Spellcasting]] ===
 
* '''Spellcasting Ability:''' {{Ability|Wisdom}}
* '''Spellcasting Ability:''' {{Ability|Wisdom}}
* '''Prepared Spells:''' You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
* '''Prepared Spells:''' You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
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== Level Progression ==
== Level Progression ==
Through experience, you acquire new power. You gain the following traits.
Through experience, you acquire new power. You gain the following traits.



Revision as of 01:20, 31 July 2023

Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Druid Class 300px.png
Druid Class 300px.png
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.

Druid is a character Class in Baldur's Gate 3. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.

The Druid Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Cantrips Known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting 2 2 - - - - -
2nd +2 Wild Shape Wild Shape, #Level 2 Choose a subclass 2 3 - - - - -
3rd +2 - 2 4 2 - - - -
4th +2 Feats#Available Feats Ability Score Improvement, Wild Shape Wild Shape improvement 3 4 3 - - - -
5th +3 - 3 4 3 2 - - -
6th +3 #Level 6 Subclass Feature 3 4 3 3 - - -
7th +3 - 3 4 3 3 1 - -
8th +3 Feats#Available Feats Ability Score Improvement, Wild Shape Wild Shape improvement 3 4 3 3 2 - -
9th +4 - 3 4 3 3 3 1 -
10th +4 #Level 10 Subclass Feature 4 4 3 3 3 2 -
11th +4 - 4 4 3 3 3 2 1
12th +4 Feats#Available Feats Ability Score Improvement 4 4 3 3 3 2 1

Class Information

Druid's default armour

Spellcasting

  • Spellcasting Ability: Wisdom icon.png Wisdom
  • Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
    • Number of Prepared Spells = (Druid level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell).

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • 2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
Bg3 content hr.png
  • Cantrips (Choose 2):
Bg3 content hr.png
  • Choose a number of Prepared Spells = 1 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
  • New 1st Level Spells:

Level 2

  • Wild Shape Icon.png Wild Shape
  • Wild Shape Charges Icon.png Wild Shape Charges: 2 (The number of times you can use your Wild Shape. Replenished by Short or Long Rest.)
  • 3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
  • Choose a number of Prepared Spells = 2 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells this level, except those granted by your subclass
  • Choose a subclass:
Circle Of The Land Icon.png
Circle of the Land
Circle Of The Moon Icon.png
Circle of the Moon
  • Subclass Features:
Circle Of The Land Icon.png Circle of the Land Circle Of The Moon Icon.png Circle of the Moon

Level 3

  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • 2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
Bg3 content hr.png
  • Choose a number of Prepared Spells = 3 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
  • New 2nd Level Spells:
Bg3 content hr.png
  • Subclass Features:
Circle Of The Land Icon.png Circle of the Land Circle Of The Moon Icon.png Circle of the Moon
(none)

Level 4

  • Ability Score Improvement or Feat (Choose 1)
    • Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
    • Choose a Feat.
  • 4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • 3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
Bg3 content hr.png
  • Cantrips (Choose 1):
Bg3 content hr.png
  • Choose a number of Prepared Spells = 4 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells this level
  • Subclass Features:
Circle Of The Land Icon.png Circle of the Land Circle Of The Moon Icon.png Circle of the Moon

Level 5

Bg3 content hr.png
  • Choose a number of Prepared Spells = 5 (Druid Level) + Wisdom icon.png Wisdom Modifier (Minimum of 1 spell)
  • New 3rd Level Spells:
Bg3 content hr.png
  • Subclass Features:
Circle Of The Land Icon.png Circle of the Land Circle Of The Moon Icon.png Circle of the Moon

(none)

Druid Spell List

Cantrips

Level 1 Spells

Level 2 Spells

Level 3 Spells

Level 4 Spells

  • Not available in early access

Level 5 Spells

  • Not available in early access

Level 6 Spells

  • Not available in early access