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Tomboldt the Pallid

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Tomboldt the Pallid is a Lolth-Sworn Drow that can be met in the Felogyr's Fireworks workshop in the Lower City of the Baldur's Gate, in Act Three of the game, while following through the quest Investigate the Suspicious Toys.

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Steady, steady... Any spillage, and they'll be picking my teeth out of the roof beams
Tomboldt the Pallid

Involvement[edit | edit source]

Tomboldt the Pallid can be found on the third floor of Felogyr's Fireworks. He is the head of the secret explosives' production that hides behind the veneer of the pyrotechnics shop.

Tomboldt conducts his part of operations in a small room separated from the main laboratory by an open doorway. He is guarded by Uva Black Gauntlet Uva and several other cultists.

On Tomboldt's desk the party can find several documents: Ledger of Production: Explosives and Ledger of Production: Motivators. Also, in Tomboldt's pockets the party can find a note titled Installation Report. These documents contain references to Motivators and the Iron Throne, directing the party toward the Save the Gondians quest.

As the Investigate the Suspicious Toys quest cannot be ultimately resolved in a peaceful way, Tomboldt the Pallid will join the fight as soon as he notices any commotion, siding with other followers of Bane Bane and attacking the party along with other Felogyr's Fireworks employees.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Acid Splash.webp
Acid Splash Acid Splash ()
D6 Acid.png 1d6 (1~6) Damage TypesAcid
Throw a bubble of acid that damages each creature it hits.
DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Cloudkill.webp
Cloudkill Cloudkill ()
D8 Poison.png 5d8 (5~40) Damage TypesPoison

Craft a large cloud that inflicts 5d8Damage TypesPoison damage per turn. You can reposition the cloud every turn.

The cloud Heavily Obscures everything within it.

CON Save
 Range: 18 m / 60 ft
Melf's Acid Arrow.webp
Melf's Acid Arrow Melf's Acid Arrow ()
D4 Acid.png 4d4 (4~16) Damage TypesAcid
Shoot a green arrow that bursts in a spray of acid. Deals 4d4Damage TypesAcid damage immediately and 2d4Damage TypesAcid damage at the end of the target's next turn. If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.
 Range: 18 m / 60 ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison
Possibly Poisons Poisons the target.
CON Save
 Range: 18 m / 60 ft

Related quests[edit | edit source]

Related literature[edit | edit source]

External links[edit | edit source]