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Lir'i'c: Difference between revisions

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(Updated infobox, feature boxes, categories)
(Added portrait)
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{{Infobox creature
{{Infobox creature
| name = Prelate Lir'i'c
| name = Prelate Lir'i'c
| level = 9
| image = <gallery>
| image = Prelate Lir'i'c.PNG
Prelate Lir'i'c.PNG|In-game
Portrait Lir'i'c.png|Portrait
</gallery>
| size = Medium
| type = [[Humanoid]]
| race = [[Githyanki]]
| race = [[Githyanki]]
| faction = Warriors of the Comet
| faction = Warriors of the Comet
| level = 9
| e hp = 95
| hp = 136
| t hp = 176
| ac = 19
| weight kg = 75
| movement m = 12
| str = 14
| str = 14
| dex = 20
| dex = 20
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| str save prof = yes
| str save prof = yes
| dex save prof = yes
| dex save prof = yes
| size = Medium
| type = [[Humanoid]]
| ac = 19
| e hp = 95
| hp = 136
| t hp = 176
| weight kg = 75
| resistances = Psychic resistant full
| resistances = Psychic resistant full
| passives = Advanced Unarmoured Movement, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Opportunity Attack, Psionic Empowerment, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement, Experienced And Deadly @ Boots of Uninhibited Kushigo
| passives = Advanced Unarmoured Movement, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Opportunity Attack, Psionic Empowerment, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement, Experienced And Deadly @ Boots of Uninhibited Kushigo
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She is the leader of [[Orpheus|Orpheus's]] honour guard. The honour guard clashes with the party when the former attempts to free Orpheus and escape the [[Astral Prism]] on the road to [[Baldur's Gate]]. Statistically, she is a [[Way of the Open Hand]] [[Monk]].
She is the leader of [[Orpheus|Orpheus's]] honour guard. The honour guard clashes with the party when the former attempts to free Orpheus and escape the [[Astral Prism]] on the road to [[Baldur's Gate]]. Statistically, she is a [[Way of the Open Hand]] [[Monk]].


== Interactions ==
== Involvement ==
The party encounters Lir'i'c and her fellow honour guard within the portal to the Astral Prism. When the party approaches, she will have gained the upper hand against the [[Emperor]] in the fight over Orpheus.
The party encounters Lir'i'c and her fellow honour guard within the portal to the Astral Prism. When the party approaches, she will have gained the upper hand against the [[Emperor]] in the fight over Orpheus.


Lir'i'c is always hostile.
Lir'i'c is always hostile.


== Attacks and abilities ==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Unarmed Strike (Monk)}}
{{Feature box|Unarmed Strike (Monk)}}
{{Feature box|Step of the Wind: Disengage}}
{{Feature box|Step of the Wind: Disengage}}
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{{Feature box|Ki Resonation: Blast}}
{{Feature box|Ki Resonation: Blast}}


 
=== Notable loot ===
== Notable loot ==
* {{MdRarityItem|Boots of Uninhibited Kushigo}}
* {{MdRarityItem|Boots of Uninhibited Kushigo}}



Revision as of 20:58, 1 July 2024

Prelate Lir'i'c is a githyanki NPC encountered on the Astral Plane at the start of Act Three.

She is the leader of Orpheus's honour guard. The honour guard clashes with the party when the former attempts to free Orpheus and escape the Astral Prism on the road to Baldur's Gate. Statistically, she is a Way of the Open Hand Monk.

Involvement

The party encounters Lir'i'c and her fellow honour guard within the portal to the Astral Prism. When the party approaches, she will have gained the upper hand against the Emperor in the fight over Orpheus.

Lir'i'c is always hostile.

Combat

Attacks and abilities

Unarmed Strike Monk.webp
Unarmed Strike Unarmed Strike ()
Swiftly strike an enemy as a bonus action.
 Melee: 1.5 m / 5  ft
Step of the Wind Disengage.webp
Step of the Wind: Disengage Step of the Wind: Disengage ()
Move without triggering Opportunity Attacks. Jump no longer requires a Bonus action.
 Range: Self
Ki Resonation Punch.webp
Ki Resonation: Punch (bonus action) Ki Resonation: Punch (bonus action) ()
Unarmed damage Damage TypesBludgeoning

Hit a creature with your bare fists, making the ki in its body Resonate Resonate with yours.

You can then make this ki explode with Ki Resonation: Blast Ki Resonation: Blast.

 Melee: 1.5 m / 5  ft
Ki Resonation Punch.webp
Ki Resonation: Punch Ki Resonation: Punch ()
Unarmed damage Damage TypesBludgeoning

Hit a creature with your bare fists, making the ki in its body Resonate Resonate with yours.

You can then make this ki explode with Ki Resonation: Blast Ki Resonation: Blast.

 Melee: 1.5 m / 5  ft
Ki Resonation Blast.webp
Ki Resonation: Blast Ki Resonation: Blast
D6 Force.png 3d6 (3~18) Damage TypesForce

Detonate the ki of a creature Resonating Resonating with you, hitting the creature and anyone within 5 m / 17 ft of it.

The resulting explosion causes any nearby creatures Resonating with you to also detonate.

DEX Save
 Range: 18 m / 60 ft
AoE: 5 m / 16 ft (Radius)

Notable loot