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{{PageSeo
| title = List of Sorcerer spells
| description = Spells available to be learned by the Sorcerer class in Baldur's Gate 3.
| image = Class Sorcerer Badge Icon.png
}}
{{spells}}
A list of spells available to be learned by the [[Sorcerer]] class upon level up.


== Sorcerer Spell List ==
==Overview==
[[File:Class Sorcerer Hotbar Icon.png|left|95px]]
The level column indicates  spell level, not class level.
Sorcerer spells are [[Known spells]] and cannot be changed after they are learned through a level up.


==== Cantrips ====
Sorcerer spells will use the caster's [[Charisma]] modifier for [[Spell Save DC]] and [[Spell Attack]] rolls. 
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Acid Splash|w=40}}
* {{SAI|Blade Ward|w=40}}
* {{SAI|Bone Chill|w=40}}
* {{SAI|Dancing Lights|w=40|c=16}}
* {{SAI|Fire Bolt|w=40}}
* {{SAI|Friends|w=40|c=16}}
* {{SAI|Light|w=40}}
* {{SAI|Mage Hand|w=40}}
* {{SAI|Minor Illusion|w=40|c=16}}
* {{SAI|Poison Spray|w=40}}
* {{SAI|Ray of Frost|w=40}}
* {{SAI|Shocking Grasp|w=40}}
* {{SAI|True Strike|w=40|c=16}}
{{div col end}}


==== Level 1 Spells ====
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Burning Hands|w=40}}
* {{SAI|Charm Person|w=40|c=16}}
* {{SAI|Chromatic Orb|w=40}}
* {{SAI|Colour Spray|w=40}}
* {{SAI|Disguise Self|w=40|r=16}}
* {{SAI|Enhance Leap|w=40|r=16}}
* {{SAI|Expeditious Retreat|w=40|c=16}}
* {{SAI|False Life|w=40}}
* {{SAI|Feather Fall|w=40|r=16}}
* {{SAI|Fog Cloud|w=40|c=16}}
* {{SAI|Ice Knife|w=40}}
* {{SAI|Mage Armour|w=40}}
* {{SAI|Magic Missile|w=40}}
* {{SAI|Ray of Sickness|w=40}}
* {{SAI|Shield|w=40}}
* {{SAI|Sleep|w=40}}
* {{SAI|Thunderwave|w=40}}
* {{SAI|Witch Bolt|w=40|c=16}}
{{div col end}}


==== Level 2 Spells ====
== Sorcerer spell list ==
{{div col | style = column-width: 20em; list-style-type: none;}}
{{Spell table
* {{SAI|Blindness|w=40}}
|where=classes HOLDS 'Sorcerer' AND is_spell="1"
* {{SAI|Blur|w=40|c=16}}
}}
* {{SAI|Cloud of Daggers|w=40|c=16}}
* {{SAI|Crown of Madness|w=40|c=16}}
* {{SAI|Darkness|w=40|c=16}}
* {{SAI|Darkvision (Spell)|Darkvision|w=40}}
* {{SAI|Detect Thoughts|w=40|c=16|r=16}}
* {{SAI|Enhance Ability|w=40|c=16}}
* {{SAI|Enlarge/Reduce|w=40|c=16}}
* {{SAI|Gust of Wind|w=40}}
* {{SAI|Hold Person|w=40|c=16}}
* {{SAI|Invisibility|w=40|c=16}}
* {{SAI|Knock|w=40}}
* {{SAI|Mirror Image|w=40}}
* {{SAI|Misty Step|w=40}}
* {{SAI|Phantasmal Force|w=40|c=16}}
* {{SAI|Scorching Ray|w=40}}
* {{SAI|See Invisibility (Spell)|See Invisibility|w=40}}
* {{SAI|Shatter|w=40}}
* {{SAI|Web|w=40|c=16}}
{{div col end}}
 
==== Level 3 Spells ====
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Blink|w=40}}
* {{SAI|Counterspell|w=40}}
* {{SAI|Daylight|w=40}}
* {{SAI|Fear|w=40|c=16}}
* {{SAI|Fireball|w=40}}
* {{SAI|Gaseous Form|w=40|c=16}}
* {{SAI|Grant Flight|w=40|c=16}}
* {{SAI|Haste|w=40|c=16}}
* {{SAI|Hypnotic Pattern|w=40|c=16}}
* {{SAI|Lightning Bolt|w=40}}
* {{SAI|Protection from Energy|w=40|c=16}}
* {{SAI|Sleet Storm|w=40|c=16}}
* {{SAI|Slow|w=40|c=16}}
* {{SAI|Stinking Cloud|w=40|c=16}}
{{div col end}}
 
==== Level 4 Spells ====
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Banishment|w=40|c=16}}
* {{SAI|Blight|w=40}}
* {{SAI|Confusion|w=40|c=16}}
* {{SAI|Dimension Door|w=40}}
* {{SAI|Dominate Beast|w=40|c=16}}
* {{SAI|Greater Invisibility|w=40|c=16}}
* {{SAI|Ice Storm|w=40}}
* {{SAI|Polymorph|w=40|c=16}}
* {{SAI|Stoneskin|w=40|c=16}}
* {{SAI|Wall of Fire|w=40|c=16}}
{{div col end}}
 
==== Level 5 Spells ====
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Cloudkill|w=40|c=16}}
* {{SAI|Cone of Cold|w=40}}
* {{SAI|Dominate Person|w=40|c=16}}
* {{SAI|Hold Monster|w=40|c=16}}
* {{SAI|Insect Plague|w=40|c=16}}
* {{SAI|Seeming|w=40|c=16}}
* {{SAI|Telekinesis|w=40|c=16}}
* {{SAI|Wall of Stone|w=40|c=16}}
{{div col end}}
 
==== Level 6 Spells ====
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Arcane Gate|w=40|c=16}}
* {{SAI|Chain Lightning|w=40}}
* {{SAI|Circle of Death|w=40}}
* {{SAI|Disintegrate|w=40}}
* {{SAI|Eyebite|w=40|c=16}}
* {{SAI|Globe of Invulnerability|w=40|c=16}}
* {{SAI|Sunbeam|w=40|c=16}}
{{div col end}}


{{SorcererNavbox}}
{{SorcererNavbox}}
[[Category:Lists]]
[[Category:Lists of spells]]

Latest revision as of 18:04, 18 December 2024

A list of spells available to be learned by the Sorcerer class upon level up.

Overview[edit | edit source]

Class Sorcerer Hotbar Icon.png

The level column indicates spell level, not class level. Sorcerer spells are Known spells and cannot be changed after they are learned through a level up.

Sorcerer spells will use the caster's Charisma modifier for Spell Save DC and Spell Attack rolls.


Sorcerer spell list[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Acid Splash Acid Splash C Action
-
 18m / 60ft
 2m / 7ft (Radius)
1d6Damage TypesAcid
Blade Ward Blade Ward C Action  2 turns  Self
-
-
Bone Chill Bone Chill C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesNecrotic
Dancing Lights Dancing Lights C Action  10 turns  18m / 60ft
 9m / 30ft (Radius)
-
-
Fire Bolt Fire Bolt C Action
-
 18m / 60ft Attack roll 1d10Damage TypesFire
Friends Friends C Action  10 turns  9m / 30ft
-
-
Light Light C Action  Long Rest  1.5 m / 5 ft
-
-
Mage Hand Mage Hand C Action
-
 18 m / 60 ft
-
-
Minor Illusion Minor Illusion C Action
-
 18m / 60ft
-
-
Poison Spray Poison Spray C Action
-
 3m / 10ft 1d12Damage TypesPoison
Ray of Frost Ray of Frost C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesCold
Shocking Grasp Shocking Grasp C Action  1 turn  1.5 m / 5 ft Attack roll 1d8Damage TypesLightning
True Strike True Strike C Action  2 turns  18 m / 60 ft
-
-
Burning Hands Burning Hands 1 Action
-
 Self
 5m / 17ft (Cone)
3d6Damage TypesFire
Charm Person Charm Person 1 Action  10 turns  18 m / 60 ft
-
Chromatic Orb Chromatic Orb 1 Action
-
 18 m / 60 ft Attack roll
-
Colour Spray Colour Spray 1 Action  1 turn  Self
 5m / 15ft (Cone)
-
-
Disguise Self Disguise Self 1 Action  Long Rest  Self
-
-
Enhance Leap Enhance Leap 1 Action  10 turns  1.5 m / 5 ft
-
-
Expeditious Retreat Expeditious Retreat 1 Bonus Action  Long Rest  Self
-
-
False Life False Life 1 Action  Long Rest  Self
-
-
Feather Fall Feather Fall 1 Bonus Action  10 turns  Self
 9m / 30ft (Radius)
-
-
Fog Cloud Fog Cloud 1 Action
-
 18m / 60ft
 5m / 15ft (Radius)
-
-
Ice Knife Ice Knife 1 Action
-
 18m / 60ft
 2m / 7ft (Radius)
Attack roll 1d10Damage TypesPiercing
2d6Damage TypesCold
Mage Armour Mage Armour 1 Action  Long Rest  1.5 m / 5 ft
-
-
Magic Missile Magic Missile 1 Action
-
 18m / 60ft
-
1d4 + 1Damage TypesForce
Ray of Sickness Ray of Sickness 1 Action  2 turns  18 m / 60 ft Attack roll 2d8Damage TypesPoison
Shield Shield 1 Reaction  1 turn  Self
-
-
Sleep Sleep 1 Action  2 turns  18 m / 60 ft
-
-
Thunderwave Thunderwave 1 Action
-
 1.5 m / 5 ft
 5m / 17ft (Cube)
2d8Damage TypesThunder
Witch Bolt Witch Bolt 1 Action  10 turns  18 m / 60 ft Attack roll 1d12Damage TypesLightning
Blindness Blindness 2 Action  10 turns  18 m / 60 ft
-
Blur Blur 2 Action  10 turns  Self
-
-
Cloud of Daggers Cloud of Daggers 2 Action
-
 18 m / 60 ft
-
4d4Damage TypesSlashing
Crown of Madness Crown of Madness 2 Action  3 turns  18m / 60ft
-
Darkness Darkness 2 Action
-
 18 m / 60 ft
-
-
Darkvision Darkvision 2 Action  Long Rest  1.5 m / 5 ft
-
-
Detect Thoughts Detect Thoughts 2 Action  Long Rest  Self
-
-
Enhance Ability Enhance Ability 2 Action
-
 1.5 m / 5 ft
-
-
Enlarge/Reduce Enlarge/Reduce 2 Action
-
 9m / 30ft
-
-
Gust of Wind Gust of Wind 2 Action  1 turn  Self
 12m / 40ft
-
Hold Person Hold Person 2 Action  10 turns  18 m / 60 ft
-
Invisibility Invisibility 2 Action  10 turns  1.5 m / 5 ft
-
-
Knock Knock 2 Action
-
 18 m / 60 ft
-
-
Mirror Image Mirror Image 2 Action  10 turns  Self
-
-
Misty Step Misty Step 2 Bonus Action
-
 18m / 60ft
-
-
Phantasmal Force Phantasmal Force 2 Action  10 turns  18 m / 60 ft
-
Scorching Ray Scorching Ray 2 Action
-
 18 m / 60 ft Attack roll 2d6Damage TypesFire
See Invisibility See Invisibility 2 Action  Long Rest  Self
-
Shatter Shatter 2 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
3d8Damage TypesThunder
Web Web 2 Action
-
 18 m / 60 ft
 4m / 13ft (Radius)
-
Blink Blink 3 Action  10 turns  Self
-
-
Counterspell Counterspell 3 Reaction
-
 m / ft
-
-
Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
-
-
Fear Fear 3 Action  2 turns  Self
 9m / 30ft (Cone)
-
Fireball Fireball 3 Action
-
 18m / 60ft
 4m / 13ft (Radius)
8d6Damage TypesFire
Gaseous Form Gaseous Form 3 Action  Long Rest  1.5 m / 5 ft
-
-
Grant Flight Grant Flight 3 Action  10 turns  1.5 m / 5 ft
-
-
Haste Haste 3 Action  10 turns  9m / 30ft
-
-
Hypnotic Pattern Hypnotic Pattern 3 Action  2 turns  18 m / 60 ft
 9m / 30ft (Radius)
-
Lightning Bolt Lightning Bolt 3 Action
-
 Self
 30m / 100ft
8d6Damage TypesLightning
Protection from Energy Protection from Energy 3 Action
-
 1.5 m / 5 ft
-
-
Sleet Storm Sleet Storm 3 Action
-
 18m / 60ft
-
Slow Slow 3 Action  10 turns  18 m / 60 ft
-
Stinking Cloud Stinking Cloud 3 Action
-
 18 m / 60 ft
-
Banishment Banishment 4 Action  2 turns  18 m / 60 ft
-
Blight Blight 4 Action
-
 9m / 30ft 8d8Damage TypesNecrotic
Confusion Confusion 4 Action  3 turns  18 m / 60 ft
 6m / 20ft (Radius)
-
Dimension Door Dimension Door 4 Action
-
 2m / 7ft
-
-
Dominate Beast Dominate Beast 4 Action  10 turns  18m / 60ft
-
Greater Invisibility Greater Invisibility 4 Action  10 turns  1.5m / 5ft
-
-
Ice Storm Ice Storm 4 Action
-
 18m / 60ft
 6m / 20ft (Radius)
2d8Damage TypesBludgeoning
4d6Damage TypesCold
Polymorph Polymorph 4 Action  5 turns  18m / 60ft
-
Stoneskin Stoneskin 4 Action  Long Rest  1.5 m / 5 ft
-
-
Wall of Fire Wall of Fire 4 Action
-
 18m / 60ft 5d8Damage TypesFire
Cloudkill Cloudkill 5 Action
-
 18m / 60ft 5d8Damage TypesPoison
Cone of Cold Cone of Cold 5 Action
-
 Self
 9m / 30ft (Cone)
8d8Damage TypesCold
Dominate Person Dominate Person 5 Action  10 turns  18m / 60ft
-
Hold Monster Hold Monster 5 Action  10 turns  18 m / 60 ft
-
Insect Plague Insect Plague 5 Action
-
 18 m / 60 ft
 6m / 20ft (Radius)
4d10Damage TypesPiercing
Seeming Seeming 5 Action  Long Rest  18 m / 60 ft
-
-
Telekinesis Telekinesis 5 Action  10 turns  18m / 60ft
-
Wall of Stone Wall of Stone 5 Action
-
 18m / 60ft
-
-
Arcane Gate Arcane Gate 6 Action
-
 18 m / 60 ft
-
-
Chain Lightning Chain Lightning 6 Action
-
 18m / 60ft 10d8Damage TypesLightning
Circle of Death Circle of Death 6 Action
-
 18m / 60ft
 9m / 30ft (Radius)
8d6Damage TypesNecrotic
Disintegrate Disintegrate 6 Action
-
 9m / 30ft 10d6+40Damage TypesForce
Eyebite Eyebite 6 Action
-
 18m / 60ft
-
Globe of Invulnerability Globe of Invulnerability 6 Action  3 turns  18 m / 60 ft
 3m / 10ft (Radius)
-
-
Sunbeam Sunbeam 6 Action  10 turns  m / ft
 18m / 60ft
6d8Damage TypesRadiant