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Gipkins Jared

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Gipkins Jared is an Ironhand gnome in Rivington in Act Three.

Involvement[edit | edit source]

Act Three[edit | edit source]

Gipkins can be encountered in Angleiron's Cellar with the Ironhand Gnome resistance, if only two of the Ironhand Gnomes in Act One and Act Two have survived.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

CleaveCleave (Action)   –  Greatsword
Damage: 4 + modifiers
4 + half weaponSlashingSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Recharge: Short rest Recharge: Short rest
Disarming Attack (Melee)Disarming Attack (Melee) (Action + Superiority Die)   –  Greatsword
Damage: 6~16 + modifiers

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

STR SaveSTR Save
LacerateLacerate (Action)   –  Greatsword
Damage: 6~16
2d6 + 4SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Greatsword
Damage: 6~16
2d6 + 4SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Pommel StrikePommel Strike (Bonus Action)   –  Greatsword
Damage: 1~4

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON SaveCON Save
Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Recharge: Short rest Recharge: Short rest
Trip Attack (Melee)Trip Attack (Melee) (Action + Superiority Die)   –  Greatsword
Damage: 6~16 + modifiers

A powerful attack that possibly knocks the target Prone Prone.

STR SaveSTR Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Per turn Recharge: Per turn

Loot[edit | edit source]

Related quests[edit | edit source]