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This is a '''list of sources of advantage''' in ''Baldur's Gate 3''. | This is a '''list of sources of advantage''' in ''Baldur's Gate 3''. | ||
== Sources of advantage | == Sources of advantage and disadvantage saving throws == | ||
* Attacking a target that is {{cond|Restrained|w=20px}}, {{cond|Prone|w=20px}}, {{cond|Sleeping|w=20px}}, {{cond|Entangled|w=20px}}, {{cond|Paralysed|w=20px}}, {{cond|Off balance|w=20px}}, {{cond|Enwebbed|w=20px}}, {{cond|Blinded|w=20px}} | * Attacking a target that is {{cond|Restrained|w=20px}}, {{cond|Prone|w=20px}}, {{cond|Sleeping|w=20px}}, {{cond|Entangled|w=20px}}, {{cond|Paralysed|w=20px}}, {{cond|Off balance|w=20px}}, {{cond|Enwebbed|w=20px}}, {{cond|Blinded|w=20px}} | ||
* Attacking a target while [[Hide|Hidden]] or {{cond|Invisible|w=20px}} | * Attacking a target while [[Hide|Hidden]] or {{cond|Invisible|w=20px}} |
Revision as of 00:16, 25 March 2024
- Cannot move. Attack rolls against the affected entity have Advantage, while the entity's Attack rolls and Dexterity Saving throws have Disadvantage
Sources of Bigbucky
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- Cannot move. Attack rolls against the affected entity have Advantage, while the entity's Attack rolls and Dexterity Saving throws have Disadvantage
Sources of Bigbucky
No results
This article is a stub and in need of expansion. See the editing manual for how to contribute or the style manual for guidelines. |
This is a list of sources of advantage in Baldur's Gate 3.
Sources of advantage and disadvantage saving throws
- Attacking a target that is , , , , , , ,
- Attacking a target while Hidden or
Similar effects
While advantage and disadvantage only apply to d20 rolls, some character features can grant a similar bonus to other rolls. The clearest example is Savage Attacker, a feat which has a character roll all melee damage dice twice, taking the highest result. This is effectively advantage on melee damage rolls, though none of the advantage rules apply: the effect can stack with others that double damage dice, and there is no similar negative effect that gives you the equivalent of disadvantage on damage.
Using the result of the calculations above to see what the average bonus to our damage becomes, depending on what dice the weapon uses.
Weapon Die | Average Bonus Damage |
---|---|
1d4 | 0.625 |
1d6 | 0.972 |
1d8 | 1.3125 |
1d10 | 1.65 |
1d12 | 1.9861 |
2d6 | 1.94 |
Note that Savage Attacker also applies to ALL additional damage dice from ANY source added to a weapon, but not Sneak Damage because those are not bonus dice added to the weapon damage. For example, the Halberd of Vigilance (d10 slashing damage and d4 force damage) which was dipped in fire (d4 fire damage) will, on average, do 1.65 + 0.625 +0.625 = 2.9 more damage with Savage Attacker.
Footnotes
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