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Strength: Difference between revisions

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*{{IconLink|Elixir of Hill Giant Strength Icon.png|Elixir of Hill Giant Strength}} sets {{Ability|Strength|20}} to 21
*{{IconLink|Elixir of Hill Giant Strength Icon.png|Elixir of Hill Giant Strength}} sets {{Ability|Strength|20}} to 21
*{{IconLink|Gauntlets of Hill Giant Strength Icon.png|Gauntlets of Hill Giant Strength}} sets {{Ability|Strength|20}} to 23
*{{IconLink|Gauntlets of Hill Giant Strength Icon.png|Gauntlets of Hill Giant Strength}} sets {{Ability|Strength|20}} to 23
*{{IconLink|Elixir of Cloud Giant Strength Icon.png|Elixir of Cloud Giant Strength}} sets {{Ability|Strength|20}} to 27


===Increases Strength "by"===
===Increases Strength "by"===

Revision as of 09:24, 28 August 2023

Muscles and physical power.
Strength Ability Icon.png
Strength is an Ability Score and the primary ability of Barbarian, Fighter, Paladin.

Strength affects your Athletics skill and Attack Rolls so you become better at melee combat. It also determines how far you can jump, how much you can carry and how far you can shove (possibly based on Athletics).

Strength Modifier Chart

Baldur's Gate 3 uses the Point Buy ruleset.

Strength Scores and Modifiers
Score Modifier Jump Distance Carrying Capacity Throwable Weight
1 - 5
2 - 3 - 4
4 - 5 - 3
6 - 7 - 2
8 - 9 - 1 4.5 m / 15 ft 80-90 kg / 160-180 lbs 12.8 kg

16.2kg

10 - 11 + 0 4.5 m / 15 ft 100-110 kg / 200-220 lbs 20 kg

24.2kg

12 - 13 + 1 5.5 m / 18.3 ft 120-130 kg / 240-260 lbs 28.8kg

33.8kg

14 - 15 + 2 6.5 m / 21.6 ft 140-150 kg / 280-300 lbs 39.2kg

45kg

16 - 17 + 3 7.5 m / 25 ft 160-170 kg / 320-340 lbs 51.2kg

57.8kg

18 - 19 + 4 8.5 m / 28.3 ft 180-190 kg / 360-380 lbs 64.8kg

72.2kg

20 - 21 + 5 9.5 m / 31.6 ft 200-210 kg / 400-420 lbs 80kg

88.2kg

22 - 23 + 6 10.5 m / 35 ft 220-230 kg / 440-460 lbs
24 - 25 + 7 11.5 m / 38.3 ft 240-250 kg / 480-500 lbs
26 - 27 + 8 12.5 m / 41.6 ft 260-270 kg / 520-540 lbs
28 - 29 + 9 13.5 m / 45 ft 280-290 kg / 560-580 lbs
30 + 10 14.5 m / 48.3 ft 300 kg / 600 lbs

Exceeding 70% of carrying capacity results in becoming Encumbered, and exceeding 90% results in becoming Heavily Encumbered.

Encumbered Encumbered
  • Carrying too much weight.
  • Movement Speed reduced by 3 m / 10 ft, and Jump distance is halved.
Heavily Encumbered Heavily Encumbered

Related Items

Increases Strength "to"

Increases Strength "by"

Saving Throws