Lora: Difference between revisions

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(Created page with "{{UnderConstruction}} Lora is Vanra's Mother and can be found at Basilisk Gate Barracks trying to report her daughter as missing. If the party talks to her they will start the quest Save Vanra.")
 
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{{UnderConstruction}}
{{PageSeo
| title = Lora
| description = Lora is a human NPC in Baldur's Gate 3, initially found inside the Basilisk Gate Barracks.
}}
{{Infobox character


Lora is [[Vanra]]'s Mother and can be found at [[Basilisk Gate Barracks]] trying to report her daughter as missing.
| name = Lora
| full_name = Lora Bergauz
| image = Lora_Portrait.jpg
| race = [[Human]]
| level = 8
| family = [[Vanra]] (Daughter)<br>Lenore the Fleet (Mother)<ref>Dialogue suggests that Lora's mother, Lenore the Fleet, is most likely deceased.</ref><ref>Nothing explicitly confirms or denies if Lenore the Fleet is meant to be the same character as [[Lenore De Hurst]].</ref>


If the party talks to her they will start the quest [[Save Vanra]].
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = Humanoid
| hit_points = 74
| armour_class = 13
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 8
| str = 14
| dex = 16
| con = 14
| int = 12
| wis = 18
| cha = 14
| wis_save_proficiency = yes
| cha_save_proficiency = yes
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach.
| feature2_name = Warding Flare (passive feature)
| feature2_description = Can use a reaction to impose disadvantage on an attacker.
}}
}}
 
'''Lora''', also known as '''Lora Bergauz''',<ref>Lora's surname is revealed by interacting with the signboard just outside her [[Lora's House|home]] in Heapside Strand. {{Coords|-57|-93}}</ref> is a human NPC in [[Baldur's Gate 3]], initially found during Act Three inside the [[Basilisk Gate Barracks]]. Speaking to her is a possible way to start the quest [[Save Vanra]].
 
==Gameplay==
* Lora generally starts out as a neutral entity, and cannot become hostile unless provoked.<ref>"Provoked" meaning, attacked without warning, or if hostile enough choices are chosen during dialogue opportunities.</ref>
* If spoken to at the [[Basilisk Gate Barracks]], she will provide the player with the quest [[Save Vanra]].
* One of the possible ways to resolve [[Save Vanra]] is by accepting a certain character's request to kill '''Lora.'''
 
==Interactions==
Known conversation opportunities with Lora are listed below, but this list may not be complete.
 
'''Conversation 1: Barracks'''<br>
* Speaking with Lora here will generally start the quest [[Save Vanra]], regardless of dialogue choices.<ref>No combinations have yet been confirmed that ''do not'' result in the quest being added into the journal.</ref>
* If the player chooses options that assert their wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward.
* Dialogue choices will not cause her to become hostile, but she will leave the barracks.
 
'''Conversation 2: Lora's Home'''<br>
* If [[Save Vanra]] has been accepted, and players have spoken to [[Captain Grisly]] about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly.
 
==Notes==
<references/>
 
 
=== Gallery ===
<gallery heights="250">
Lora Model.png|Lora's ingame model.
</gallery>
{{NavBaldursGate}}

Latest revision as of 23:11, 15 May 2024

Lora, also known as Lora Bergauz,[3] is a human NPC in Baldur's Gate 3, initially found during Act Three inside the Basilisk Gate Barracks. Speaking to her is a possible way to start the quest Save Vanra.

Gameplay[edit | edit source]

  • Lora generally starts out as a neutral entity, and cannot become hostile unless provoked.[4]
  • If spoken to at the Basilisk Gate Barracks, she will provide the player with the quest Save Vanra.
  • One of the possible ways to resolve Save Vanra is by accepting a certain character's request to kill Lora.

Interactions[edit | edit source]

Known conversation opportunities with Lora are listed below, but this list may not be complete.

Conversation 1: Barracks

  • Speaking with Lora here will generally start the quest Save Vanra, regardless of dialogue choices.[5]
  • If the player chooses options that assert their wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward.
  • Dialogue choices will not cause her to become hostile, but she will leave the barracks.

Conversation 2: Lora's Home

  • If Save Vanra has been accepted, and players have spoken to Captain Grisly about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly.

Notes[edit | edit source]

  1. Dialogue suggests that Lora's mother, Lenore the Fleet, is most likely deceased.
  2. Nothing explicitly confirms or denies if Lenore the Fleet is meant to be the same character as Lenore De Hurst.
  3. Lora's surname is revealed by interacting with the signboard just outside her home in Heapside Strand. X: -57 Y: -93
  4. "Provoked" meaning, attacked without warning, or if hostile enough choices are chosen during dialogue opportunities.
  5. No combinations have yet been confirmed that do not result in the quest being added into the journal.


Gallery[edit | edit source]