Ad placeholder
Ranger: Difference between revisions
HiddenDragon (talk | contribs) (Switch gameplay navbox for smaller character creation) |
m (Corrected subclass name) |
||
(16 intermediate revisions by 6 users not shown) | |||
Line 3: | Line 3: | ||
| image = Class Ranger Badge Icon.png | | image = Class Ranger Badge Icon.png | ||
}} | }} | ||
'''Ranger''' is a character [[Class]] in [[Baldur's Gate 3 | '''Ranger''' is a character [[Class]] in [[Baldur's Gate 3]]. | ||
{{Quote class|{{PAGENAME}}}} | {{Quote class|{{PAGENAME}}}} | ||
__notoc__ | |||
== Overview == | |||
In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and [[Spells|spellcasting]] to pursue their prey. Important Ability Scores for Rangers include [[Dexterity]] (or [[Strength]]), [[Constitution]], and [[Wisdom]]. | |||
== Subclasses == | |||
The Ranger Subclasses are: | The Ranger Subclasses are: | ||
{{hlist| | {{hlist| | ||
Line 11: | Line 15: | ||
* {{IconLink|Class Ranger Beast Master Badge Icon.png|Beast Master}} | * {{IconLink|Class Ranger Beast Master Badge Icon.png|Beast Master}} | ||
* {{IconLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker}} | * {{IconLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker}} | ||
* {{IconLink|Class Ranger Swarmkeeper Badge Icon.png|Swarmkeeper}} | |||
}} | }} | ||
== Class Progression == | |||
{| class="wikitable nomobile" style="text-align: center; max-width: 54em;" | {| class="wikitable nomobile" style="text-align: center; max-width: 54em;" | ||
|- | |- | ||
Line 106: | Line 112: | ||
| 4 | | 4 | ||
| 3 | | 3 | ||
| | | 4 | ||
|} | |} | ||
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It | <p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.</p> | ||
== Class information == | == Class information == | ||
===Attributes=== | |||
[[File:Default Ranger Armor.png|200px|right|Ranger's default armour]] | [[File:Default Ranger Armor.png|200px|right|Ranger's default armour]] | ||
Line 122: | Line 128: | ||
: {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks | : {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks | ||
: {{Ability|Wisdom}} for Spells. | : {{Ability|Wisdom}} for Spells. | ||
; Spellcasting Ability | |||
: {{Ability|Wisdom}} | |||
; [[Spells#Known_Spells|Known Spells]] | |||
{{Hatnote|For a list of spells available to the Ranger, see: [[List of Ranger spells]].}} | |||
: Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels. | |||
Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster. | |||
===Starting [[Proficiency|Proficiencies]]=== | |||
; Saving throw proficiencies | ; Saving throw proficiencies | ||
: {{Ability|Strength}}, {{Ability|Dexterity}} | : {{Ability|Strength}}, {{Ability|Dexterity}} | ||
Line 133: | Line 148: | ||
; Starting Equipment : {{RarityItem|Shortbow}}, {{RarityItem|Leather Armour}} (green variant), {{RarityItem|Leather Boots}}, {{RarityItem|Arrow of Ice}} | ; Starting Equipment : {{RarityItem|Shortbow}}, {{RarityItem|Leather Armour}} (green variant), {{RarityItem|Leather Boots}}, {{RarityItem|Arrow of Ice}} | ||
=== | ===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]=== | ||
{{ | ; Equipment proficiencies | ||
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}} | |||
: {{ | : {{LightArmour}}, {{MediumArmour}} | ||
; | : {{Shields}} | ||
: | ; Skill proficiencies (Choose 1) | ||
: Same list as Starting Proficiencies | |||
== Level progression == | == Level progression == | ||
Line 149: | Line 164: | ||
; Favoured Enemy | ; Favoured Enemy | ||
: Choose 1 Favoured Enemy | : Choose 1 Favoured Enemy | ||
{{:Favoured Enemy}} | {{:Favoured Enemy}} | ||
Line 156: | Line 170: | ||
; Natural Explorer | ; Natural Explorer | ||
: Choose 1 Natural Explorer | : Choose 1 Natural Explorer | ||
{{:Natural Explorer}} | {{:Natural Explorer}} | ||
{{Level header|2}} | {{Level header|2}} | ||
<dl> | |||
<dt>[[Fighting Style]]</dt> | |||
<dd>Gain 1 of the fighting styles:</dd> | |||
<dd><dl> | |||
{{Passive|Archery|w=30|nolist=y}} | |||
{{Passive|Defence|w=30|nolist=y}} | |||
{{Passive|Duelling|w=30|nolist=y}} | |||
{{Passive|Two-Weapon Fighting|w=30|nolist=y}} | |||
</dl></dd> | |||
</dl> | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Line 212: | Line 226: | ||
! style="width: 250px;" | {{ImageLink|Class Ranger Beast Master Badge Icon.png|Beast Master|w=150|h=150}} | ! style="width: 250px;" | {{ImageLink|Class Ranger Beast Master Badge Icon.png|Beast Master|w=150|h=150}} | ||
! style="width: 250px;" | {{ImageLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker|w=150|h=150}} | ! style="width: 250px;" | {{ImageLink|Class Ranger Gloom Stalker Badge Icon.png|Gloom Stalker|w=150|h=150}} | ||
! style="width: 250px;" | {{ImageLink|Class Ranger Swarmkeeper Badge Icon.png|Swarmkeeper|w=150|h=150}} | |||
! | |||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
Hunter’s Prey (Choose 1): | |||
* {{LgPass|Colossus Slayer}} | |||
* {{LgSAI|Giant Killer}} | |||
* {{LgPass|Horde Breaker}} | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
{{Ublist| | |||
* {{LgSAI|Bear Companion}} | |||
* {{LgSAI|Boar Companion}} | |||
* {{LgSAI|Dire Raven Companion}} | |||
* {{LgSAI|Wolf Companion}} | |||
* {{LgSAI|Wolf Spider Companion}} | |||
}} | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* {{ | {{Ublist| | ||
* {{ | * {{LgSAI|Dread Ambusher|w=40}} | ||
* {{ | * {{LgSAI|Dread Ambusher: Hide|w=40}} | ||
* {{ | * {{LgSAI|Umbral Shroud|w=40}} | ||
* | * {{LgPass|Superior Darkvision}} | ||
}} | |||
Gain a free spell (always prepared): | |||
* {{SAI|Disguise Self|r=16}} | |||
| style="vertical-align: top;” " | | |||
{{LgPass|Prey's Scent}} | |||
Gathered Swarm (Choose 1): | |||
* {{LgPass|Legion of Bees}} | |||
* {{LgPass|Cloud of Jellyfish}} | |||
* {{LgPass|Flurry of Moths}} | |||
Gain two free spells (always prepared): | |||
* {{SAI|Faerie Fire}} | |||
* {{SAI|Mage Hand}} | |||
|} | |} | ||
Line 282: | Line 310: | ||
! style="width: 250px;" | [[Beast Master]] | ! style="width: 250px;" | [[Beast Master]] | ||
! style="width: 250px;" | [[Gloom Stalker]] | ! style="width: 250px;" | [[Gloom Stalker]] | ||
! style="width: 250px;" | [[Swarmkeeper]] | |||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
(none) | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
{{LgPass|Companion's Bond}} | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* | Gain a free spell (always prepared): | ||
* {{SAI|Misty Step}} | |||
| style="vertical-align: top;” " | | |||
Gain a free spell (always prepared): | |||
* {{SAI|Web}} | |||
|} | |} | ||
Line 322: | Line 354: | ||
! style="width: 250px;" | [[Beast Master]] | ! style="width: 250px;" | [[Beast Master]] | ||
! style="width: 250px;" | [[Gloom Stalker]] | ! style="width: 250px;" | [[Gloom Stalker]] | ||
! style="width: 250px;" | [[Swarmkeeper]] | |||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
[[Defensive Tactics]] (Choose 1): | |||
* {{LgPass|Escape the Horde|w=40}} | |||
* {{LgPass|Steel Will|w=40}} | |||
* {{LgPass|Multiattack Defence}} | |||
| style="vertical-align: top;” " | | |||
{{LgPass|Exceptional Training}} | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
{{LgSAI|Iron Mind}} | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
{{LgSAI|Writhing Tide}} | |||
|} | |} | ||
Line 340: | Line 375: | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
{{Passive|Land's Stride: Difficult Terrain}} | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
This feature is hidden and will not appear anywhere, but is nonetheless granted. | |||
: | {{Passive|Land's Stride: Plants}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Replacement Spell ''(Optional)'' | |||
: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]] | |||
{{Level header|9}} | {{Level header|9}} | ||
Line 394: | Line 416: | ||
! style="width: 250px;" | [[Beast Master]] | ! style="width: 250px;" | [[Beast Master]] | ||
! style="width: 250px;" | [[Gloom Stalker]] | ! style="width: 250px;" | [[Gloom Stalker]] | ||
! style="width: 250px;" | [[Swarmkeeper]] | |||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
(none) | |||
| style="vertical-align: top;” " | | |||
(none) | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* | Gain a free spell (always prepared) | ||
* {{SAI|Fear|c=16}} | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* | Gain a free spell (always prepared) | ||
* {{SAI|Gaseous Form|c=16}} | |||
|} | |} | ||
{{Level header|10}} | {{Level header|10}} | ||
{{Spell action|Hide in Plain Sight}} | |||
{{HorizontalRuleImage}} | |||
; Replacement Spell ''(Optional)'' | ; Replacement Spell ''(Optional)'' | ||
: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]] | : Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]] | ||
Line 432: | Line 461: | ||
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | {| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;" | ||
|- | |- | ||
! | ! scope="col" | [[Hunter]] | ||
! | ! scope="col" | [[Beast Master]] | ||
! | ! scope="col" | [[Gloom Stalker]] | ||
! scope="col" | [[Swarmkeeper]] | |||
|- | |- | ||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
* {{ | {{Ublist| | ||
* {{ | * {{LgSAI|Volley}} | ||
* {{LgSAI|Whirlwind Attack}} | |||
}} | |||
| style="vertical-align: top;” " | | |||
{{LgPass|Bestial Fury|w=40}} | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
{{LgPass|Stalker's Flurry|w=40}} | |||
| style="vertical-align: top;” " | | | style="vertical-align: top;” " | | ||
{{LgPass|Mighty Swarm}} | |||
|} | |} | ||
{{Level header|12}} | {{Level header|12}} | ||
; Choose a [[Feat]]. | |||
; Spellcasting | |||
:; {{SpellSlot|3|4}} Level 3 Spell Slots Unlocked: 4 | |||
:: You gain an additional Level 3 Spell Slot.* | |||
<nowiki>*</nowiki> This differs from the normal D&D 5e spell progression. | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
Line 454: | Line 491: | ||
; Replacement Spell | ; Replacement Spell | ||
: Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]] | : Choose 1 known Spell and replace it with another Spell in the [[List of Ranger spells|Ranger Spell List]] | ||
== Notable rangers == | |||
* {{MdCharLink|Gandrel}} | |||
* {{MdCharLink|Geraldus}} | |||
* {{MdCharLink|Linsella}} | |||
* {{MdCharLink|Minsc}} | |||
* {{MdCharLink|Rugan}} | |||
* {{MdCharLink|The Warden}} | |||
* {{MdCharLink|Zarys}} | |||
== See also == | |||
*[[:Category:Rangers|List of all Rangers]] | |||
== External links == | == External links == |
Latest revision as of 22:43, 20 February 2025
Ranger is a character Class in Baldur's Gate 3.
Overview[edit | edit source]
In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and spellcasting to pursue their prey. Important Ability Scores for Rangers include Dexterity (or Strength), Constitution, and Wisdom.
Subclasses[edit | edit source]
The Ranger Subclasses are:
Class Progression[edit | edit source]
Ranger class progression | Spell Slots per Spell Level | |||||
---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Spells Known | 1st | 2nd | 3rd |
1st | +2 | ![]() ![]() |
- | - | - | - |
2nd | ![]() ![]() |
2 | 2 | - | - | |
3rd | ![]() |
3 | 3 | - | - | |
4th | 3 | - | - | |||
5th | +3 | , ![]() |
4 | 4 | 2 | - |
6th | ![]() ![]() |
4 | 2 | - | ||
7th | ![]() |
5 | 4 | 3 | - | |
8th | , | 4 | 3 | - | ||
9th | +4 | - | 6 | 4 | 3 | 2 |
10th | ![]() ![]() |
4 | 3 | 2 | ||
11th | ![]() |
7 | 4 | 3 | 3 | |
12th | 4 | 3 | 4 |
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
Class information[edit | edit source]
Attributes[edit | edit source]
- Hit points
- At level 1: 10 + modifier
- On level up: 6 + modifier
- Key abilities
- (or ) for physical attacks
- for Hit Points and Checks
- for Spells.
- Spellcasting Ability
- Known Spells
- Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
Starting Proficiencies[edit | edit source]
- Saving throw proficiencies
- ,
- Equipment proficiencies
Simple weapons,
Martial weapons
- ,
- Skill proficiencies (Choose 3)
- , , , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Starting Equipment
Shortbow,
Leather Armour (green variant),
Leather Boots,
Arrow of Ice
Multiclass Proficiencies[edit | edit source]
- Equipment proficiencies
Simple weapons,
Martial weapons
- ,
- Skill proficiencies (Choose 1)
- Same list as Starting Proficiencies
Level progression[edit | edit source]
Through experience, you acquire new power. You gain the following traits.
Level 1
- Favoured Enemy
- Choose 1 Favoured Enemy
Archetypes | Description | Grants |
---|---|---|
Gain Proficiency in Investigation. Creatures you hit with (either ranged or melee) have ![]() |
| |
You specialize in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. |
Gain a free spell ( | |
You have a history of battling spellcasters. Gain Proficiency with Arcana and , which gives you ![]() |
Gain a free cantrip: | |
You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour. |
| |
You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8![]() |
Gain a free cantrip: |

- Natural Explorer
- Choose 1 Natural Explorer
Archetypes | Description | Grants |
---|---|---|
You have cultivated a strong bond with animals. You can cast as a ritual. |
| |
An expert at navigating the wild within the city, you gain Proficiency. |
| |
You have spent endless days surviving desolate tundras. Gain resistance to ![]() |
||
You have spent endless days surviving forbidding deserts. Gain resistance to ![]() |
||
You have spent endless days surviving fetid swamps. Gain resistance to ![]() |
Level 2
- Fighting Style
- Gain 1 of the fighting styles:
- You gain a +2 bonus to
Attack rolls you make with ranged Weapons.
- You gain a +1 bonus to
Armour Class while wearing Armour.
- When you are wielding a melee weapon in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
- When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.

- Spellcasting
-
Level 1 Spell Slots Unlocked: 2
- You gain two Level 1 Spell Slots.
- Spells Known: 2
- Choose 2 starting spells from the Ranger Spell List.

- New 1st Level Spells available
Level 3
Level 1 Spell Slots Unlocked: 3
- You gain an additional Level 1 Spell Slot.

- Spells Known: 3
- Choose 1 additional Spell from the Ranger Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Choose a subclass[edit | edit source]
Hunter’s Prey (Choose 1): |
|
Gain a free spell (always prepared): |
Gathered Swarm (Choose 1): Gain two free spells (always prepared): |
Level 4
- Choose a Feat.

- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
Level 5
- You can attack twice, instead of once, whenever you take the Attack action on your turn.

- Spellcasting
-
Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slot.
Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
- Spells Known: 4
- Choose 1 additional Spell from the Ranger Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

- New 2nd Level Spells available for selection

Subclass features[edit | edit source]
Hunter | Beast Master | Gloom Stalker | Swarmkeeper |
---|---|---|---|
(none) |
|
Gain a free spell (always prepared): |
Gain a free spell (always prepared): |
Level 6
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.

- Favoured Enemy
- Choose 1 additional Favoured Enemy
- Natural Explorer
- Choose 1 additional Natural Explorer
Level 7
- Spellcasting
-
Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
- Spells Known: 5
- Choose 1 additional Spell from the Ranger Spell List.
- Replacement Spell
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.

Subclass features[edit | edit source]
Hunter | Beast Master | Gloom Stalker | Swarmkeeper |
---|---|---|---|
Defensive Tactics (Choose 1): |
|
|
|
Level 8
- Choose a Feat.

- You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.

This feature is hidden and will not appear anywhere, but is nonetheless granted.
- You have become an expert at moving through the wilderness. Plant-based surfaces with thorns, spines, or similar hazards no longer harm you.

- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Level 9
- Spellcasting
-
Level 3 Spell Slots Unlocked: 2
- You gain two Level 3 Spell Slots.
- Spells Known: 6
- Choose 1 additional Spell from the Ranger Spell List
- Replacement Spell
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.

- New 3rd Level Spells available for selection

Subclass features[edit | edit source]
Hunter | Beast Master | Gloom Stalker | Swarmkeeper |
---|---|---|---|
(none) |
(none) |
Gain a free spell (always prepared) |
Gain a free spell (always prepared) |
Level 10
)
(- Camouflage yourself with your environment to become Invisible and gain a +10 bonus on Stealth Checks, as long as you stand still.

- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

- Favoured Enemy
- Choose 1 additional Favoured Enemy
- Natural Explorer
- Choose 1 additional Natural Explorer
Level 11
- Spellcasting
-
Level 3 Spell Slots Unlocked: 3
- You gain an additional Level 3 Spell Slot.
- Spells Known: 7
- Choose 1 additional Spell from the Ranger Spell List
- Replacement Spell
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List

Subclass features[edit | edit source]
Hunter | Beast Master | Gloom Stalker | Swarmkeeper |
---|---|---|---|
|
|
|
|
Level 12
- Choose a Feat.
- Spellcasting
-
Level 3 Spell Slots Unlocked: 4
- You gain an additional Level 3 Spell Slot.*
* This differs from the normal D&D 5e spell progression.

- Replacement Spell
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Notable rangers[edit | edit source]
See also[edit | edit source]
External links[edit | edit source]
Ranger on the Forgotten Realms Wiki